Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

The Cable Age Continued
10 Comments
Catherine 3 hours ago 
我发现了一个小问题:正常来说供电速率大于发电速率,但超频后供电速率就跟不上发电了
DLockholm 14 Aug @ 12:11am 
Looks like this mod cannot power Particle Cannons and its subcomponents
I Am Bomb 13 Aug @ 2:19pm 
@Reejery every ship is being affected, that's what makes this mod fun (to me)
Reejery 13 Aug @ 1:10am 
just to make people aware, from my playthroughs of using this mod, I believe there is a high chance EVERY ship is being affected by this not just the player built ones as it takes quite some time for shields to get overwhelmed even with 8 disruptors hitting just one small shield, so keep this in mind when building your weapon platforms as heat weapons will be your best friends
天月将白  [author] 8 Aug @ 8:02pm 
The capacitor and MTR have been repaired, and I have found that the M.R.T. Puzzle Module will display a red dead battery sign when there is no battery. If you need me to remove this sign, please let me know
Silver_Antony 8 Aug @ 7:58am 
Modular Rocket Thruster

@天月将白
天月将白  [author] 8 Aug @ 4:31am 
I also noticed that the capacitor wasn't working, and I was about to fix it, but what is MTR
@s3m989
s3m989 8 Aug @ 3:56am 
Everything seems to work apart from MRT and capacitors. MRT don't get power, shows that it should though and capacitors don't receive or send power to anything. Apart from that works like the original.
SES Dream of War 7 Aug @ 8:38am 
would love mod support for ETT / Star Wars!
Arktoris 7 Aug @ 4:14am 
capacitors don't appear to relay power but otherwise thank you :)