Garry's Mod

Garry's Mod

rp_city8_2_hl2
37 Comments
alaspooryorrick 11 Jan, 2023 @ 1:57am 
bro make one like this for the other city 8
BuB 5 Mar, 2022 @ 4:45pm 
wheres citadel alert button
wacklee 8 Aug, 2021 @ 1:41pm 
Thats a different map, Delta-5
Vara 28 Nov, 2020 @ 10:02am 
This map is so good that a ROBLOX Developer made a game called "City-8"
maxabr 15 Jun, 2020 @ 9:14am 
Hi, can I get permission to edit your map?
Idkmemes 15 Aug, 2019 @ 9:51am 
damn this comment section is hilarious, pasting the same unfunny joke over and over again, damn comedy gold. I just came to say nice map and good atmosphere.
Steel hand 20 Jan, 2018 @ 5:28am 
error map from models
froogy 11 Jan, 2018 @ 7:25pm 
where is da ration dis?
KerbalABX 19 Apr, 2017 @ 8:29pm 
Homework, I just wanna do Homework! To be the keeper of a carpet sweeper thats the one ambition I got! Copy and Paste to make this song so popular.
RenTide4 10 Dec, 2016 @ 10:03pm 
css? CSS?!? **** that ****.
Comrade Maethor 24 Nov, 2016 @ 9:07am 
I have css and both episodes but the map is still 80% purple checkerboard
𝓟𝓵𝓪𝓰𝓾𝓮 17 Dec, 2015 @ 12:37pm 
awsum map dewd
Kolas 10 Dec, 2015 @ 10:39am 
wtf why have this cloud in citadel? .-.
Slothmachine 4 Oct, 2015 @ 2:59am 
why do you people exist
chromli 4 Oct, 2015 @ 1:47am 
choo choo lemon train passing through
giygas earthbound 16 Sep, 2015 @ 7:32pm 
Cool Map
Mrjorma 14 Mar, 2015 @ 3:30pm 
We need more maps that have a theme like the half life universe.
valve isnt going to give us hl3 in atleast 3 years so lets make up our own half life world!
seraph (rabid dog) 11 Mar, 2015 @ 7:14pm 
Is the difference only the textures, or is there more?
Yuwuki Uwusagi 15 Feb, 2015 @ 4:15pm 
are there any links to get the textures
J. Rush 25 Jan, 2015 @ 11:24am 
Well, Richard. Pretty much everything you fight in the HL2 series isn't the Combine Overlords. Not even the Advisors are the overlords, they're just a leader class.
Drenamow 23 Jan, 2015 @ 8:56am 
yex thanks
Richard 23 Jan, 2015 @ 8:39am 
Aliens+ Space+ Nazi-esque ideals =Spazis (Combines/Killzone bad guys)
Jörf 22 Jan, 2015 @ 6:54pm 
You know what I wonder? How did Valve create the Combine?
Sarano 21 Jan, 2015 @ 12:15pm 
yes
dr mittens  [author] 21 Jan, 2015 @ 5:07am 
you sure they're mounted too?
Sarano 21 Jan, 2015 @ 3:28am 
I have ep 1+2 and CSS and still errrors
dr mittens  [author] 21 Jan, 2015 @ 3:25am 
as the desc says, most textures and models are packed but not all. you'll need ep1+2 and css
Holy Dog! 20 Jan, 2015 @ 3:38pm 
@charles Ah. I'm looking forward to it, it is a stellar map.
Sarano 20 Jan, 2015 @ 3:21pm 
I am still seeing errors
PASTATARIAN 20 Jan, 2015 @ 2:18pm 
i also have some completly invisible floors, and the missing textures are mostly floors walls, and errors are probably controls or lights
PASTATARIAN 20 Jan, 2015 @ 2:14pm 
im a few missing textures and have errors, is there stuff i need?
Dornek 20 Jan, 2015 @ 7:44am 
I love thoose A.I. Nodes! You rocks
dr mittens  [author] 20 Jan, 2015 @ 1:45am 
@contemplate The original colour mod settings had to be excluded since the workshop doesn't accept .raw files, we're going to re-implement it using lua eventually.
GEλR° 19 Jan, 2015 @ 8:21pm 
If TnB is having a return to form then I will cry tears of joy.
Holy Dog! 19 Jan, 2015 @ 4:22pm 
I like the map a lot. It's design is much more competent than the actual release but it's missing that sort of blueish tint, dystopia-esque feeling, which is expected considering that it's a old version. The mapping team should've totally carried over the layout from this map and kept going from there, I rather like the original layout.
Prosecutor Lurker 19 Jan, 2015 @ 3:36pm 
The map is quite great, suitable for sp and mp. I want to ask if the ai nodes can be more saturated because 60% of the map, internal, compound areas got none.