Rise of the Triad

Rise of the Triad

Underground
18 Comments
Tex Murphy 25 Apr, 2015 @ 10:53am 
This level is awesome. Please recook! :-)
Tex Murphy 14 Apr, 2015 @ 3:01pm 
NEED MOAR SINGLE PLAYER LEVELS NOW™!
Bobsy95  [author] 15 Jan, 2015 @ 3:55am 
No problem!
Sdf17 14 Jan, 2015 @ 5:24pm 
I went back and loaded it, everything works, finally got it beat. Thanks for the level!
Bobsy95  [author] 14 Jan, 2015 @ 8:12am 
Did you use quicksaves because quicksaves and modded levels dont work very well. This wasn't the case for anyone else.
Sdf17 14 Jan, 2015 @ 12:30am 
The silver door wouldn't open, had the key, tried for a few minutes, when I went back into the big room all the coins magically reapeared! Oh well, fun while it lasted.
Bobsy95  [author] 11 Jan, 2015 @ 4:18am 
Thanks and ill get the tag added.
Tex Murphy 11 Jan, 2015 @ 3:41am 
This looks awesome! Keep more SP levels coming! (This upload seems to not have the SP tag checked though.)
Bobsy95  [author] 10 Jan, 2015 @ 10:06am 
Thanks :)
Avain 10 Jan, 2015 @ 9:57am 
This is one of the best SP maps i've seen on the workshop so far.
Very nice work!
Bobsy95  [author] 10 Jan, 2015 @ 3:56am 
Ill keep providing them :)
Gijz🐓 10 Jan, 2015 @ 3:55am 
Thanks based bobsy for dem single player maps!
WE NEED MORE!
Bobsy95  [author] 10 Jan, 2015 @ 3:45am 
Latest update has been added. It provides numerous optimisation fixes.
Bobsy95  [author] 9 Jan, 2015 @ 6:45am 
Optimisation fix coming shortly. This should allow smoother gameplay throughout the entire level.
Bobsy95  [author] 9 Jan, 2015 @ 4:44am 
All sounds are from the editor.
Gijz🐓 9 Jan, 2015 @ 12:37am 
im downloading it naw, its a pretty big map, i mean the file is pretty big.
u have added ur own sound? since these wav files are really big.
anyways will try it out soon.
Bobsy95  [author] 8 Jan, 2015 @ 2:38pm 
Yeah, its a demanding level
🌎Earth 8 Jan, 2015 @ 2:37pm 
A lot of fun. It took me about as long as it does to beat a stock map (without speedrunning, which was about 12 minutes). Good amount of both open and close-quarter areas, with new gimmicks/puzzles. Lots of powerups hangin' around but at the same time not too much so that you don't just blow through the level. The secrets (that I found at least) were well hidden too. Good use of model placement and kismet in here, so the area is believable and the action is always going even when you have to backtrack.

Negatives:
-Performance. It was terrible. Averaged at 12-17 FPS, 9 FPS in that big blue room.
-Loading. Then again, this is the game's problem, not the map so this one doesn't really count I guess.

8/10