Sid Meier's Civilization V

Sid Meier's Civilization V

Fate/Stay Night: Archer's Japan [BNW]
42 Comments
SenPie69 11 Apr, 2017 @ 1:39am 
can this mod be playable in G&K?
Vie S  [author] 12 Mar, 2016 @ 8:23am 
@Spartan109
UBW must be active at the time, yes. But you keep any units you build even after it deactivates.
Spartan109 8 Mar, 2016 @ 2:51pm 
How can I build other Civ's Unique Units? Do I need to have UBW activated?
RoxyRiku94 13 Feb, 2016 @ 1:53pm 
Never mind, just updated E&D and all Banner Images show up like normal.
RoxyRiku94 28 Jan, 2016 @ 9:37am 
@SupermanBuns
Totally agreed, and it seems that Emiya's AI actually places cities in good locations instead of just clumping them together (like many other civs), which I think is awesome (I do play with Community Patch though).

@Vice Virtuoso
Whenever I get an Event with E&D, the Banner Images don't seem to show up. Do I probably miss anything, that I have to download separately?
Chi 1 Jan, 2016 @ 9:14pm 
I think I can give a suggestion on events and decisions.
SupermanBuns 28 Oct, 2015 @ 1:10pm 
Haven't played as them yet, but their AI is a great challenge. Archer actually makes fantastic use of UBW and swarms his enemies with quickly produced super UUs, while keeping up in tech.
Vie S  [author] 20 Oct, 2015 @ 7:37am 
@dhammer_911
You can go into your MODS folder and delete the Ireland civ entirely, and if you're still subscribed, the in-game Mods menu should re-download it after you've given it a minute or so to sync to the workshop.
dhammer_911 18 Oct, 2015 @ 5:43pm 
As an aside, I messed up the Ireland one when I was trying to copy your diplo lua for my own attempt at a civ. Any idea how I can totally clear it and get it again?
dhammer_911 18 Oct, 2015 @ 5:41pm 
Another wonderful addition. Really, really enjoy your work. I think you're civs are probably my fav.
Vie S  [author] 4 Oct, 2015 @ 9:14am 
Trickster 5324 = Lone Spark 2 Oct, 2015 @ 10:36pm 
Can you make another alternate link? Mediafire likes copyrighting like a beetch
dark4ngeal 12 Apr, 2015 @ 3:16pm 
That worked. Thanks alot!
Vie S  [author] 12 Apr, 2015 @ 11:25am 
@dark4ngeal
@Sands Buisle

If you are using v3 and issues persist, try clearing your game cache and testing the mod again. The cache is found in your Civilizaiton 5 user folder, usually in My Games.
dark4ngeal 11 Apr, 2015 @ 9:34pm 
Mods are up to date. I'm not getting any kind of threshold. It just says 0/0. And when I roll my mouse over, it gives me details from a different status. ( i.e gold, religion, culture) I've played my game for 9 hours.
Sands Buisle 3 Apr, 2015 @ 10:51am 
I tried playing it, but got a bug which said I could promote a unit with a bunch of weird promotions that opened up the tech tree, espionage, demographics and the like when I tried clicking on them. They wouldn't go away and made it difficult to actually pick what to do with my units. I had to pick "conduct trade mission" in order to heal my warrior and decided to call it quits when I accidently deleted the worker I had spent 18 turns building. Any idea what's causing the bug? I only have your Fate/Zero mods installed (as well as official DLCs)
Vie S  [author] 19 Feb, 2015 @ 10:54am 
@Alathas
Eh, I'm keeping it as is. This is one of the worst-kept spoilers in anime/VN history we're talking about, here. Just seeing the title of his theme song gives it away.
Artera 17 Feb, 2015 @ 6:28pm 
Would recommend you change the title to Archer's country or something, giving away his country of origin might be enough to give it away
RJ "The Prude Dude" Poplawski 1 Feb, 2015 @ 1:23pm 
i understand thank you do you know of someone who does requests
Vie S  [author] 1 Feb, 2015 @ 9:41am 
@RJ "The Prude Dude" Poplawski
Sorry, but I don't take requests for new Civs. Not to mention I never played FF2.
RJ "The Prude Dude" Poplawski 31 Jan, 2015 @ 4:13pm 
Please excuse the gramatical errors
RJ "The Prude Dude" Poplawski 31 Jan, 2015 @ 4:12pm 
im not sure how i should go about doing this but i would like to recomend a new civilization for Virtuso to make, maybe even two civs.
the new civs i think would be grand would be the kingdom of Palamecia from the Game "Final Fantasy II".
I personally find it to be a compelling game with many powerful and memorable aspects; most of which ( to me at the very least) are the kingdoms and the importance of its' leaders. much of the games story revolves around them and are dependant on them.
im sure that im not the only person whom feels this way on the subject and could also very well support me in my opinion.
thank you for your time and consideration.
Vie S  [author] 18 Jan, 2015 @ 10:27am 
@Xeswes
Tested and it works, so it may be a mod conflict. If you are playing this with my other mods, make sure they are all up to date; many of them were updated in the past 3 days. Also, try deleting your Civ 5 game cache and restarting the game.
Xeswes 17 Jan, 2015 @ 8:16pm 
I waited for 60 turns. No changes. Think some other mod might try to defy it?
Vie S  [author] 17 Jan, 2015 @ 8:52am 
@Xeswes
It might show 0/0 on the first turn. It will fix itself on the second turn if it does.
Xeswes 16 Jan, 2015 @ 9:29pm 
Am I suppoused to see the threshold because I started the game with 0/0 at it?
Vie S  [author] 16 Jan, 2015 @ 11:30am 
@The Taco Knight
I did want to have the idea of a Civ who has a very strong ability like this, but it's only temporary and requires you to pay for it (in this case, with Production). I think it works well so far, but further testing will show whether it needs to be balanced some more.

