Aperture Tag: The Paint Gun Testing Initiative

Aperture Tag: The Paint Gun Testing Initiative

Deadly Tests - 2
13 Comments
onlysteam214 5 Nov, 2024 @ 1:51am 
part 3?
fazexxohiolordxx 29 Apr, 2021 @ 11:56am 
ok
Lyra 10 Aug, 2019 @ 8:04am 
Very clever puzzle! although I thought at the first time when I took the cube from the other side that it must have been a bug and its not how the test should be solved... Also the wires, I didn't know which button does what which cube should be where and pointing at which laser sensor... I really liked the concept but many things were unclear, but its a great puzzle!
Rock 15 Apr, 2018 @ 10:36am 
Where are the checkpoints?
gamingdominari 28 Feb, 2017 @ 5:55pm 
Easy and simple chamber :D
Dot 20 Jun, 2015 @ 2:00pm 
1st map isnt that hard, but this one is great, really got my brain going :happy_creep:
Aleskei 23 Apr, 2015 @ 12:49am 
very cool map!!
Ghost23 27 Jan, 2015 @ 5:05am 
Alot better than the last chamber, better and more challenging difficulties, i still would have liked more deadliness to live up to its name, but pretty okay overall, 8/10, also nice design
Naxreus 26 Jan, 2015 @ 11:08am 
Much better than the last one, Level design and decoration 9/10 like a clean portal 2 map, this map wasnt hard for me, i didnt died and realized fast wath to do, btw i cant compare this to rexaura map.:citranium::citranium::citranium::citranium::citranium:

PD: I got some weird bug on you map that never happened to me, the first exit door works good but the second door to the vent was blocked.... idk
John Goodman (RU) 25 Jan, 2015 @ 2:28pm 
Thanks again for another great chamber , will recommend it to friends :No1:
Xukas 24 Jan, 2015 @ 8:40pm 
takes too long to download for me
€in€r vØn vi€l€n  [author] 24 Jan, 2015 @ 9:23am 
@Ivo: Woooow. Thanks :) Yea I was planning adding some autosaves (like in this stage where you get the second reflector cube), but it doesn't take that long to get there... But anyways, thank you again :)
| \_/ () 24 Jan, 2015 @ 9:19am 
Although the hardest part was to figure out which button/laser catcher is connected to which other thing (which I hate if it gets too much), when I finally realised what I have to do I was so satisfied. Then I jumped on the faith plate and fell in the goo.
...because I didn't have enough gel on the bridge.
Anyway, I started the map all over which was really annoying, but my ability to re-solve the test quickly made it even more satisfying when I entered the exit door.

I'm giving the map a thumbs up AND favoriting it, because it has its idea, unlike your previous map, which felt pretty ordinary (but was still a lot of fun). Cheers!