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First thing I went after which was easy was getting to power supply, and finding lighters in offices were too easy, I racked up more than 500 Reputation points in about 2 hours of playing, (granted I was spending them on skipping some punishments too. Its a nice prison but it is too breakable. I will say the outdoor was really hard to get through and definitely your last defenses are outstanding, but by the time I got there I had already burned down a security room, then that when I first met the armed guards with shot guns. your punishments of 1 Hr are too nice to be honest.
Also the main hallway leading out is too easily accessible. Im not trying to be too critical, I just try to be as brutally honest. I broke your prison with ease. Had rioting on both sides in escape mode, without mods.
I hope you try to improve this.
11. Jan. 2015 um 14:28 Uhr
U wanna complain about a prison i made nearly 2 years ago? If u dont like i just dont comment it.
Also, i escaped with my entire crew EXCEPT for my guy 'cause he had on shackles and all the guards were dead.
Phone taps, a few door tweaks, and zoneing here and there to be done. Keep up the good work!
Tips
-Mr legendary supermax got his uniforms by putting a table and a few tweeks n his laundry before he killed anyone.
-Dog in deliveries is good for lowering contraband.
-Morgue I found out needs to be close to the road or dead bodies stay in your face.
-Tunnels that are hard to find even with shakedown , you can dismantel a suspicious toilet or build a toilet and cell over the suspicious area and then dismantel the toilet. It works.
-Infirmary in my prison i put the solitary as you put the morgue in Infirmary. I find that often injury and solitary are in tandem. So Doctors and injured meet easlily.
Cheers
:)