Killing Floor

Killing Floor

KF-AlienWorld_Base-Final4
14 Comments
Boltte man 6 Apr, 2017 @ 8:35am 
Ok so I did a run with vanilla KF and it works for that too....too bad perk and achievement progression is disabled thanks to the alien mod file......
Boltte man 6 Apr, 2017 @ 2:45am 
Also, what's this:


Warning: xRosterEntry Package.xRosterEntry (Function XGame.xRosterEntry.PrecacheRosterFor:004E) Could not load species None for
Error: xTeamRoster KF-A-AliensTunnelBeta1-2.xTeamRoster (Function XGame.xTeamRoster.GetRandomPlayer:00C8) Accessed array 'PlayerRecords' out of bounds (0/0)
Error: xTeamRoster KF-A-AliensTunnelBeta1-2.xTeamRoster (Function XGame.xTeamRoster.GetRandomPlayer:00E2) Accessed array 'PlayerRecords' out of bounds (0/0)

These are new lines I've never seen before...
Boltte man 6 Apr, 2017 @ 2:37am 
Also you should add more screenies to advertise your map! :P
Boltte man 6 Apr, 2017 @ 2:35am 
Error: FLWeaponNT KF-AlienWorld_Base-Final4.FLWeaponNT (Function KFMod.KFWeapon.HandlePickupQuery:0048) Accessed null class context 'KFWP'
Error: AliensKFGameType KF-AlienWorld_Base-Final4.AliensKFGameType (Function KFMod.KFGameType.ShowPathTo:005B) Accessed array 'TelList' out of bounds (0/0)
Error: AliensKFGameType KF-AlienWorld_Base-Final4.AliensKFGameType (Function KFMod.KFGameType.AddSquad:007F) Accessed array 'SpecialSquads' out of bounds (1/0)

And a bunch of other errors and warnings...

But yeah, other than that it works great as mention - just you should probably include that Aliens mod too if the map requires those files to load from or at least mention so in the description...
Boltte man 6 Apr, 2017 @ 2:35am 
Error: AliensKFGameType KF-AlienWorld_Base-Final4.AliensKFGameType (Function KFMod.KFGameType.AddSquad:007F) Accessed array 'SpecialSquads' out of bounds (0/0)
Error: AliensKFGameType KF-AlienWorld_Base-Final4.AliensKFGameType (Function KFMod.KFGameType.AddSquad:007F) Accessed array 'SpecialSquads' out of bounds (0/0)
Error: AliensKFGameType KF-AlienWorld_Base-Final4.AliensKFGameType (Function KFMod.KFGameType.AddSquad:007F) Accessed array 'SpecialSquads' out of bounds (0/0)
Error: AliensKFGameType KF-AlienWorld_Base-Final4.AliensKFGameType (Function KFMod.KFGameType.AddSquad:007F) Accessed array 'SpecialSquads' out of bounds (0/0)
Boltte man 6 Apr, 2017 @ 2:35am 
I see...well I installed the Aliens mod and played it with the Aliens game mode and everything works I guess the map looks cool - especially when the zeds are the actual Xenomophs! But I see a lot of spam on the server log, Log:

PlayAnim: Sequence 'WalkR_Flamethrower' not found for mesh 'FemaleMarine_1'

is one of them...not sure if that's to do with this map or the Aliens mod ...and here are some I get too:

Warning: Missing Class Class Editor.TransBuffer
Warning: Missing Package Package AliensKFXeno_T.Gibs
Warning: Missing Package Package AliensKFXeno_T.Gibs
Warning: Missing Texture Texture AliensKFXeno_T.Gibs.praetorian_legs
Warning: Missing Package Package AliensKFXeno_T.Gibs
Warning: Missing Texture Texture AliensKFXeno_T.Gibs.Praetorian_Torso
Warning: Missing Package Package AliensKFXeno_T.Gibs
Warning: Missing Texture Texture AliensKFXeno_T.Gibs.Praetorian_Head
Neutral  [author] 11 Feb, 2017 @ 11:37pm 
If the mut isn't on workshop anymore, let me know and I'll upload and link it.
Neutral  [author] 11 Feb, 2017 @ 11:35pm 
You play it in vanilla mode but you need the alien muts from workshop. It doesn't need the alien mode to play.
Boltte man 11 Feb, 2017 @ 6:54am 
Can this be played on vanilla wave survival KF instead of Aliens KF or do I need Aliens KF game mode to play this? if it can be played in vanilla wave survival, then it says I'm missing a file..... Here's a screenshot of the error: https://s23.postimg.org/5y8pqqdiz/Untitled.png
John Doe 11 Jan, 2016 @ 8:52pm 
Can we have more pictures of your mod? It looks good.
Neutral  [author] 26 Jan, 2015 @ 9:45am 
could be a problem with workshop. I have that problem from time to time. Check for it in a few days.
Vernal Sky 24 Jan, 2015 @ 3:03pm 
It won't show on neither the solo or multiplayer maps. What's happening with the map?
Neutral  [author] 10 Jan, 2015 @ 6:52pm 
no
mryoshi 10 Jan, 2015 @ 1:44am 
does it have low gravity?