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Very good mod :)
I've been working on a mod for myself for a while now, can I ask how on earth you managed to just get the spell-caster officer casting a magic missile rather than the whole unit? I've never figured that out...
also, bothering you or other modders with that wouldnt even be worth it. i moreso downloaded the reskin in hopes it would make the officer for the heros look different than the rest of his guard. purely for aesthetics.
On reskins, if you look close there are variations, the problem is that some heroes basically all use the same face (the high elf mages + dark elf masters are especially bad).
I cant really fix this myself as I would then require people to use a bunch of reskin mods I select kinda arbitrarily. Honestly your best bet would be to convince the makers of the reskin mods to add their variant meshes to the base variant file
The way it works is that every hero has 3 to 5 specific numbered variant definitions using 1 of each body part, and a generic definition, using multiple parts in each slot. The campaign uses the specific numbered variants, while I use the generic. Most variant mods only make new numbered variants, but my mod cant detect them. If they added their new body parts to the generic definition, they would be utilized as well.
I would however be prepared to share the excell spreadsheet I wrote to generate most of the table entries. I should warn you though, its a bit of a mess of interconnected xlookup formula and nested if statements that might not be intuitive to follow.
I would want credit too ofc.
Also, I hadn't realised how small rot beasts are, next update they will be a 6 man squad, I think I confused them with the plague toad dragon thing tamurkan has.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3244694698&searchtext=bruckner
I'm mostly just trying to work out if heroes are vulnerable to having one specific model dying and it killing the unit on the campaign map. If they are I'll need to designate an officer, and give him more hp, like the lords have.
Any data anyone has is appreciated, as I'm 60 turns into a bretonnia campaign and only had 2 unexplained woundings and I'm not sure if it was an anomaly or that specific problem.
I tried grimgor, chaos lord, and high elves prince. Just random lords to see how they perform vs regular units and vs other lords.
More concerningly I have twice had a paladin die on campaign map after a battle, one of which after only one model had been lost, so the heroes might need an officer HP boost too, or maybe I have found a bug (both were quest battles)
I might look at wh2 but I know they have a different system for adding officers in that game so honestly I probably wont get around to it for ages, if at all. I know this because I originally started experimenting for this mod all the way back in WH2 and it took me all this time to finally pull my finger out and get it done lol