Distance

Distance

A.R.T.003
7 Comments
Fenekku Kitsune 15 Jul, 2018 @ 1:52am 
Why did my screen turn completely white at the end? I wasn't on the track quite yet so it was very disorienting as I had to quickly angle down and didn't know where I was going until the results screen came up.
Ayo  [author] 7 Feb, 2015 @ 1:15pm 
Okay, just reproduced the crash, I'm not going to edit the track at the moment, but I sen't a report to the devs so they can analyse it, thanks for telling me.
CyclopsDragon 7 Feb, 2015 @ 11:15am 
Reset at the last checkpoint, and my game crashed. At least one other person has had similar problems
Ayo  [author] 17 Jan, 2015 @ 1:51pm 
Holy Bullocks Batman, got so focused on following the line that I really missed the clipping in the last tunnel, thanks. Fixed
White Grey 17 Jan, 2015 @ 1:08pm 
There's one more near the end, in the second tunnel. Other than that, yeah, I guess I must have been mistaken or something. Can't find any others. Sorry about that, and thanks for the map guy.
Ayo  [author] 17 Jan, 2015 @ 7:36am 
I re-run the track a few times and only found one clipping with the scenery near the beginning, it doesn't affect gameplay and it's hard to notice, I don't know if there is others clippings.
White Grey 13 Jan, 2015 @ 6:50pm 
Not sure what it is about this track, maybe the colour or the twisty-ness, but I find it oddly relaxing and pleasant. It's nice. I also really liked the speedup at the end.

Still, the track is pretty rough. There's stuff clipping into the road all throughout, the first portal exits at an okay-but-not-great angle, and the first walljump section is needlessly confusing. Took me several tries before I realized I was supposed to stay on the road that was ending.