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This gro file works with the Legacy version of Talos. Just click on the symbol that looks like a down arrow pointing into an inbox to download it. Put it into the steamapps/common/The Talos Principle/Content/Talos directory and it will behave as though you were subscribed to the map.
https://u.pcloud.link/publink/show?code=XZJSdiVZ47jjndLC7qQ7PWGUtiyBpziHcFey
I can't seem to be able to run this map. I am on legacy version and additionnal laser color is installed.
The log says: "Cannot open file Content/Talos/Databases/TalosCollisionTable.ctbl"
We've just finished all custom map except this one, it's quite frustrating :)
Thanks
"legacy - pre-SE2017 build" selection. That is the one that these files go with.
Content/Talos/Models/Xmas/Textures/Yodl_House_NM.tex texture uses outdated normal map encoding, please recreate
Content/Talos/Levels/Z_HolyDays/HD_Cloud_Xmas.wld: Type 'CPuppetEntity', format 1579: Current format is 1577, the file was saved by a newer version of the application.
I can't play the map due to this second error. The first one I replaced it with the CM Yodl file, but the second makes the map unplayable and I can't edit it. Could you please help?
Anyone know the cause or solution?
BreakableRunHandled(WaitForever,
OnEvery(Any(Events(Barriers.Opened))),
function()
if Barriers[1]:IsOpen() and Barriers[2]:IsOpen() then
LoweringFence:Open()
BreakRunHandled()
end
end
)
https://youtu.be/7o7nfqepILw
local tetrominoInstance = tetromino:GetItemInstance()
This is no longer a function, (cause I think linking a tetro now links to it's item instance?) causing the scripts to error and never lower the fence. You replaced the scripts in the main level with the normal LoweringFenceWhenTetrominoIsPickedUp script, but not those two.
I've made a quick patch which will overwrite the broken scripts with working versions if you place it in [main Talos folder]\Content\Talos, but it'd probably be better for you to change the scripts to point to the new one directly.
https://drive.google.com/open?id=1s2Xm2lvmQUbWPGjyNYB1sincQlzILGIa
@Solais Thanks for your response and again for the awesome map, having dipped in and out of TTP for the last three years I've noticed how patches change things and break some of the custom campaigns. How frustrating for the likes of you who put in so much effort only to have it messed up by CroTeam
@CroTeam Come on Guys!!!! Sort it out
To end on a positive, I enjoyed the one with all the cubes, it was fun.