Sid Meier's Civilization V

Sid Meier's Civilization V

TarcisioCM's The Iberians
13 Comments
Veni™ 24 Jun, 2015 @ 8:51am 
Can you make a Lusitanian nation, with Viriato as king?
Eleidhûr 18 Mar, 2015 @ 4:56pm 
I love this civ, but it's causing a conflict with another mod. I'm using Communitas and a few other civs. I took them out one by one, and it's definitely the Iberians causing the issue. It interferes with the production menu so that I can't build certain things like Temples and Universities. I'll check the CivFanattics thread and see if there's any information.
Bubblegum  [author] 16 Feb, 2015 @ 2:13am 
2. Unique Ability, Unique Building: http://en.wikipedia.org/wiki/Iberian_sculpture (Iberian sculptors absorved the art style of their trade partners) Unique Improvement: http://en.wikipedia.org/wiki/Castro_culture (They lived in walled towns on hills) Last part of the UA: Iberian mercenaries were famed through the ancient world and were hired to fight for carthage and rome, and were also known for betraying their former employees, if the situation seemed fit.

3. With Historical Religions enabled, they prefer Druidism. Otherwise, catholicism. Their Culture group is: Eastern, due to the bonuses (Free walls) and Mediterranean, for splash art and soundtrack.
nuriel86 16 Feb, 2015 @ 12:51am 
Hey, great mod! I have three little questions:

1. What is the best victory type for Iberians? I bet it is the cultural because of the GA increased generation and late tourism from Oppidum improvments, but diplomatic can also be handy (Golden Ages from those great artists). Any other tricks, strategy? :)

2. What is the reason behind civilization's uniques? I mean something similar to reddit's "History Beyond Civs" :)

http://www.reddit.com/r/civ/comments/2tu4ki/history_behind_civs_babylon/

3. Historical religions and cultural diveristy: what default religion and what cultural group? I assume the latter is Mediterranean? ;)

And again, good job! :)
Bubblegum  [author] 13 Feb, 2015 @ 9:01am 
@Alexandervv Move the unit to another player's territory and then click the gift box icon (http://i.stack.imgur.com/Le6gL.jpg)
egnap 10 Jan, 2015 @ 10:53am 
Good idea and good mod / Un bo mod , une bonne idée / een goed mod en een goed idee / Muy bien, agradable
Elyric Vengence 14 Dec, 2014 @ 10:31am 
how do you get events and decisions
ShaoShu 13 Dec, 2014 @ 3:11am 
I think this idea is VERY good. Hope to see more like it!
janboruta  [author] 11 Dec, 2014 @ 3:03pm 
@Fenrir:

Thanks! But I'd like to point out that I based the leaderhead on Tarcisio's initial design and composition I just used more detailed base resources. The background was also made by Tarcisio and I haven't changed it.
Fenragon 11 Dec, 2014 @ 8:52am 
Wow, this is probably the best I've seen of Jan's art. I'll definately test Indibilis in my next playthrough. Does the Oppidum scale in any way into lategame? 1 culture seems a bit lackluster once the renaissance hits.
Bubblegum  [author] 10 Dec, 2014 @ 10:04am 
Yes.
Bubblegum  [author] 10 Dec, 2014 @ 10:04am 
Yes.
Surfal 10 Dec, 2014 @ 9:43am 
Does "pass through an Oppidum" include starting in the hex?