Garry's Mod

Garry's Mod

gm_night_v4
33 Comments
Gooseneck Gaming 6 Aug, 2024 @ 5:49pm 
The grass textures float and look broken. Is anyone else having this problem?
Tinker  [author] 6 Jan, 2022 @ 12:57pm 
i don't have spooky stuff. at least i remember not putting anything like that on the map when i built it in 2014. it should be calm and peaceful
Mothman 6 Jan, 2022 @ 12:45pm 
any spooky scary ARG stuff on this map? I wanna use this map for posing stuff and I don't want to get disturbed by jumpscares
bruhmasterking 13 Mar, 2021 @ 1:32pm 
spooky
efe 8 Mar, 2019 @ 6:39am 
nice map dude !
Tinker  [author] 4 Jul, 2018 @ 10:27am 
@Mockingjay those textures exist in the game.
Zeys 4 Jul, 2018 @ 9:48am 
@sub357 and the textures?
Tinker  [author] 4 Jul, 2018 @ 8:15am 
@Mockingjay those pieces of wood are made by map, this is not a prop.
Zeys 4 Jul, 2018 @ 6:12am 
Is the wood from the Campfire a prop from gmod or did you make it?
Skalog 1 Jan, 2018 @ 11:19am 
pics no clicks
76561198237236346 26 Jul, 2017 @ 4:57am 
Cool
Fenrir 28 Jun, 2016 @ 1:04pm 
GMod now has true multicore support. This amazing map should now be much better!
Eagle Eye 6 Sep, 2015 @ 1:10pm 
In order to get rid of those Purple Checker Reflection Textures you must type mat_specular 0 in the Console. It should fix it up and they shouldnt appear again. You are Welcome :steamhappy:
Argon 27 Jul, 2015 @ 9:38am 
cool map also the mod comibne buddyies used this map just to tell you.
Tinker  [author] 27 Jun, 2015 @ 3:33pm 
This happened to me in most source games. Especially gmod, when it was generating spawn icons. I dont know any ways to fix that.
Mister Roboot 27 Jun, 2015 @ 3:10pm 
For some reason whenever I play the map for a certain amount of time, the reflection textures become purple checkers. It happens randomly and would appreciate some help as soon as possible.
Forlance 25 Jun, 2015 @ 7:51pm 
Is the map itself noded?
Ren 13 May, 2015 @ 8:18am 
do i need CS:S or HL2 textures?
CursedIndividual 7 Mar, 2015 @ 11:12am 
Great map, are you working on a v5 verison?
Guidelamp 19 Jan, 2015 @ 6:58pm 
Is that supposed to be a Fallout reference?
Vankoovur 18 Jan, 2015 @ 8:24pm 
Great map, good for some Zombie Survival maybe.
Galactic Pancakes 16 Jan, 2015 @ 11:15pm 
@sub357 looking forward to this :D

SiLVER~ 14 Jan, 2015 @ 12:42pm 
@sub357 Its alright. I saw two switches in what looked to be the main power room so I assumed you could. But good job though on the map.
Tinker  [author] 14 Jan, 2015 @ 12:04am 
@ZaneSilver, you can't. The more switchable lights i place on the map, the more light problems i get. That's the engine specifics. I even had to dump several hours of my work because of that.
SiLVER~ 13 Jan, 2015 @ 2:48pm 
How do you turn off the main light for all of the halls?
tuna 10 Jan, 2015 @ 8:46am 
this would be an awesome prop-hunt map
Skorz 9 Jan, 2015 @ 9:30pm 
Best... cozy... lilttle... map I'VE EVER PLAYED! LOVE IT ALOT, NICE JOB!
alex 9 Jan, 2015 @ 11:09am 
this is a awesome map
Kiruex 9 Jan, 2015 @ 10:34am 
Does every dark map have jumpscare in your opinion?
Prascoco (Yagyuu) 9 Jan, 2015 @ 3:45am 
is there any jumpscare? because i hate it
Toppest of Ananas 9 Jan, 2015 @ 1:05am 
@naterateb8m8
the only thing that lags you is the prop count, its fucking over the top, but i love it.
NateRate the Narrate 8 Jan, 2015 @ 2:50pm 
Now my Laptop isnt the best, but it can still handle most games at around 40 fps, and most gmod maps at 35 fps. But, when ever I even try to play this map, I drop down to 2 fps. Should of had a warning that it was a *little* graphicly intensive. (even though it doesn't even look that big or pretty)
Quiero fuente 7 Jan, 2015 @ 11:40am 
Excelent