Garry's Mod

Garry's Mod

[TTT] ttt_terminus_v1
21 Comments
scrombus 29 May, 2023 @ 7:47pm 
scrombus
simpleflareon 22 Feb, 2018 @ 7:35am 
Where is the button that spawns the trains
Pro American 4 Feb, 2017 @ 2:07pm 
y no more updates???
MoleMad 25 Jan, 2017 @ 7:53pm 
I keep getting this error on the map that lags me:
R_DrawDecalsAll: overflowing m_aBatches. Reduce 1048576 decals in the scene.
Iyotlami 28 Aug, 2016 @ 3:01am 
@!!PleaseCleanMyTeeth!!
Me too!
whataremark 29 Jul, 2016 @ 11:26am 
great map, love to play on this map
Lt. Joji Cancer Horse de 3rd 15 May, 2016 @ 7:17am 
Is this the terminus as in the one from the walking dead?
MoleMad 11 Oct, 2015 @ 3:40pm 
Pls learn how to use no draw. Too laggy outside. :c
Olang 21 Jul, 2015 @ 10:10pm 
The map is great! However, can you please no draw the outside of your map? Having walls rendered that you can't see is VERY LAGGY.
!!PleaseCleanMyteeth!! 13 Jun, 2015 @ 7:50am 
"Terminus" reminds me to the "Terminus Hotel" in Hitman Absoloution.
Domi [ONLY Goalkeeper] 2 Mar, 2015 @ 6:14am 
Great maps, makes much fun!
Exho 17 Jan, 2015 @ 6:42pm 
Looks badass
Fatisko  [author] 17 Jan, 2015 @ 4:38pm 
Update Jan-18-2015
● Added: NEW TRAITOR TRAP! (Call the Cops!)
● Added: 3 Teleporters in old Traitor Room!
● Added: Explosives and some other props!
● Fixed: Crowbars CANNOT open T-Doors any longer!
Grieving_Tatsunoko 16 Jan, 2015 @ 3:46pm 
@Baron, thats one of the main reason i play Garry's Mod, just loading random maps, getting some huge-ass machine gun (recently the M249 from CW 2.0) and destroying all breakable items on a map...ahhhhh *contented smile*
Toxinom 11 Jan, 2015 @ 5:54pm 
I dig this.
Thank you for the breakable glass. I've played so many maps with the bulletproof recently, this brings back my joy of smashing everything!
kraken55 11 Jan, 2015 @ 9:12am 
good work COOL
Twelve 11 Jan, 2015 @ 8:42am 
Any idea on game requirements for textures, if any?
Poltergoost 10 Jan, 2015 @ 12:23pm 
i clicked on this thinking that it was the Walking Dead.
Sledgehammer Wacko 10 Jan, 2015 @ 10:45am 
nice job though, but can you display the changes you updated,in the change note ( view ) thingy?

I would be appreciated and others might too to see the progress how the map going and you adding new things or removing stuff/ exploits.
zwirbelbart 10 Jan, 2015 @ 8:33am 
cool
SparkyG 9 Jan, 2015 @ 1:53pm 
This Looks Like a Cool Map, And Those Traps You Are Looking To Put In Sound Good And Funny. After Posting This I'm Going to Look At It.