Sid Meier's Civilization V

Sid Meier's Civilization V

Civ V Trait BalanceGoldPrime++
332 Comments
Kaptain Kappa 24 Jan, 2024 @ 5:16pm 
anybody know if theres a non-BNW version of this?
RedLink1029 23 Jan, 2023 @ 1:52am 
link please?
The360MlgNoscoper 22 Jan, 2023 @ 11:53pm 
there is
RedLink1029 29 Aug, 2022 @ 7:10pm 
I also vote for a civ 6 version of this
Kim Jong 28 Aug, 2022 @ 3:18am 
Anyone know if there's a civ 6 version of this?
Usernamehere 18 May, 2022 @ 10:27am 
You have unleashed chaos.
theashmonster 19 Apr, 2022 @ 10:35pm 
Sounds like a pushover tbh, will only ever build two of a unit and then can’t count to 3
theashmonster 19 Apr, 2022 @ 10:34pm 
There’s a gabe Newell civilization?
WolfBV 17 Apr, 2022 @ 1:16pm 
Neat, something to use against the Gary Oak and Gabe Newell civs
theashmonster 29 Jan, 2022 @ 9:35pm 
maybe it's meant to be too strong
해로운새 29 Jan, 2022 @ 7:13pm 
can you make x2 or x3 version? I think it will be fun to play with other civilizations mod, but it's too strong now
கதவு 14 Sep, 2021 @ 10:09am 
help my venice isn't generating the +10 trade routes at all... the mod definitely is working for other civs but not venice, and babylon as well it seems... pls help.
theashmonster 7 Jun, 2021 @ 8:42pm 
can't wait to use this chaotic mod when I get the chance
theashmonster 7 Jun, 2021 @ 8:10pm 
nice
amoug 22 Jun, 2020 @ 12:34am 
Getting 10 free social policies seems to be breaking my game, the adopt free policy button does not go away
Winterjam010 30 May, 2020 @ 10:11pm 
Tried this mod recently and it doesnt seem to work anymore. Maybe a patch made it not work anymore?
Ultra-Violent Radiation 18 May, 2019 @ 5:53am 
Poland and Egypt are pretty well balanced. (builds Great Library in 3 turns)
RedLink1029 23 Apr, 2019 @ 1:29am 
germany is missing? i see 2 babylon in this list..
oo 23 Feb, 2019 @ 5:23pm 
!!
Classicgamer23 18 Aug, 2018 @ 8:52am 
I'm playing as Babylon and I only got one free great scientist at writing. Is it a bug or are my other mods conflicting with it?
黄脸关公立即开献 16 Aug, 2018 @ 12:23am 
interesting!
VOID 19 Jul, 2018 @ 6:22am 
interesting
poundjd 22 May, 2018 @ 3:37pm 
What about a version of this for Civ VI?
the cobras 2 Feb, 2018 @ 11:52am 
Nvm fixed it by deleting cache and stuff
瘟疫公司 1 Feb, 2018 @ 10:47am 
can't download
the cobras 29 Jan, 2018 @ 10:41pm 
It used to show up in the mod folder, but for some reason now it doesn't
Joe's Gleaming Goats 18 Dec, 2017 @ 6:03pm 
Awesome mod, with 1 slight problem. once you max out every single cultural policy and then build a wonder that comes with one free social policy, you're stuck on that turn forever because you can't go to the next turn :(
PestNerd 17 Dec, 2017 @ 11:17am 
Thanks, I will do that!
Kjulo 3 Sep, 2017 @ 3:59am 
If anyone wants to try the old version without 10x wonders, I made a modified file for it.

Go to
Documents\My Games\Sid Meier's Civilization 5\MODS\JFD's Civ V Trait BalanceGoldPrime++ (v 4)\10x

Then find
10x_Wonders.sql

Then take all the contents of it and replace it with this instead:
https://pastebin.com/raw/54WCpRKd

Save it, and reload the mod.

PestNerd 4 Aug, 2017 @ 1:28pm 
Back when the mod didn't include Wonders, I thought I wanted this... but, now that I've played a few games since the update, the Wonders take a lot of the fun out of the game - you could have a (sort of) balanced game before, with certain combinations of Civs, but now as soon as someone builds a wonder (especially Petra, Big Ben or Angkor Wat) they've practically won the game.

