Source Filmmaker

Source Filmmaker

Hyrule Warriors: Ruto [HWM]
21 kommentarer
NanaeGames 4. nov. 2024 kl. 23:47 
Have a new rig link?
sley 10. nov. 2021 kl. 17:57 
Just use autorigger, you need to set the hands manually in it and thats it.
DinoGuy 6. juli 2021 kl. 6:39 
Hey, the link to the rig is broken
Majorlink 17. aug. 2018 kl. 7:50 
Is there anywhere else we can get the rig from? the Links broken Thanks!
Professor Kolorado 4. apr. 2018 kl. 14:16 
For some reason the rig link doesn't work.
the_randomizer1889 13. apr. 2015 kl. 22:17 
Why are her textures so weird in SFM?
sedisocks  [ophavsmand] 18. jan. 2015 kl. 13:46 
One of the Dear Esther ones.
tim ⚔ 18. jan. 2015 kl. 13:15 
What is the map used in the first pic?
Kangaroodle 13. jan. 2015 kl. 23:02 
I've been wanting to play with this character for a while, and I thank you for allowing it to exist!

One thing I noticed though, and this was a problem that kinda is common in models as of late, her finger bones aren't angled right. Like, you'd have to bend the bone on two different axises just to make the fingers bend realistically, and that might be a problem, even if it's mostly on the developing of image level. if you can fix this, it would be much appreciated, and thank you in advance.
Matheusmgas 10. jan. 2015 kl. 10:18 
SedimentarySocks, how about getting this and all the hyrule warriors models you and Taco are working on to Facerig? For sure i'll download and have fun with it.
sedisocks  [ophavsmand] 8. jan. 2015 kl. 10:27 
Taco will be uploading a Link model soonish
Shameh 8. jan. 2015 kl. 10:08 
can you please add a link model?
Local E-Girl; 5,99$ for rent 8. jan. 2015 kl. 9:57 
oh! me=noob xD, thx, nice model to:masonfist:
sedisocks  [ophavsmand] 8. jan. 2015 kl. 9:56 
Download the rig in the description, the Valve biped doesn't work since the model has 2 less spine bones than what rig_biped_simple has.
Local E-Girl; 5,99$ for rent 8. jan. 2015 kl. 9:47 
IK rig? it has the .valve bones but the normal rig_biped_simple does not work, help?
sedisocks  [ophavsmand] 6. jan. 2015 kl. 17:08 
Yeah you're probably right with that, I'll update it.
BlueFlytrap 6. jan. 2015 kl. 16:33 
Fair enough.

Though in my opinion it would probably look better had the fins been given hard edges. Right now they have some severe smoothing errors along the edges.

It won't even increase the vertex count since it's along a uv edge.
sedisocks  [ophavsmand] 6. jan. 2015 kl. 15:44 
I liked the subtle reflection effect it gave.
BlueFlytrap 6. jan. 2015 kl. 15:36 
If I may ask. Why did you use an environment map?
daimando 6. jan. 2015 kl. 8:59 
I hope you get this ported to GMod as well
𝚃eeRave 5. jan. 2015 kl. 5:20 
lewd