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"Because the game now has my submitted code for suspension height. "
See the control panel for suspensions.
I tried, it's not possible for the wheels to be artificial mass type.
i've had them bottom out after ~1m only.
Wheels are stronger and better now.
But sure, here's the mid-travel version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=386441359
damping 0
str between 5-15 (theyre dropped with a lil squish and seems weird but it works fairly well)
friction between 65-85%
power at 45-60%
This set up actually works very well, and your wheels are perfect for this, because they adjust the lower limit to keep my car from bottoming out--IF you make that adjusted version. =]
So tweak your settings and test some more and let me know if you really want that mod with half travel range.
Anyway, I can make an edited version of this mod with max travel set to half.
Not Compressed |=_0
Fully Compressed |=¯0
where this is the rotor |= and the Dash zero indicates the axel position.
My suggestion was to make a half travel version that would do this:
Not Compressed |=_0
Fully Compressed |=-0
So if this makes any sense, the wheel with no spring compression would be at the lowest point, and at max compression would be at mid point, not at the highest point.
shold make it easyer to make some rhino and predator tanks
Such as an aircraft towing mini-truck for a carrier.
But not for offroad =)
I could add them if you guys really want them, but they're so awkward to begin with and only serve as rail wheels xD
If devs replace them they can avoid what I can not, which is breaking existing builds.
What do you mean vanilla mass blocks are too big O.o ?
http://forums.keenswh.com/post/height-braking-and-tipping-with-suspension-wheels-7025840
Yes the devs should add this to the game as a slider to adjust the starting height or something.
I didn't want to replace the vanilla because it might kill some existing builds (expecially if the suspension is upside down xD) and it's quite easy to replace the wheels in survival.