Is there an easy way to disable the 10x Wonders?

Also, is there any easy way to change the modifier? I guess there probably isn't, but in any case I'd like to see what 2x or 3x would be like.

...Also, how hard would it be to do this for Social Policies/Religion? I'm not going to ask that you do all of that, but, I've tried modding and I can just about make a simple XML mod (although they often just don't work for a reason I can't understand) so if that's all it needs, I can try it myself... but if it requires learning SQL (or w/e it's called) then I probably won't bother trying.

Thanks for reading..!
Tokiko 24 May, 2017 @ 9:43pm 
I'm not entirely sure how to get this working for multiplayer, considering the Mod Manager says it's not supported and i'm not able to understand how to use the creation kit for this game..
Winterbrime 17 May, 2017 @ 9:29pm 
Went from "not even close to victory" to "cultural victory" in a single turn thanks to the eiffel tower's +120 tourism. The world was not prepared for such a culure shock
Roadsidebandito 5 Apr, 2017 @ 2:21pm 
Personaly I used rome first
alstonower 5 Apr, 2017 @ 11:02am 
It's all so broken... I can't decide which to use first.
OhDaddyYes 17 Mar, 2017 @ 11:49pm 
Dido, Carthage: "All coastal cities get 10 free harbors"...

Where has this mod been my whole life...
House of Krey 22 Jan, 2017 @ 4:42am 
Why arren't there more civs that support this mod?
AceOfSalts024 6 Jan, 2017 @ 1:04pm 
jesus, poland england and sweden
AceOfSalts024 6 Jan, 2017 @ 1:01pm 
okay, just calm down, there is no reason to escalate this quickly
Jeffrey Dripstein 26 Dec, 2016 @ 6:30am 
Does this work with your other mods? Or is it just with the original civs?
friend cube #1 27 Nov, 2016 @ 5:29am 
I'm imagining a battle of the gods.
Roadsidebandito 24 Nov, 2016 @ 11:27am 
so balenced
『Shiro』 23 Nov, 2016 @ 10:40pm 
Mihashi Nishizawa, send this file to a zip file then you can hit 'extract to....'
thats how i did it. though i was trying to do something different because steam worked fine for me to do 1 player mods.
Skel 10 Oct, 2016 @ 12:53pm 
@Azghall No it doesnt cap. India gains happiness (i think 5) per population. Inca gets money for roads. America can literally get 500,000 gold by turn 30 from "buying tiles". The only time it caps at 100% is with the ottomans and germany (670% to capture a barb ship/unit is still basically 100%)
Azghall 8 Oct, 2016 @ 4:25pm 
So do it cap on those High %, like India, Inca, America, etc?
India Start with huge unhappines and gain happines per pop?
America gain gold when "buy" tiles?
RookieGarfied 7 Oct, 2016 @ 4:41pm 
Will you make this mod in c6:steamhappy:
Vlaceo 16 Sep, 2016 @ 3:50pm 
Guys, this won't be compatible with Civ mods, as this isn't a broad multiplication, this is directly going into the files of civ 5 and changing each thing there.
Mihashi Nishizawa 18 Aug, 2016 @ 8:44am 
Yo, I used the direct download link cuz Steam won't download the mod when subscribed but for some reason, when I downloaded it, all there is is just a .civ5mod file and nothing else, no folder, no user settings file, no nothing except for that .civ5mod file. I'm definitely missing something, or perhaps it's the source itself that's missing parts. Any ideas?
Sat 30 Jul, 2016 @ 5:28pm 
Is there a unit equivalent to this?
Lombardia 27 Jul, 2016 @ 6:37pm 
Loved the mod enough to make a tier list! Very entertaining multiplayer games.
Emperorm Ormik I 4 Jul, 2016 @ 10:31am 
Amazing mod!

Build Great Lighthouse - entire map discovered in 10 turns
Build Big Ben - get money FROM buying things
Build Himeji Castle - invulnerable in own territory
Build Oracle - one and a half social policy trees completed in 1 turn
Build Allahambra - infinite culture
Build Pyramids - 1 turn tile improvements + no need to build workers ever again
Build Hagia Sophia - a enhanced relgion + 8 free Great Prophets

And so on...