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Eskos' speed has been fixed for when he is alive and only alive. I cannot seem to figure out how to implement it during his ghost animation.
When I acctually learn how to code this I will fix every single bug :)
2. Is it ok If I could request you to make a character? Or maybe pay you to make one?
Done.
You should add your character gender to CHARACTER_GENDERS table.
There is GetNewDeathAnnouncementString function, that builds announcement messages.
It uses CHARACTER_GENDERS, to detect character gender upon the message build pipline:
[code] if not theDead.ghostenabled then
message = message.."."
elseif table.contains(CHARACTER_GENDERS.MALE, theDead.prefab) then
message = message..STRINGS.UI.HUD.DEATH_ANNOUNCEMENT_2_MALE
elseif table.contains(CHARACTER_GENDERS.FEMALE, theDead.prefab) then
message = message..STRINGS.UI.HUD.DEATH_ANNOUNCEMENT_2_FEMALE
elseif table.contains(CHARACTER_GENDERS.ROBOT, theDead.prefab) then
message = message..STRINGS.UI.HUD.DEATH_ANNOUNCEMENT_2_ROBOT
end[/code]
So, your character doesn't recieve that DEATH_ANNOUNCEMENT_2_****.
The full crash log is:
[string "../mods/workshop-356880841/scripts/prefabs/..."]:47: attempt to index field 'health' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/player_common.lua:1015 in (field) fn (Lua) <949-1214>
scripts/mainfunctions.lua:133 in () ? (Lua) <122 153>
=[C]:-1 in (method) SendSpawnRequestToServer (C) <-1--1>
scripts/mainfunctions.lua:1114 in (local) cb (Lua) <1112-1118>
scripts/frontend.lua:427 in (method) DoFadingUpdate (Lua) <391-431>
scripts/frontend.lua:482 in (method) Update (Lua) <439-579>
scripts/update.lua:91 in () ? (Lua) <39-95>
But if this seems like old news, I'm not 100% sure I've updated it... But who knows
And I have a few other mods enabled, so if the steam Workshop-ID Doesn't match, then I guess it's just me :P