Crusader Kings II

Crusader Kings II

Unique Buildings (Updated, rework in progress)
344 Comments
Fruitgeris 10 Nov, 2024 @ 5:37am 
yo can this work with HIP
Fruitgeris 25 Apr, 2024 @ 8:35am 
yo does this work with Grime's Historical Buildings?
NattyGaming 30 Jan, 2024 @ 8:37pm 
For those wondering, while it work with HIP it does "bug" some of the provinces, it's especially when looking at the cultural map.
Sieradzki 3 Aug, 2023 @ 5:44am 
Does anyone know where the roman limes are?
PerfectDavy 9 May, 2023 @ 4:27pm 
Does it works with Flogi's Buildings?'
Riekopo 17 Jan, 2023 @ 8:43pm 
HIP compatible?
Chandler 22 Nov, 2022 @ 11:28am 
This mod made me want to play as a campaign i always love. Hashimid shia in 769. Capitol in mecca with the sick ass mosque! thank you
Qillin 29 May, 2022 @ 8:31am 
Looks awesome :O
alexandermulvihill071188 9 Apr, 2022 @ 8:43pm 
Alhambra in granada doesnt show up in any of the timelines
fatpancake23 18 Jan, 2022 @ 3:22pm 
this man has been hustling for 5 YEARS ON THIS MOD good job man.
HryszanMariusz 28 Dec, 2021 @ 12:52pm 
good
Riekopo 19 Jan, 2021 @ 5:36pm 
Does this work with HIP overhaul mod? How does this mod compare to the Historic Buildings mod and Cities of Wonders mod?
Paradox Song 19 Jan, 2021 @ 11:05am 
Yes
Mthw15 1 Nov, 2020 @ 8:20am 
does it work on multiplayer if i am hosting?
Mthw15 1 Nov, 2020 @ 8:20am 
does it work on multiplayer?
TheMediCat 29 May, 2020 @ 6:49pm 
@pauljameskeogh1969 Only one way to find out!
Inucroft [HN] 5 Apr, 2020 @ 12:35pm 
#Bug Using the personal study to study technology causes a CTD (with no error report)
GEEG GEEG GEEOOEEG 26 Mar, 2020 @ 6:58pm 
@Lazarox he said if it doesn't edit the history files
Inflatable Dinosaur 21 Mar, 2020 @ 7:13am 
@Lazarox It works great so far over at my end :P
badonk commends all 12 Mar, 2020 @ 4:23pm 
@author hip compatible?
napoli 19 Feb, 2020 @ 6:05am 
Great mod thx
Riekopo 11 Dec, 2019 @ 11:21pm 
How does this mod compare to the other historic buildings mod?
Morrolan  [author] 23 Nov, 2019 @ 3:06pm 
@Widowmaker: Go right ahead, I'm all for the cathedral concept [wryemusings.com] of modding. Being mentioned would be nice, but that is in no way a requirement :)
Widowmaker 22 Nov, 2019 @ 8:34pm 
@Morrolan
I'd like permission to use a few buildings of yours in a mod I'm doing. Specifically part of the Aurelian Walls description, the Sacred and Imperial Palaces, and other Rome and Constantinople stuffs. And things from inside Italy and the start of game Byzantine Empire as a whole really.
Meat 4 Nov, 2019 @ 4:49pm 
I love dike is censored.
IhateTrains [only dust2] 2 Nov, 2019 @ 2:46pm 
Great to see you're still developing this mod!
Morrolan  [author] 2 Nov, 2019 @ 8:58am 
@Legoras Fixed, apparently updating mods works differently between CK2 and EU4.
Legoras 29 Oct, 2019 @ 12:53pm 
But any of Unique Buildings do not appear in game, tested only with this mod enabled.

** Two descriptor.mod files inside archive, because of that game is too stiupid to load mod (even if both 'path to files' are identical...)
Legoras 27 Oct, 2019 @ 10:29am 
Thanks for update
Riekopo 10 Aug, 2019 @ 4:46am 
Narrelama 7 Jun, 2019 @ 12:46am 
yes, please update to great works compatibility
Phloex 23 May, 2019 @ 12:39pm 
I'd love to see this work with Umbra Spherae, especially adding in the Great Wall of China
Rhagos 16 May, 2019 @ 8:41pm 
please update for Great Works compatibility
Ritter Ayla 15 May, 2019 @ 6:19pm 
why hasnt this been updated yet?
Le Petit Lapin 28 Apr, 2019 @ 3:53am 
Not HIP compatible?
Espritviril`` 27 Apr, 2019 @ 12:05pm 
Where is the version for HIP ???
Jawsh 10 Apr, 2019 @ 8:01pm 
MOUNT OLYMPUS
Chaincat 3 Apr, 2019 @ 9:02am 
ETA for a Great Works update?
Kapitalisti 2 Apr, 2019 @ 8:29am 
The mod has worked pretty well so far but the Great Works update gets kinda messed up with it, several of the historical wonders don't appear. I'm guessing it's because the mod pokes around in the history files of certain provinces.
Riekopo 31 Mar, 2019 @ 7:58am 
Is this compatible with the "Historic Buildings" mod by Grimes?
lhrodes 16 Feb, 2019 @ 1:11pm 
what's the difference between your mod and the Historic Buildings mod?
helping 8 Feb, 2019 @ 9:54am 
I wanted to try it out, so I updated your mod for you: https://www.dropbox.com/s/eo6gqjrf2wepi4b/unique_buildingsa.zip?dl=0
SludgeHB 21 Jan, 2019 @ 10:52am 
Enough time to enjoy vanilla. Give us an update, please.
Irenaeus 6 Jan, 2019 @ 11:35am 
updateeeee
Solitude 4 Jan, 2019 @ 4:41pm 
I'm missing the fuck out of this mod. Not gonna' lie.
Ritter Ayla 1 Jan, 2019 @ 8:28am 
plz update
Crab 23 Dec, 2018 @ 9:03pm 
Update pleaseeeeeee
Kami 14 Dec, 2018 @ 7:59am 
Update? :(
Bon 29 Nov, 2018 @ 3:41pm 
Is the max building upgrade for Roman limes lesser Roman limes?
Aurelian 25 Nov, 2018 @ 11:16am 
Compatible to 3.0?