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i suppose it isnt needed, but i would like to be able to store more. I havent seen anyone else voice this view though so it may just be me :/
The old block would've been useless for your needs since it was a spawned block somewhere in the world just to store the data; it wasn't available for players to build.
Just a simple question to test viability then, is the chat history API accessible from the player side / player script without mods? This might decide whether I take this route or not...
Nope, is it really needed? I'm not sure why I didn't make it larger, probably because the packets had a size limit of 4096 (which they no longer have).
@Kyneroth
This mod no, it's out of its purpose scope :P
But it is quite possible to do.
You should request it on the keen forum or in the keen discord.
Or do it yourself if you're familiar with C# and the discord chat can help with the API.
1. Read the chat log and look for the admin's name (for correct permissions etc)
2. Read the chat command for a specific character (trigger for command eg "/")
3. Execute that command, using the word as the argument for that programming block
This would almost be like grid to grid communication with antenna but instead, suit to grid. Would your mod facilitate that to happen?
Kyn
In the end I had to remove this mod and also strangely your Improved Thrusters (the atmospheric ones) before the server would let anybody log in. Did have some strange bugs that first day though where we couldn't jetpack on a planets surface until we toggled all projectors on and off at our base... Go figure, Space Engineers being weird after a patch... So it's possible it was a random side effect.
I'll try loading it up again and get back to you if I can get a cleaner error log.
And what perspective is that, hosted server, DS, MP client ?
http://pastebin.com/Mh0LbDbk
Anyway, that's fixed now.
But I can't fix that popup issue, I can however lower the amount of lines it stores so it doesn't need to scroll, I temporarily lowered from 50 to 10 lines until devs fix that popup.
But it seems that the popup screen isn't able to scroll (nothing I can do about that) and the message packets repeat very rapidly... not sure what's up with that, I'll see if I can fix it but I doubt it.
Did this happen before v01.105 too ?
I did more testing with a friend and so far it worked fine but it seems you can never be too sure xD
Thanks for fixing the text saving issue though. :)
Not sure about the delete and redownload... why is that required ? I am using it on a world that had the previous version and it worked fine.
But now, it doesnt save text at all.
So no, it isn't working.
Great Job!
And other changes, see change notes tab for all the info.
It's necessary for servers with SESE.
But indeed, making it enable /ch command in by building it would make the Survival part of the game a bit more interesting. Especially if it would only work in a certain radius from the block or from the antennas. Of-course, this inconvenience could have a toggle, like oxygen and asteroids have.
The antenna based coms already have chat history, if you want people to use realistic chatting you can disable the global chat (not sure if there's a mod for that but I can make one quite easily)
The placable block would be more of a novelty item in one's base.
Or you can think of it this way: Your suit records the messages, but also deletes old messages after a while because of memory issues (message goes off-screen) :P
Ad "ChatHistoryStorage" in DynamicConcealignoreSub TypeList in the plugin essential resolve the problem for me ;)
Probably something to do with SESE, see here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/379856794/620703493321803346/