Don't Starve Together

Don't Starve Together

The Arena
64 Comments
*ੈStarry⋆˚☆˖°⋆。° 28 Feb, 2024 @ 10:13am 
i use this to prank my friends
sneakysnake 23 Apr, 2022 @ 5:32pm 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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GTX650 10 Sep, 2020 @ 10:23am 
if every 10 days players were forced to participate in the pvp arena with the opportunity to receive a prize (it would be great to combine with the KING OF PIG (PVP) mod
Holya666 29 Sep, 2019 @ 3:39pm 
you know Lunar arenas would be interesting. If this is still being updated? Because imagine Wortox near one of the arenas.. You would never run out of souls.
Baarko 18 Feb, 2019 @ 3:06pm 
bring a scalemail lol
Terra B Welch 3 Nov, 2018 @ 6:46am 
Would it be possible to make the option of whether the pseuedoscience station is complete or not a seperate option from the difficulty? And have the difficulty just determine how many traps are around it? I kinda wanted a completed station with like... a bajillion traps around it.
DEREk 7 Feb, 2018 @ 10:00am 
Why I can't destroy those arena chests anymore ? In the offline modus it is still possible, when I play online it won't work .. I'm confused..
tuffdwarf 1 Feb, 2018 @ 11:19am 
Could you possibly update the DS/RoG/SW version, please? I love this mod and used it in both versions until the game update that broke it. It would be really good to see it back in DS. And thank you for making the mod in the first place!
Ian Link  [author] 28 Jan, 2018 @ 8:08pm 
The mod has been updated. It should be working properly now.
Shout-out to @Hero Complex for the suggestion :dsham:.
DEREk 28 Jan, 2018 @ 4:54pm 
Does this mod work ?is it updated, stable and compatible ?
Cooptimus Prime 24 Jan, 2018 @ 8:54pm 
Oh, and since those will be breakable, and give some valuable materials, I added

inst:RemoveComponent("workable") under the line,

chestfunctions.AddChestItems(inst, items)

in all your scenarios except the altar one (since it never used a skull chest anyway). Just ran through it, and the scaled chests couldn't be burned or broken with a hammer. I don't know if that prevents it from being broken in other ways, but I'm just gonna assume it does and that's good enough for me.
Cooptimus Prime 23 Jan, 2018 @ 9:51pm 
Hey, I really want to see this fixed, so I got curious, and fixed it in just 5 min. All I did was open all the files in the map folder, find skullchest, replace with dragonflychest. Just tested it, and it works. Skullchest was deleted, but scaled chests are still fireproof. If you could update this, it would be great!
Serp 18 Jun, 2017 @ 4:55pm 
Skullchests were removed by Klei developers =/
So I guess it is best to replace them with normal chests
ChaosINCarnate 23 May, 2017 @ 4:46am 
Hi, love this mod (easiest food source lol) but I think the most recent update messed with it because the arenas are there, but no chests! Hope you can fix this soon, thanks!
beammeupmoony 31 Mar, 2017 @ 4:37pm 
Hey there! Your mod refuses to install on my game. Am I doing something wrong? I got to play it once, and then after, it doesn't register anymore. Does anyone have any suggestions?
徐瓦克 19 Mar, 2017 @ 10:44am 
猫晚 23 Jan, 2017 @ 8:43am 
你们在聊啥看不懂啊
ProfileName 25 May, 2016 @ 12:20pm 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN ADVERTIZE
░░░░░░░▀███▀█░▄░░ HIMSELF NOW THAT HE IS
░░░░░░▐▌▀▄▀▄▀▐▄░░ A DST CHARACTER!
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ipsquiggle 6 Apr, 2016 @ 4:00pm 
Klei developer here: We're making some changes to worldgen for mods that possibly affect your mod. Please check out this thread for details: http://forums.kleientertainment.com/topic/66075-world-gen-data-and-mod-changes/
s 9 Mar, 2016 @ 12:44pm 
how to spawn it with console?
Akil 2 Jan, 2016 @ 1:07pm 
I would be grate, but it's crashing all mods (only chars) on my dedicated server :/
Stargazing 22 Dec, 2015 @ 9:36am 
Once saw a camp right next to two tough arenas. It wasn't a camp, really; it was a fortress. But hey, at least I got to go steal gems from the clockworks while foraging xD
Doctor William Von Tacos 23 Oct, 2015 @ 6:33pm 
THE NEW CHAMPION HAS KILLED THE GREY PRINCE!
Phantom 12 Sep, 2015 @ 8:07am 
the arena are glich they have invisable bareras:steamsad:
motokosworld 3 Jun, 2015 @ 1:20am 
Nice^^
Ian Link  [author] 1 Jun, 2015 @ 8:55pm 
@motokosworld I've been working at this but it's proving to be a difficult task. I hope to be able to solve this some day.
motokosworld 1 Jun, 2015 @ 5:26am 
Please can you add an option to set the amount of arenas in total and of each individual one?
Ruubyxz 27 May, 2015 @ 2:38pm 
there should be a sparta arena, chuck noris arena and a COPY arena (copys what you have and makes a mirrior image of you but evil)
Watermelon Chip 11 May, 2015 @ 4:08pm 
What happens if the pseudoscience station breaks? :c
Holya666 20 Apr, 2015 @ 8:16pm 
Rog is out offically now. Not sure if this is compatable with rog or not but the spawn rates of the arenas are to high. I had six arenas within five screens of each other.
mathem99 16 Apr, 2015 @ 2:04am 
Is this compatible with RoG (Beta) Yes RoG came to DST but its in beta!
1# Crazy Frog Fan 31 Mar, 2015 @ 11:27am 
Can we have an option to remove the fire walls? I dont think my computer can handle the full fire walls.
Alex 9 Mar, 2015 @ 11:54pm 
I'd like a version with out walls. I have a mod that disables walls so the server has less structures on it and its easier to run as host. Apart from each arena having 60+ wall pieces, the walls invisable with the mod enabled. I'd also like the option to set how many of each arena spawn. My only experience with this mod is in single player and there were predominantly clockwork arenas and not much else so I got over 100 gears on one map.
I think this mod would be good to add hostility and reward around the world with out setting any spawns to more especialy with renewable world were a larger number of hostiles will spawn around the world as the arenas are cleared.
afetogbo 7 Mar, 2015 @ 10:17pm 
I made a version of this for my old server which had the walls be moon rock. it was fun. If you want some help with this I can help try to make this something that you can add x per level of each one and set options for that.

