Left 4 Dead 2

Left 4 Dead 2

Insurgency Weapons Collection
120 Comments
Omega-441 15 Jan, 2022 @ 2:28pm 
What happened to the SKS?
jabberjay 13 Jan, 2020 @ 6:38am 
epic
Yatagarasu 19 May, 2019 @ 1:12am 
these mods are really cool , sadly there's no a spas or a autoshotgun mod , still gj
DIGGERX 4 May, 2019 @ 2:48am 
nice
MarcusColby 8 Jan, 2019 @ 2:06pm 
Make a Replacement for the Combat Shotgun!
Handsome bear 1 Jan, 2019 @ 1:43am 
cool
nard 4 Nov, 2018 @ 8:25am 
make a makarov please
TWEAKLORD 20 Aug, 2018 @ 8:57am 
MAKAROV PM PLEASEEE
Hannya Man 22 Jul, 2018 @ 10:53am 
yeah, you should make a spas please
great weapons btw:2018salienpsychic:
Borysek 27 Jun, 2018 @ 8:12am 
noice
𓋹 Sky Chaser~ 𓂀 18 Jun, 2018 @ 1:44pm 
Those weapons are sexy to look at but the head bobbing is just too much for me...
Panji 29 May, 2018 @ 11:55pm 
It's great that you're making more insurgency weapons! Sadly, still no skins for autoshotgun and SPAS. Regardless, thank you and amazing job :)
USMC-Kane 24 May, 2018 @ 9:02am 
thank you very much,i love insurgency weapon
xXLuckyStrikeXx 7 Apr, 2018 @ 1:33pm 
can u pls make a MK18 suppressed with holo sight? thx
Paper Shower 11 Mar, 2018 @ 4:59pm 
You Should Make the Born to Kill Weapons.
Denny凯妈 1 Feb, 2018 @ 1:19am 
yeah good!!!!
Turchi-Mangino 28 Jan, 2018 @ 2:21pm 
wow
Paper Shower 8 Jan, 2018 @ 6:01pm 
You should Make the M40A1 Next.
Toshiko_ 23 Dec, 2017 @ 12:02pm 
Nice
DEFY Captain 28 Oct, 2017 @ 11:29pm 
plz make ump45 for MAC-10:steamhappy:
Nebbers  [author] 4 Aug, 2017 @ 4:38pm 
I play on high shader settings, check your video settings, maybe that's part of it.
Encore 31 Jul, 2017 @ 6:53pm 
thank you for your great work bro!
Stonewool Jackson 14 Jun, 2017 @ 12:06pm 
Do you plan to do the Model 10 anytime?
Red Hood 11 Jun, 2017 @ 2:59pm 
cool
⁓。⁓ 7 Feb, 2017 @ 2:14pm 
I dont know this game. But because of you i love thé weapon of it. x3
Thanks for import nice weapon like this. :3
snorrki 3 Dec, 2016 @ 6:01am 
this is the best animations ever
Reeno 18 Oct, 2016 @ 5:23pm 
Just a heads up, your AK47 mod is quieter than your other Insurgency guns. Its not bad but its noticable. Other than that, love your work, great job<3
人间失格理科男 10 Oct, 2016 @ 10:03am 
fantistic:steamhappy:
Blink#51514 17 Aug, 2016 @ 5:52am 
very cool !!! :steamhappy:
Scar 16 Aug, 2016 @ 3:46pm 
amazing colletion
USMC-Kane 20 Jul, 2016 @ 8:27am 
plz make M40A1&M14EBR
John Chivalry 28 Mar, 2016 @ 10:11am 
I see, I have no idea of how modding in general works so I don't know if it'd work but is it possible to port animations over from other source games such as NMRIH or something, NMRIH being an example since the hunting rifle in that game uses the bullet-by-bullet reload animation I believe.
Or would that not be possible since l4d2 runs on a modified version of the source engine.
I dunno, I'm not very knowledgeable about this kind of thing.
And it's nice to hear that you're coming back to the l4d2 scene, since theres a lack of quality content at the moment.
Nebbers  [author] 28 Mar, 2016 @ 9:59am 
As much as I want to do some of the other weapons, namely the UMP, there aren't really any animation sets that fit them well, and I don't have the animating or animation porting skills that Lt. Rocky has to port over the animations; he doesn't even know how to explain or "teach" this sort of stuff yet.

Plus, I've been sort of taking a break from doing Insurgency stuff - and, to a lesser extent, l4d2 modding in general - to focus on more "original" stuff. But I will return, I promise you that.

As for the mosin and the M40A1: I'm sorta iffy about the Mosin since I don't think anything can top Lt. Rocky's masterpeice, with its model + animations ported from Red Orchestra 2. M40A1, maybe; I was thinking about MaxG3D's R700 animations. However, I would need to find some sort of workaround for it, since Insurgency's M40A1 has a fixed magazine loaded on a bullet-by-bullet casis, rather than a detachable box magazine.
John Chivalry 28 Mar, 2016 @ 7:37am 
Wouldn't it be possible to replace the hidden weapons like the Scout, Awp or the mp5 with insurgency weapons?
Since the two rifles use the bolt action animation, the mosin could be used for one of those and the mp5 could be the base for the ump.
Unless, of course, I have no idea what I'm talking about.
Arcanum 28 Mar, 2016 @ 2:39am 
plz make the ump bro:insurgent:
Dimonus 7 Mar, 2016 @ 10:37pm 
Very Good!
Zabrein 28 Feb, 2016 @ 2:13pm 
@Ironical You cant use anything that comes from the same thing, Like you cant use a model for different chracthers but they are the same.
Nebbers  [author] 5 Feb, 2016 @ 8:16pm 
I've no plans to. Quite frankly, I'm not interested in doing survivor mods.
thelivingdoodoo 5 Feb, 2016 @ 6:42pm 
Can you make the soldiers in the game into l4d2?
BOT SERGUEI 31 Jan, 2016 @ 6:23pm 
Thank you for quick answer!
Nebbers  [author] 31 Jan, 2016 @ 6:22pm 
No, I leave the stats the same. It's just cosmetics, ie, it'll only change the model, animation, and texture of the weapon - and sometimes sounds, too.
BOT SERGUEI 31 Jan, 2016 @ 6:16pm 
I have a question for your mods. Do they change the weapons's performance (reload time, fire rate, damage, etc.)? I really love your mods, but I wanna make sure that I don't make the game easier by using your mods.
DJ CELLULITE 22 Jan, 2016 @ 3:05am 
nise model
thelivingdoodoo 2 Jan, 2016 @ 5:19pm 
Can someone do the models??
:steamhappy:
cofe28 26 Dec, 2015 @ 10:34pm 
really awesome !
thx ~
Dunce 16 Dec, 2015 @ 7:07pm 
Thx i will keep note of it.
Nebbers  [author] 16 Dec, 2015 @ 5:45pm 
Blender and 3DSMax, depending on the situation. Usually the former, because I used it first, and am more familiar.

Although, I should mention: I don't do actual modelling, I do extraction and recompiling of models. There is a difference between the two.
Dunce 16 Dec, 2015 @ 5:43pm 
What program do you use for modelling?
Nebbers  [author] 9 Dec, 2015 @ 10:18pm 
No.
UnKnowN.Ro 9 Dec, 2015 @ 10:18pm 
Can u make a M16A4 with red dot and foregrip:steamhappy: