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Also, to expand on the inverse face issue Tiger brought up, I haven't tried it myself because I'm waiting on the DX11 update, but what I think he's referring to is the frames' orientation. If you look at the frames on vanilla windows, they have a lip facing one direction or the other. For example, if you look at the 1x1 slope, if you build a simple dome with a flat window supported by 4 sloped windows, it looks fine when the tinted side is facing outwards, but if you build it so the tinted side is inside the dome, the slopes have a lip that sticks out.
Surprised about the 1x2 inverse face slope though as I was able to make a single one of these fit any position I could think of.... I'll try again though and see if I can replicate.
:)
I will consider adding small ship interior as well if enough people want it, but I can't see a usage personally - very few people are making small ships large enough to need an interior window. Still; I'll do it if people want :)
just to mention, i found this mod is a vanilla enhancer and add it to my "enhanced" collection ;-)
The parts are identically named/tagged so you can simply remove this mod and add the complete set - all currently places Interior Window parts will still be there. There is no need to use both packs.
See the collection for the new 'Complete' pack :)
there are much bigger mods wich take more effort to split!^^
maybe i should ask for permission to republish my "splits", but i dont like to add 2-4 more mods with the exact same content from someone else mod... i can do it by myself so no problem for me, im not that great modder, but republish - not my style! :D
finaly, as long we cant build triagonal inside theres no need for triagonal windows!, but that would be a nice idea for a second mod, half windowed shapes - im only a coder, not a modeler :-/
Without the need for mirrored parts and so on, the remaining shapes will only add 3-4 extra parts - not as much as I thought myself. Will that be alright or shall I split it into two parts do you think?
can you release the remaining shapes in a "cockpit" mod? ;-)
@BewareImSniper: Absolutely fine to use stuff for a battle-scene. Lore wise TVSI do sell ships on the open market, so re-coloured stuff is perfectly acceptable also :)
Seeing as your planned content is more windows, if it's not too cheeky, would you consider making some windows like these but without the frame for large and small ships. That way we could make better looking DIY cockpits.