not saying i know how to do that right now but i am sure i can work it out using additional set peices as a model
Ian Link  [author] 1 Mar, 2015 @ 3:43pm 
@Luminaria The Wolf Thanks for sharing your experience.
It's always nice to hear other people's adventures.
Ian Link  [author] 1 Mar, 2015 @ 3:41pm 
@afetogbo Thanks for the tip, it might be very useful.
I'll put it to test right away.
Leviathans 1 Mar, 2015 @ 1:52pm 
Yes, we burned the walls too for the whole theme of, "GLORY OF LUPUS" thing. (We were wolf characters)
Leviathans 1 Mar, 2015 @ 1:52pm 
I remember i was on a server with a few others and i saw a clockwork arena. I brought another player with me, but we carried on and found the easy bee hive, i was the distraction while she/he got the loot. It was epic, and i really like this idea.
afetogbo 28 Feb, 2015 @ 9:32pm 
Can you set this up like additional set peices which lets you choose ammount per level instead of placing them in rooms?

this might help
http://forums.kleientertainment.com/topic/51587-1-of-a-kind-spawn-custom-setpiece/

if CLOCKWORKARENA ~= "disabled" then
AddRoomPreInit("FlowerPatch", function(room)
if not room.contents.countstaticlayouts then
room.contents.countstaticlayouts = {}
end
if PIGTORCHARENA == "easy" then
room.contents.countstaticlayouts["ArenaClockworkEasy"] = 1
elseif PIGTORCHARENA == "normal" then
room.contents.countstaticlayouts["ArenaClockwork"] = 1
else
room.contents.countstaticlayouts["ArenaClockworkHard"] = 1
end
end)
end

will be pig setting unless pig is disabled then will be hard
Ian Link  [author] 17 Feb, 2015 @ 8:21pm 
@Jasper Yeah, I think I'll take a look at it.
JustJasper 16 Feb, 2015 @ 8:02am 
Definitely needs configuration options for how many spawn. I keep getting multile arena spawning within a screen of each other, which doesn't feel very spaced out.
ОКСИРАМЕН 11 Feb, 2015 @ 6:12am 
COOOOOL!!!!!
Shunriel 8 Feb, 2015 @ 5:05pm 
That was EPIC! :dsham::dshound:
Asher 5 Feb, 2015 @ 10:36am 
Awesome Idea! I can't wait to die multiple times!
Ian Link  [author] 31 Jan, 2015 @ 1:18pm 
@!!!DZZUHIW Thanks for your feedback, I'll take a look at it.
THE SKELETON 31 Jan, 2015 @ 8:15am 
Maybe lessen the loot drops so we don't break the game in half if we win?

Just a suggestion. Cause if you know your kiting it makes these kinds of things pretty easy.

:demoticon:
Ian Link  [author] 30 Jan, 2015 @ 1:11am 
@anthonymoracordoba Thanks for your feedback.
I have to ask what do you mean with more balanced. Is the loot too good or too bad?
As for the update, I've updated the mod twice a couple of hours ago and everything seemed in order. But I get what you're saying. I also got this messages while I'm playing telling me that one random mod or the other is out of date, even though they work just fine.
It seems to be an issue from the game itself from what I've read in this post:
http://forums.kleientertainment.com/topic/49123-character-mod-out-of-date/
I hope it gets fixed soon. :dstools:
anthonymoracordoba 29 Jan, 2015 @ 11:42pm 
I'm an experienced player and I think this is one of the best mods ever, can you make loot drop more balanced, and also to update? because it says out of date know
[GER]MCNick12 29 Jan, 2015 @ 9:48am 
i found 2 spider nrs near each other
Ian Link  [author] 25 Jan, 2015 @ 2:17pm 
@KeTrai Making a gamemode is kind of out of the question, at least for now. This is my first mod, so I'm still struggling at pretty much everything. I also need more feedbacks from more people in order to make the mod better for everybody.
Meanwhile I'll try to make the best I can within my capability :dstools: