Space Engineers

Space Engineers

Plasma Rifles(Invader Orange)
14 Comments
Talon 12 Feb, 2018 @ 3:10am 
How this mode work woth new graphics?
Arara  [author] 12 Jan, 2017 @ 6:36pm 
don't become hot.. the comment was of 1 years ago.
gMaImNeDs 12 Jan, 2017 @ 5:51pm 
@LastCommenter Why or why not? Do you have any reason? Any informaiton on how it's effected your game? Nothing? Are we supposed to avoid them just because? Are you just hollering in the comments section?
Jatts 26 Feb, 2016 @ 6:29pm 
avoid this man's mods at ALL COSTS!
LordZarmack 8 Jan, 2016 @ 1:02pm 
edited the damage, its blody brillaint now, go to mods 365773863.sgm rename to .zip / .rar , estract, go to data, click weapon, open with notepad, edit, save, rename fle and walah.
Carnius 23 Aug, 2015 @ 6:36am 
This did nothing but cause my ship to spin out of control and completely lagged my game. I'm not sure what was wrong with this mod but I will be avoid this mod and this authors mods in the future. : /
peen 14 Apr, 2015 @ 3:50pm 
This has plasma... must see!
Clamdigger 2 Feb, 2015 @ 9:17am 
Neat looking gun, and good looking orange plasma projectile and sound. But it needs more punch it barely scratches heavy armor after several shots, especially with the slow firing rate. Good work, just give it some more punch please for a weapon of this size.
[HARK] Mr. Viking 7 Jan, 2015 @ 8:23am 
I build these on my dedicated server, and found the correct ammo. But I am not able to control them. They give "Access Denied". And I made sure ownership was set to me. Even changed it to share with all, still no joy =)
Arara  [author] 7 Jan, 2015 @ 5:23am 
These need "Plasma Charge(Invader)". Large Plasma Rifle need larger ammo.
Arara  [author] 7 Jan, 2015 @ 5:17am 
@evanseezerde
sry, I can't change the models.
[HARK] Mr. Viking 5 Jan, 2015 @ 11:12pm 
I was also wondering this and a bit more info =)
John Pork 4 Jan, 2015 @ 11:14am 
how do you make it fire
MrEvan312 1 Jan, 2015 @ 12:42pm 
Could you "snub nose" the barrel of the rifle turret? It's just so massive.