Portal 2

Portal 2

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24 Comments
kromwell 5 Dec, 2021 @ 10:34pm 
Nice one. :steamthumbsup:
canticle 30 Oct, 2019 @ 10:36pm 
Cool! Though I had it with a 2 step toggle only to run through the fizzlers and need 3. I used the piston blocking the laser but I loved the solutions others had with close parallel beams (that would have made some of my "portal alignment without laser" alignments much easier) and Yuuubi's bouncing cube was amazing:steamhappy:
bullfrog 20 Apr, 2018 @ 1:36am 
Very clever puzzle, big thumbs up :)
jandlml 20 May, 2017 @ 8:54pm 
very nice map. lots of fun
googleimage 7 Dec, 2016 @ 8:00pm 
Came across this through the quick play options. That got my brain cranking real good. A lot of thought clearly went into this.
Goose  [author] 17 Feb, 2015 @ 5:56pm 
Wow, that is a very cool solution! glad you enjoyed
Yuuubi 17 Feb, 2015 @ 4:23pm 
Wow this map was great ! Here is my solution, very different, I am not using the second closest portal surface to the exit and I bring BOTH cubes to the exit : https://www.youtube.com/watch?v=q-UPzrs8A_w&feature=youtu.be
wildgoosespeeder 7 Jan, 2015 @ 3:18pm 
Hey Goose! Are you going to update the map to remove, or at least, reduce the number of symbols? I hope my alternate design of your chamber gave you ideas how to clean-up the antlines. If that fails to work out for your chamber, you could use BEEMOD and logic gates. | \_/ () has a guide to help you out to effectively use the logic gates (he did it to extend my original antline guide).

My guide:
http://www.steamcommunity.com/sharedfiles/filedetails?id=292356592

| \_/ ()'s guide (includes download link for BEEMOD):
http://www.steamcommunity.com/sharedfiles/filedetails?id=312901555
Goose  [author] 2 Jan, 2015 @ 10:53pm 
Glad you guys enjoyed! and pizzascience, I just replied to you on the other map. For some reason I don't get comment notifications from that map so I missed your comment until now.
pizzascience 2 Jan, 2015 @ 4:30pm 
you dont comment on your newist map
Daoud Baba 29 Dec, 2014 @ 7:22pm 
Omg !! A favorite and from far ! Really good job and i 100% agree with Polux ;) I have also an remake of this chamber...
Polux 29 Dec, 2014 @ 12:59pm 
My solution : http://youtu.be/or88Znf2HlY
Yours is much better but I played that of wildgoosespeeder before and a remake is always confusing...
Goose  [author] 28 Dec, 2014 @ 10:02am 
Thanks for playing it man! And yeah, that is exactly the solution I had in mind. Thanks for the vid
stormsend 28 Dec, 2014 @ 6:49am 
I played wildgoosespeeder's map and this is definitely different. Took a little while to figure it out. Here's my solution (not a walkthrough). Nice job. I had fun with it. Thanks.
Goose  [author] 28 Dec, 2014 @ 2:40am 
Updated to remove wildgoosespeeder's exploit. Thanks for pointing it out!
wildgoosespeeder 28 Dec, 2014 @ 1:01am 
I guess my solution to fix the exploit in your version is to remove the portal wall perpendicular to the hall that leads to the exit.
wildgoosespeeder 28 Dec, 2014 @ 12:55am 
If you play my version of your map, you can do similar in your map.
wildgoosespeeder 28 Dec, 2014 @ 12:53am 
Alright, I know I didn't solve your test correctly. I did not need to sacrifice the cube , as my variation never requires the player to do that. I did not use the piston platform to block the laser and push the button to unblock it, also not required by the player.
wildgoosespeeder 27 Dec, 2014 @ 4:43pm 
Solution replay demo file please (*.dem)?
Goose  [author] 27 Dec, 2014 @ 4:32pm 
That sounds like my solution! I'll check out your maps soon
wildgoosespeeder 27 Dec, 2014 @ 2:42pm 
I will say that my exploit did inspire me to create a spin-off puzzle of your puzzle. ;)
wildgoosespeeder 27 Dec, 2014 @ 2:39pm 
I don't think I outsmarted the four fizzlers as you intended because I skipped the second closest portal surface to the exit. It involved sending the laser back through the portal it came through at a very shallow v-angle while backing up carefully (I hold one laser cube redirecting the laser as I go backwards while the other laser cube redirects any laser into the catcher).