Project Zomboid

Project Zomboid

[B42] Water Pipes (aka Plumbing)
101 Comments
Lil Psycho Panda 6 hours ago 
Thanks for the amazing mod!

If we can remove Pumps and Pipes without a sledgehammer that would be great! :)
Slayer  [author] 6 hours ago 
No sprinklers dont optimize
Mushroom-R 7 hours ago 
Does this optimize water levels or keep the plants at 100%? Some plants are not ok kept at 100, slower growth and increased risk of DWF.
Slayer  [author] 7 hours ago 
Or you can just lead a pipe to a wall opposite a sink. If the pupe is directed towards a fixture it will work
Slayer  [author] 7 hours ago 
Tou lead pipes to a barrel on top of the sink and rhen you plumb the sink
google 8 hours ago 
So how can I like plumb a sink that's in my own made wooden house in the wilderness?
Slayer  [author] 11 hours ago 
Jam i will need more details. What is your operating system, ram and cpu?
Rachel L 20 hours ago 
You can enable it mid save
MLG_Gamer 21 hours ago 
this seems super cool im just wondering if i can insert this into a current playthrough of if that would break things
Jam 14 Aug @ 7:57am 
@Marvdizzle It's this mod. Not trying to sound rude, but I test stuff before I complain.
Spinning_dog 14 Aug @ 6:01am 
B41?
Marvdizzle 14 Aug @ 4:59am 
@Jam - double check to see if you have the Heater sound system mod that just came out lately, i removed that mod and my stuttering/fps issues went back to normal.
松高灯 14 Aug @ 3:49am 
如果可以让雨水收集器旁边建造泵最好了。。。因为完全在罗斯伍德生活旁边完全没有水
CHAOS 14 Aug @ 1:14am 
Thanks lol I’m kinda slow, great mod :steamhappy:
Slayer  [author] 13 Aug @ 11:45pm 
Build pipe bridge on roads to solve car problems
JAWS 13 Aug @ 10:36pm 
I love how the pipes block cars, I hope they do not add an option to turn it off.
Rachel L 13 Aug @ 6:47pm 
We really need a option for pipes that dont block cars.
不再年轻了 13 Aug @ 6:30pm 
伟大的MOD运行非常稳定,你们卡顿的是不是其他MOD造成的,是否用了UI模组,我运行的很好,感谢作者!
HellINHeavens 13 Aug @ 5:03pm 
mala tu wea me bugeo todo el juego .l.
Jam 13 Aug @ 4:13pm 
Nairo is correct. This mod does hurt your performance a lot.
Im gaming on a 3070/i7 and I dropped from 160+fps to an average of 50.
It lags quite a lot, making the game unplayable at 8 fps sometimes.
Great mod, but something is wrong.
Nairo 13 Aug @ 1:26pm 
This mod gave me performance issues. My gpu gives its 100%, specially when there´s fog. Any idea how may i fix this matter? I really like this mod.
Slayer  [author] 13 Aug @ 12:27pm 
never heard of unofficial multiplayer patch. anyway the mod was written with the intent to work in multiplayer, but naturally has not been tested as such.
法克*尤尔*马泽尔 13 Aug @ 12:03pm 
Does the mod support multiplayer? I mean, does it work with the unofficial b42 multiplayer patch mod?
Slayer  [author] 13 Aug @ 11:04am 
farq4 ill see what i can do
Slayer  [author] 13 Aug @ 11:03am 
树皮 yea ill fix that
Slayer  [author] 13 Aug @ 11:01am 
They are not items but buidabke objects. Check build menu Plumbing section
CHAOS 13 Aug @ 9:45am 
I dont see the crafting items :(
Very nice!
farq4 13 Aug @ 3:29am 
would you mind adding feeding trough that could be plumbed?
this would make animal farming much easier as current biggest pain is getting water to fill feeders and running 10 times with 2 buckets, that's a pain in the....
树皮 13 Aug @ 2:56am 
The water supply function only works for original fixtures, any fixtures that are moved and reinstalled or newly built won't have water.
Slayer  [author] 13 Aug @ 2:10am 
Charcoal usage can be tuned in the settings
Slayer  [author] 13 Aug @ 2:09am 
The mod preloads ino RAM all sprinkler water textures. That can consume some resources initially
dbzloverjam 12 Aug @ 8:17pm 
sweet
yayie 12 Aug @ 7:05pm 
@Ash Only after the mod is active, main menu will be a bit sluggish but it'll be normal if you wait for awhile about 3~5mins.
Ash 12 Aug @ 5:52pm 
Is anyone else noticing a performance hit with this mod?
Aether 12 Aug @ 5:09pm 
it would be cool if we could place them a floor below your player so you could put them underground
Dester 12 Aug @ 1:25pm 
@Slayer How often do you need to replace the charcoal for filtering the water? If the charcoal needs to be replaced, I would hope there's at least 2 charcoal slots allowing redundancy when one charcoal is used up.
Dester 12 Aug @ 9:55am 
@farenwtp Gertrix_Plays on YouTube shows the pipes go through fences
farenwtp 12 Aug @ 9:38am 
Make the pipes also go through fences and we are golden
Goliath 12 Aug @ 8:37am 
Thank you very much, This mod is just perfect !!!
Just one question : where can I find plastic pipe? I never see this...
Igoreuss 12 Aug @ 8:17am 
My crops doing well....irrigation is the future
The Beast 12 Aug @ 7:51am 
@UsedToScoob02 It won't show up on the mod setting. There is another mod for b41
The Beast 12 Aug @ 7:50am 
I can't get the sink to work... I am using a filter and I can confirm that the pump is on (sprinklers are working). Does this work on objects or does it still need to be a barrel above the sink
chevscccp 12 Aug @ 7:11am 
great !
jack6419 12 Aug @ 4:14am 
awesome mod !!
UsedToScoob02 12 Aug @ 3:54am 
does this work on b41?
x1loks[on]™ [Soma] 12 Aug @ 3:33am 
RU translation is broken; to fix it, you need to change translation file format from ANSI to UTF-8.
Some 12 Aug @ 2:04am 
제대로 작동하지 않습니다
Slayer  [author] 11 Aug @ 11:53pm 
Yes player based strictures cannot be comnected as whole. The reasoningis that they lack interior piling.contrary to ordinary buildings. Still you can connect to a barrel abovethe sink and then plumb the sink.

You cannot take water from rain collector to a barrel.

To connect a building there is no specific spot. Just make sure the pipe touches the exterior wall of the building
GangstaBoo 11 Aug @ 8:06pm 
If I understand correctly, this doesnt work at all on player built bases?