Garry's Mod

Garry's Mod

gm_night_v4
33 kommentarer
Gooseneck Gaming 6. aug. 2024 kl. 17:49 
The grass textures float and look broken. Is anyone else having this problem?
Tinker  [ophavsmand] 6. jan. 2022 kl. 12:57 
i don't have spooky stuff. at least i remember not putting anything like that on the map when i built it in 2014. it should be calm and peaceful
Mothman 6. jan. 2022 kl. 12:45 
any spooky scary ARG stuff on this map? I wanna use this map for posing stuff and I don't want to get disturbed by jumpscares
bruhmasterking 13. mar. 2021 kl. 13:32 
spooky
efe 8. mar. 2019 kl. 6:39 
nice map dude !
Tinker  [ophavsmand] 4. juli 2018 kl. 10:27 
@Mockingjay those textures exist in the game.
Zeys 4. juli 2018 kl. 9:48 
@sub357 and the textures?
Tinker  [ophavsmand] 4. juli 2018 kl. 8:15 
@Mockingjay those pieces of wood are made by map, this is not a prop.
Zeys 4. juli 2018 kl. 6:12 
Is the wood from the Campfire a prop from gmod or did you make it?
Skalog 1. jan. 2018 kl. 11:19 
pics no clicks
76561198237236346 26. juli 2017 kl. 4:57 
Cool
Fenrir 28. juni 2016 kl. 13:04 
GMod now has true multicore support. This amazing map should now be much better!
Eagle Eye 6. sep. 2015 kl. 13:10 
In order to get rid of those Purple Checker Reflection Textures you must type mat_specular 0 in the Console. It should fix it up and they shouldnt appear again. You are Welcome :steamhappy:
Argon 27. juli 2015 kl. 9:38 
cool map also the mod comibne buddyies used this map just to tell you.
Tinker  [ophavsmand] 27. juni 2015 kl. 15:33 
This happened to me in most source games. Especially gmod, when it was generating spawn icons. I dont know any ways to fix that.
Mister Roboot 27. juni 2015 kl. 15:10 
For some reason whenever I play the map for a certain amount of time, the reflection textures become purple checkers. It happens randomly and would appreciate some help as soon as possible.
Forlance 25. juni 2015 kl. 19:51 
Is the map itself noded?
Ren 13. maj 2015 kl. 8:18 
do i need CS:S or HL2 textures?
CursedIndividual 7. mar. 2015 kl. 11:12 
Great map, are you working on a v5 verison?
Guidelamp 19. jan. 2015 kl. 18:58 
Is that supposed to be a Fallout reference?
Vankoovur 18. jan. 2015 kl. 20:24 
Great map, good for some Zombie Survival maybe.
Galactic Pancakes 16. jan. 2015 kl. 23:15 
@sub357 looking forward to this :D

SiLVER~ 14. jan. 2015 kl. 12:42 
@sub357 Its alright. I saw two switches in what looked to be the main power room so I assumed you could. But good job though on the map.
Tinker  [ophavsmand] 14. jan. 2015 kl. 0:04 
@ZaneSilver, you can't. The more switchable lights i place on the map, the more light problems i get. That's the engine specifics. I even had to dump several hours of my work because of that.
SiLVER~ 13. jan. 2015 kl. 14:48 
How do you turn off the main light for all of the halls?
tuna 10. jan. 2015 kl. 8:46 
this would be an awesome prop-hunt map
Skorz 9. jan. 2015 kl. 21:30 
Best... cozy... lilttle... map I'VE EVER PLAYED! LOVE IT ALOT, NICE JOB!
alex 9. jan. 2015 kl. 11:09 
this is a awesome map
Kiruex 9. jan. 2015 kl. 10:34 
Does every dark map have jumpscare in your opinion?
Prascoco (Yagyuu) 9. jan. 2015 kl. 3:45 
is there any jumpscare? because i hate it
Toppest of Ananas 9. jan. 2015 kl. 1:05 
@naterateb8m8
the only thing that lags you is the prop count, its fucking over the top, but i love it.
NateRate the Narrate 8. jan. 2015 kl. 14:50 
Now my Laptop isnt the best, but it can still handle most games at around 40 fps, and most gmod maps at 35 fps. But, when ever I even try to play this map, I drop down to 2 fps. Should of had a warning that it was a *little* graphicly intensive. (even though it doesn't even look that big or pretty)
Quiero fuente 7. jan. 2015 kl. 11:40 
Excelent