BattleBlock Theater

BattleBlock Theater

BasketBrawl
23 Comments
Radio Tower EEE 30 Apr, 2024 @ 7:29am 
awesome sauce :bbtcat::bbtcat:
asdfasfodksfas 9 Mar, 2022 @ 8:55am 
nice bro
Keljoal 8 Mar, 2021 @ 6:14am 
i like the maps :bbtgem:
jmkocurek 7 Mar, 2021 @ 9:35am 
Good job! :D :bbtgem:
LSS 8 Feb, 2020 @ 2:49pm 
Great pl dude, it got featured for good reasons :steamhappy:
✨✨MOAMETAL✨✨ 11 Aug, 2017 @ 10:49am 
ok
小野兔兽性大发 31 May, 2016 @ 9:58pm 
GOOD!
AngelofNoMercyX 26 May, 2016 @ 8:39pm 
Fun map:)
BigMan27 24 May, 2016 @ 4:26pm 
congrats on the feature
:steamhappy:
HiddenBlock 24 May, 2016 @ 3:48pm 
Great playlist!
BigMan27 21 May, 2016 @ 6:28pm 
great levels! 10/10 will cropdust again
Fish 10 Feb, 2015 @ 2:10am 
I concur with the short fellow with the Pikachu avatar. :lonestar:
rpvarela  [author] 10 Feb, 2015 @ 12:27am 
Dammit hmmty
nanimo 10 Feb, 2015 @ 12:25am 
and u smel
nanimo 10 Feb, 2015 @ 12:25am 
worst dad ever
nanimo 10 Feb, 2015 @ 12:24am 
WOW THIS GUYS STUF IS THE WORST ITS LIKE MEGA SANTA SPAWN AND WORSE THAN AIDSSSSSSSSSSSS /s
rpvarela  [author] 3 Feb, 2015 @ 4:44pm 
Just fixed a few problems with some of the levels! Enjoy!
Dainys 1 Feb, 2015 @ 4:51pm 
Hey the ball going into my basket was funny when we played. You just have to adjust and catch it. So no worries, man. The levels were great. :)
rpvarela  [author] 1 Feb, 2015 @ 11:59am 
Thanks for the feedback. The ball despawning right away doesn't concern me in most cases as another respawns shortly after.
I agree on the goals problem in some cases.
Despite being the 9th map in the list, bouncyfire was actually the first one I designed. I was still experimenting with the tools available to me. And yes, it in particular was designed with 2v2 in mind.

About Cluster... well, it is a matter of opinion, I guess. I enjoyed playing in it as did my friends.

Again, thanks for the feedback
Blarrg2 1 Feb, 2015 @ 10:02am 
The level design wasn't very good, the ball frequently would despawn after it initially spawned. And the goals were frequently in open areas next to eachother, so missing a shot would often cause the ball to land in the other teams goal. One map in particular, the eloquently named Bouncyfire, made it very easy to stand on your oppenents goal, wait for a shot to be made, then grab the ball and immediatly shoot a goal, a much bigger deal in 1v1 mode where it's diffucult to kill someone and hold on to the ball (especially when there are pointless death pits at the edges of the map.) Also, the Cluster map was one of the most annoying maps I have ever played.
oliveiracardoso 1 Feb, 2015 @ 4:48am 
Good.
rpvarela  [author] 31 Jan, 2015 @ 8:45pm 
Thanks! I'm open to feedback and suggestions on how to improve any of the levels here! :)
Dainys 31 Jan, 2015 @ 7:55pm 
Great. Lots of fun. :)