Arma 3
Operation First Contact
29 Comments
R3vo  [author] 27 Mar, 2022 @ 12:25am 
Glad you liked it ;)
cozzie_cosworth 26 Mar, 2022 @ 1:35am 
Excellent game!! Kept me busy for 6 hours!! Tip for everyone "clear the research facility" means find all enemies. Including those inside buildings, go through them one by one. The last guy hiding was unexpected. Got him with a grenade into the room though. Those automatic MG's in the chemical complex are savage bro. Was doing so well then my whole team got wiped out lol
R3vo  [author] 9 Sep, 2021 @ 1:52pm 
Thank you =)
choal 9 Sep, 2021 @ 5:13am 
Very balanced mission.
R3vo  [author] 18 Mar, 2021 @ 4:55am 
Thanks.

Killing all enemies suffice.
Liberty_Valance 17 Mar, 2021 @ 2:46pm 
Very good missions, thanks. However there is no end ... what do you mean by "secure " ? blow them up ?
R3vo  [author] 12 Mar, 2020 @ 4:57pm 
I reduced the difficulty by removing a few enemies. For all changes see the changelog.
K-9 [redneck] 18 Jan, 2020 @ 12:02pm 
Let me play it a few more times and I'll get back to you. Only played it a couple times and can't really give an informed judgement at this time. TY
R3vo  [author] 18 Jan, 2020 @ 5:44am 
Which part do you think was difficult and what would you suggest to reduce the difficulty?
K-9 [redneck] 18 Jan, 2020 @ 4:55am 
It's a challenge to say the least. Lot of stuff for just 7 guys to do. However, good mission good work. ty.
GabD 13 May, 2017 @ 1:48am 
There's a bunch of typos and syntax errors in the dialogue and mission briefing, but otherwise it's a very good mission.
R3vo  [author] 19 Sep, 2016 @ 12:45am 
Thanks;)
jib 63 18 Sep, 2016 @ 11:01pm 
that was a difficult but a amazing mission! thx for this work! :steamhappy:
R3vo  [author] 2 May, 2016 @ 7:13am 
Thank you ;)
archerm70 1 May, 2016 @ 5:37pm 
Excellent mission, thanks. Couldn't stop playing it.
R3vo  [author] 4 Dec, 2015 @ 9:00am 
I am glad you liked it. Thanks for the feedback.
Wookiejedi 3 Dec, 2015 @ 6:16pm 
Great mission! Really long and exciting.Thanks.
R3vo  [author] 14 Nov, 2015 @ 3:33pm 
Update is live now. I hopefully fixed all bugs/ implemented all the feedback. I even decided to add a small dialogue at the beginning, I hope the English is not to shabby. All the changes are listed in the changelog as usual.
I am kinda clueless right now about the briefing marker issue, I've never had anyone else report something similar.
Does that happen even in other mission(from other authors)? Could it be that one of the difficutly settings is causing this? I usually play on veteran too, however I don't have all the settings disabled.
R3vo  [author] 14 Nov, 2015 @ 2:41pm 
Must be a bug it's configured in all my missions

<marker name='respawn_west'>LZ Quebec</marker>
Variable 14 Nov, 2015 @ 12:51pm 
Oh I forgot the most important thing. When double clicking on a task the map should center on the location of the objective. From what I've noticed, it's not configured in any of your missions, so when playing on veteran, you have no idea where to go.
R3vo  [author] 14 Nov, 2015 @ 12:26pm 
No idea on the UAv thing, gonna look into it though. I'll also adress the other issues. Thanks for you're feedback.
Variable 14 Nov, 2015 @ 12:17pm 
Bad link to a static object error message. Could you re-save it? Also, the hunter's text about the whereabouts of the downed chopper dissappears too fast. I couldn't connect to the darter for some reason (I told number 4 to drop his UAV terminal and took it, but there was no option to connect it or open the terminal. I also tried by assembling the Darter myself). Any idea why?
R3vo  [author] 21 Jun, 2015 @ 6:12am 
Glad you liked it. ;)
Kreutzotter 21 Jun, 2015 @ 2:50am 
nice job :-)
[9RT]V®M®F® 12 Jun, 2015 @ 3:49am 
ty! very good!
luc.bonnier 7 Apr, 2015 @ 1:31pm 
Very good mission! Thanks
R3vo  [author] 27 Mar, 2015 @ 4:25pm 
Yes, sorry for the inconviniece but I had some time this week, so I decided to already prepare it for the Marksmen DLC release.
fusco 27 Mar, 2015 @ 4:21pm 
I suppose I need to either get in the dev branch, or wait for the marksmen DLC to hit stable in order to play with the DLC weapons?
Flo 26 Jan, 2015 @ 7:19am 
It's terrible that the research failities have too many AI hiding on the towers. The CQB skill of them are pretty scary.My teammates all died before the main objective.If you could change the accuracy of AI that would be awesome. Also there's a glitch when I about to begin the conversation of a civilian.It's telled me Conversation.sqf not found. I dunno it only happens on me or not.And the character on radio chatter is named as player's name, I think you should change it too.But generally you mission is very good at all.It takes a long time to finish it.You must worked hard on it.Thanks for your work.