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i can imagine how you can play some city10-80-90 ...
Coming
It will have some compatibility with Guns Galore in the next updates as well. I’ll be adding settings that let you equip Combine soldiers with certain real guns (to make them more like the Beta.)
Yes, it should be safe to add
I have some plans for things like that. The mod will grow in scope over time.
You're in luck, I have some HECU sprites saved that will be released in the relatively near future.
Thanks again!!
Sincerely, thank you for this mod, and I am hoping for this to become a decent series of mods!
I believe there's a lot of interesting potential with the combine as a faction especially diving into things like the Advisors. Would be very interesting to see even supporting roles on the field offered here.
I am unsure if Rimworld really allows for variation in pawn group behaviour like is present in the games, but for a faction like this would be an interesting piece to see.
Biocoding chance is per pawn rather than per weapon, that’s why.
I will add citizen jumpsuits in the future. Not sure if it’ll be to this pack or the resistance module.
I love the biocode addition even if having the SMG-1 or Shotgun being bio-coded feels silly (where are we putting it..?) and doesn’t seem too necessary but the other stuff yeah… fitting!!
Excited for cops and turrets!! I doubt you’re gonna implement anything else but it’d be nice if the blue jumpsuits were in just as a lil reference and I can dress my prisoners as them…
When I get around to adding synths, I’ll look into a mod option for that
What would be great to see if I may suggest:
1. Synths and vehicles (I see that they are already planned, amazing!)
2. It would be interesting to have a choice between two variants of the Combine faction:
- Post-invasion Combine (transhumans, apcs, hunter choppers, synths etc)
- The OG 7 hour war Combine (synths only)