Portal 2

Portal 2

Aperture Mansion
29 Comments
Mike Oxlong  [author] 15 Sep, 2016 @ 5:54pm 
Just walk into the window, or portal into it. It's just near the glass. All you have to do is walk up to it, it's not particularly well hidden.
The Azure Star 15 Sep, 2016 @ 5:47pm 
how do you find the one in the left hand window?
Mike Oxlong  [author] 15 Sep, 2016 @ 4:50pm 
The floor at the very bottom.
The Azure Star 15 Sep, 2016 @ 2:59pm 
ground floor?
Mike Oxlong  [author] 15 Sep, 2016 @ 8:13am 
If you're stuck, there's a walkthrough video above. As for the cores One is in the bushes right in the corner at the rear left of the garden behind the tree, one is in the left hand window on the ground floor, one in the right hand window on the first floor, and the final one is also on the right hand window on the top floor .
The Azure Star 15 Sep, 2016 @ 7:56am 
and how do i find all cores?
The Azure Star 15 Sep, 2016 @ 7:54am 
HOW DO I COMPLETE THIS!
KerbalABX 4 Jul, 2016 @ 6:50pm 
thx
Mike Oxlong  [author] 30 Jun, 2016 @ 9:46am 
Ok, when I get time I'll have a look!
KerbalABX 29 Jun, 2016 @ 12:04pm 
also i have made Crushy
KerbalABX 29 Jun, 2016 @ 12:03pm 
ok
If you want to play them i have made some maps too
Look up ENERGY PELLETS OF DOOM
Mike Oxlong  [author] 29 Jun, 2016 @ 11:51am 
I playtested the map myself, I have no issues with it. I've also checked the map file on the workshop, the textures are packaged correctly.

I'm not sure what's going on, but my map is working properly.
KerbalABX 29 Jun, 2016 @ 11:41am 
no idea what that means but it might be important
KerbalABX 29 Jun, 2016 @ 11:40am 
Philip J. Fry Jul 8, 2015 @ 2:04pm
Errors in blue and the link removed
Mike Oxlong  [author] 29 Jun, 2016 @ 11:32am 
Nobody else has reported a problem with the map. The trees appearing white isn't a model issue, it's simply the way the lighting makes them appear.
KerbalABX 29 Jun, 2016 @ 10:02am 
i have never had other problems before. it must be something wrong with your map. other people seem to be having the same problem
Mike Oxlong  [author] 29 Jun, 2016 @ 9:58am 
If your game is broken I would still advise you to fix it, you might encounter other problems.
KerbalABX 28 Jun, 2016 @ 3:06pm 
ok
it does not matter anymore
Mike Oxlong  [author] 28 Jun, 2016 @ 3:03pm 
Open your steam client, select "library", right click "Portal 2" and select "Verify integrity of game cache"
KerbalABX 24 Jun, 2016 @ 4:11pm 
ok
i will
i don't know how to get to the game cache
Mike Oxlong  [author] 24 Jun, 2016 @ 3:34pm 
I didn't use any custom models. There are some custom textures, which I packed into the BSP, but if you're getting model errors, it's probably an issue with your game cache.

Could you grab a screenshot so I can work out where the error is and what might be causing it?
KerbalABX 22 Jun, 2016 @ 3:24pm 
what are the error models supposed to be
Kazuto 13 Jul, 2015 @ 8:32am 
ITS THE TREES WHITE
Kazuto 10 Jul, 2015 @ 1:43am 
ok
Mike Oxlong  [author] 9 Jul, 2015 @ 11:27am 
That's not a problem with my map, that's the first level of the Portal 2 campaign. You might have a corrupt game cache, verify the integrity of the game cache.
Kazuto 8 Jul, 2015 @ 11:58pm 
Kazuto 8 Jul, 2015 @ 11:57pm 
off streetlights are
Mike Oxlong  [author] 8 Jul, 2015 @ 1:37pm 
That's just Valve being stupid for a reason I can't quite fathom. And what errors are you having? Errors in blue doesn't really help me identify them.
Kazuto 8 Jul, 2015 @ 1:04pm 
Errors in blue and the link removed