@darkcaedus
The audio handler is locked away in parts of the DLL which are still closed source, and thus I can't make music play at specific times -- only sound effects. Emiya is his war theme though.

@Niko Jims
@Alexandervv
Didn't experience this, but it may have had to do with some oddities in the Lua implementation of the last version. Update and try again (in a new game).

@Xeswes
It automatically pops when you meet its Production threshold, and you gain Production towards it by selecting it from a city's Production menu.
Alexandervv 15 Jan, 2015 @ 2:29pm 
I can somehow build Emiya's forges Kanshou and Bakuya as any civilization.
Xeswes 15 Jan, 2015 @ 9:59am 
Stupid question: When do I know when UBW is ready?
Tried using it but got no indication of gaining it. Am I doing something wrong or is it just my other mods blocking it?
Niko Jims 14 Jan, 2015 @ 9:32pm 
Not sure if this was part of the mod or a bug or because I included it in a mod pack, but I, as well as the AI, was able to use UBW without being Emiya. When this does happen, it said "Emiya has finished UBW blah blah", even though it wasn't Emiya. I used a Spy to find out that another civ was in the process of using UBW.
darkcaedus 14 Jan, 2015 @ 7:59pm 
Important question: Does the music change to "Emiya" during Unlimited Blade Works?
The Taco Knight 14 Jan, 2015 @ 5:58pm 
This seems like an op empire at first glance, but when you look at it, you see that it mostly relies on a diversity of resources, which doesn't always happen, and an eight turn long bonus. Sure those eight turns will put you on top of the world, but after it's over, then your military starts to fail and those unit expenses you avoided during it bite you in the butt
UMP 11 Jan, 2015 @ 12:12pm 
great mod but why pik tht douchebag
♔ king arthur 11 Jan, 2015 @ 8:42am 
Can't wait to try it out!
Misaka 11022 11 Jan, 2015 @ 5:40am 
I have waited a long time for Emiya to lead a civ , thank you for this.
Crimson13 9 Jan, 2015 @ 4:24am 
Ah, I play on Marathon often so I was wondering if the the times changed for how you set up the game. Thank you for telling me.
Vie S  [author] 8 Jan, 2015 @ 3:07pm 
@Stabber OpSihg
Must've taken it before it was 100% finished. A byproduct of how he can build every UU in the game with the right conditions. The finished product has a "building" entry for the Kanshou and Bakuya Forge together.

@Crimson13
If you're building a UU and UBW runs out, then you won't be able to finish it, so be careful. Though I'm having a hard time seeing anything which would take more than 8 turns to build during UBW. (Unless it's on Marathon, but in that case, UBW is 24 turns anyway.) It can be repeated, but the cost increases each time.
Crimson13 7 Jan, 2015 @ 11:47pm 
For Unlimited Blade Works if building a unit takes more time than 8 turns can it still be built? I mean as long as you select to build a unit in the 8 turns that Unlimited Blade Works is active it still counts correct?

Also is Unlimited Blade Works repeatable or simply a one time thing?
Stabr OpSihg 5 Jan, 2015 @ 6:54pm 
A very neat and strange idea for a Civilization that I plan on trying out.

But I have to ask what is with the Minuteman in game start-up screenshot?
GhostStalker 5 Jan, 2015 @ 2:33pm 
Fair enough. I personally give no shits about spoilers, but I imagine some others might bitch and moan
Vie S  [author] 5 Jan, 2015 @ 12:02pm 
Putting spoilers in a fictional Civ isn't something new on my end. Look at the Madoka pack -- the screenshots damn near spoil the entire story of both the series and Rebellion. I'd just recommend that people wait until completion of the story before they play it. I will put a disclaimer, though.

Then again, the spoilers within are some of those that I'm absolutely shocked that anyone within anime/manga fan circles wouldn't already know...
GhostStalker 5 Jan, 2015 @ 10:57am 
lol spoilers in the leader text for people currently watching UBW who don't already know what's going to go down.

Civ looks interesting though. I'll be sure to try it out soon.