Arma 3
(COOP-4)WMD Hunt
23 Comments
Aarcxn 3 May, 2016 @ 9:46am 
@[CDN]Clayton Your welcome
Warweasel  [author] 2 May, 2016 @ 5:19pm 
@4ltraa (Elk) Thanks. I haven't been on top of this for some time, glad to see the community still helping out :).
Kelionus 9 Mar, 2015 @ 10:45pm 
Can't Wait for More, Always have loved your stuff... :Ragna:
Warweasel  [author] 20 Feb, 2015 @ 5:50pm 
@6./JG26_Timo thanks.
cloud_surfer91 19 Feb, 2015 @ 6:37pm 
Nice Work, good job ;)
Reapercussions 30 Jan, 2015 @ 5:58pm 
@[CDN]Clayton Yes we hosted it on one of our servers, just couldn't get in the choppers once they landed. Other than that it was fun. Thanks
Warweasel  [author] 30 Jan, 2015 @ 3:25pm 
@elitereaper85=VX9= Vehicle only affects Lift heli, not hte extraction heli. Its probably my mistake. Hard to test something like that becasue of the endings dependancy on tasks being finished and so on. glad you liked it. Did you open up the mission to make it 5 player?
Reapercussions 30 Jan, 2015 @ 12:03pm 
This was pretty fun. Did it with 2 people and then with 5, had a blast both times. Only problem I encountered was the extraction. It just wouldn't work, we couldn't get in the choppers to save our lives! We switched up vehicles at one of the mission locations so I'm not sure if that has something to do with it. Do you have to finish with the vehicle you started with to get extracted?
runny  [author] 28 Jan, 2015 @ 7:57pm 
@Mr.White I'm glad you got it sorted. How come you would rather press a button for the vehicle drop? It lands at it's designated landing zone along with the ammo box right?
Armalog 28 Jan, 2015 @ 8:58am 
Ah ok so after downloading and installing all the different Mas packages in different folders (Mas1, Mas2, Mas3) And getting the Ranger update http://www.armaholic.com/page.php?id=19132 it worked for me... I would suggest adding a player needed interation to get the vehicle drop ie. deploying green smoke, chemlights or ir grenade..
chron_4 28 Jan, 2015 @ 8:57am 
Thanks for updating the info for poeple who want to play! I was able to figure out that it needed the c-17 and was coming here to post that it was needed!
Armalog 28 Jan, 2015 @ 6:44am 
Hey man! CAnt wait to lonewolf this. I keep getting an error saying something about missing add flag carrier?
dondondondondondondondondondon 28 Jan, 2015 @ 4:00am 
Russian Gru in first screenshot ):masonfist:
Warweasel  [author] 27 Jan, 2015 @ 7:37pm 
@Carter9996 I have removed the unwanted dependancies. You should be good to go!
Scamby 26 Jan, 2015 @ 11:18pm 
Thanks guys i'm looking forward to playing this with some freinds.
runny  [author] 26 Jan, 2015 @ 11:06pm 
Your error also seems to be pointing at Nato SF and Russian Weapons Download Here [www.armaholic.com] which really shouldn't be in there but if caf_ag alone doesn't fix your issue then maybe you need this one as well? By the way I strongly suggest both mods even though they're not supposed to be a dependancy here.
runny  [author] 26 Jan, 2015 @ 11:00pm 
The mod we forgot is @caf_ag Download Here [www.armaholic.com]. Like Clayton said, we'll remove the dependancy asap but if you dont want to wait then go ahead and download that one too.
Warweasel  [author] 26 Jan, 2015 @ 10:57pm 
@Carter9996 Congrats, you found our first F up!. multiple mods or accidentally in the mission, ill get around to fixing it in the near future. As for now, if you want to play it, you will need aggressors mod. thanks for your comment.
Scamby 26 Jan, 2015 @ 10:19pm 
Hi I downloaded all the mods (e.g. c-17l; nato-sf-russian-spezanaz; authentic gameplay; comunity addons; and the full terrain pack) and enabled them. When i try to play the mission i get this error (http://imgur.com/JSjjVO7) and I'm not really sure what to do.
runny  [author] 26 Jan, 2015 @ 12:28pm 
Feedback is always appreciated so we know what's good and what's not. Please rate so that all of us arma players can differentiate good and bad missions while surfing the workshop.
runny  [author] 23 Jan, 2015 @ 10:33pm 
I find this mission to be a lot of the same style as Into the Fog, except this one is much bigger and more dynamic.
This mission can be played your own style with your own weapons. You choose your own strategies and plan your own attacks but at the same time you're not left questioning "what am I supposed to do?".
Some longer missions are only longer because you have to walk a lot. Then of course you're totally not into it and not paying attention until.. bang you're dead and now you can start all over. This mission is pretty long but it maintains your immersion throughout. If your 4-man crew liked "Into the Fog" then you guys will be all over this one.
Warweasel  [author] 23 Jan, 2015 @ 7:05pm 
Please let me know if any other dependancies exist. thank you.