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Also I started making these mods around the holiday seasons... shortly after I published them a couple of people kept complaining about the mods, about how they (blatantly obvious cheat mods) makes the game too easy, and why would anyone have the audacity to seemingly publish cheats for "their favorite game".
Also those are cookies resemble really good sugar cookies that my aunt often gave me during holiday seasons...
So instead of arguing with the people who were oblivious to the obvious I decided to make a little backhanded meme in response.
For Sarcasm and Humor purposes.
When I was a kid in elementary school the teachers would give out little "participation awards" that were star shaped stickers... I hated this practice because they only gave them out to the bad or dumb kids. The whole act of giving people "participation awards" is honestly a disgusting behavior because not only is it really deceptive and misleading, its unbelievably condescending and cruel... giving people a false of sense and value of accomplishment... not to mention disgustingly hypocritical because you knew the teachers dislike / hated the kids that they were giving the "participation awards" due to all the frustration you see they have to deal with on like a daily basis, and how fake and phony their smiles were.
1. Does it apply to the AI?
Yes
2. Why does it affect the AI also?
Because to make this mod all I did was edit a single 1 to a 0 in the game logic files that basically asked "do you want upkeep enabled or not?". This mod functions like a basic light switch in a house, it only has 2 states... on or off.
3. Will I ever make a version of this mod that does not apply to the AI?
No.
4. Why not?
Well first reason is I haven't played this game in like 4 years, and never liked the game. I only played it for like a week.
Third reason... all the mods I made were very low level modding that basically only involved changing a bunch of 1's to 0's in a couple universal parameters... basically flicking the on and off switch for parameters that apply to everyone.
Fourth reason... I don't think it is even possible to make a version of this mod that only applies to players... or at least not in the method I used to make this mod since there is no pre-defined player only parameters... it might be possible with some kind of script... but I am not going to do that due to all the reasons previously listed.
Is it possibe to take a map (Example: Middle Earth) and after manually placing every city location and giving that city X amount of tiles per territory, is it possible to make every location outside of the players and AI's startling location vacent or a city state? Basicly, could the map be set up for a Total War game like style?
Cause all this mod is are these few lines of code.
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 9/27/2016 6:28:44 PM -->
<GameData>
<Buildings>
<Update>
<Set GoldMaintenance="0"/>
</Update>
</Buildings>
</GameData>
I have to admit I like what your mod does. It makes the game easier yes, but I find Gold in this game is like trying to balance happyness early game in Galactic Civs. A brutal pain in the rear end. Maybe I am just not quite fomiliar on how to properaly balance city building. No idea.
In any case, thenk you again for your reply. Great mod xD
Could that be fixed?