Company of Heroes 2

Company of Heroes 2

Defense Revamp
69 Comments
Crisx209 16 Sep, 2023 @ 12:56pm 
You really need to take care of this mod...
Black Kaiser 17 Dec, 2022 @ 5:29pm 
mod REALLY needs an overhal
KilledJoy 22 Sep, 2021 @ 6:02pm 
Bugs EVERYWHERE cant pick up weapons from racks AND germans cant build their trucks
DOK 21 Mar, 2016 @ 4:23am 
Good day please tell me what's the name of your mod on resources or please give a link to the mod thanks in advance
iMaterix 12 Jan, 2016 @ 9:41am 
if i paly the germans i cant recute mgs :( but why

R3VOR 12 Oct, 2015 @ 2:11pm 
thx
NuclearMaterial 31 Jul, 2015 @ 3:01pm 
I can't pick up weapons from my weapons rack since July 21st, it says Requires: $11096779 No Key. Please can you fix this so we can play your mod again? It is a fun one!
Koshiro  [author] 4 Jun, 2015 @ 8:03pm 
Sorry Guys, ive stopped with this mod. So i have not update since the latest patch soo I apologies.
Dutchy 4 Jun, 2015 @ 11:23am 
Often when I convert an ambient building building to an outpost (directly from the action bar) it freezes and crashes my game... really annoying if you're far into it!!
warlord1128 29 Apr, 2015 @ 3:30pm 
great one Joe! this is a keeper!
DIS Bee 29 Apr, 2015 @ 2:35am 
thanks
BloodMarine40000 24 Apr, 2015 @ 11:52pm 
I've noticed that when I play as the Soviets my engineers can't build mines and when I play as the Wehrmacht my pioneers can't build sandbags. I really do miss mines.
The Tactical Exorcist 3 Apr, 2015 @ 8:15pm 
I'll be honest with ya, I barely use any other Tuning packs ever since I got this mod. Not enough good maps for it, though...though I tend to prefer maps w/ rather obvious choke points like bridges and such.
Dodgem 18 Feb, 2015 @ 9:46am 
get the all soilders mod it gives u evrey soilder on that team in the game
Chillin_ 10 Feb, 2015 @ 7:31pm 
Looks intresting can't wait to try it. I honestly liked the original CoH better because of the defensive gameplay; so I'm glad someone modded the old stuff in!
Soeren 6 Feb, 2015 @ 2:50am 
A really fun mod, I highly enjoy it. Just one question: Why increase the range of all non-vehicle units? In my experience, this changes the balance of the game (especially for the german factions) and allows your infantry to outrange MG's.
So, could you please change the range back to the original value, so we just have more options for defense?
And if you don't, please increase the range of the Fallschirmjäger also, as they seem to have less range than my Volksgrenadiers or even Sturmpioneers. :)
KenWesRem 2 Feb, 2015 @ 5:00am 
The special sandbags, you can place them anywhere, interesting but really annoying.
Also, like +[cv Snowblind] said, Strumpioneers.
TheRealJosh 1 Feb, 2015 @ 11:40pm 
dude i went just pioneers on my friend and beat the life out of him (he couldn't break my defense :-D) BEST MOD
Koshiro  [author] 1 Feb, 2015 @ 11:51am 
@Vladimir|AT-OM| Thanks :]
Koshiro  [author] 1 Feb, 2015 @ 11:26am 
@josephelsmore511 Yea try unscribing and resubscribing, steam can be really stupid when it comes to downloads and stuff
NEMESIS JEDI 1 Feb, 2015 @ 9:29am 
what if it doesnt download even when i have subscribed and unsubscribed? also even my friends have it and when I go onto their games its fails to download
Vladimir97 1 Feb, 2015 @ 7:26am 
very good :)
cv snowblind 1 Feb, 2015 @ 5:26am 
6 strumpioneers massacer everything
Koshiro  [author] 31 Jan, 2015 @ 5:41pm 
No problem man :]
solarius 31 Jan, 2015 @ 5:31pm 
OK, they really should make it more easy for us!!!
Thank you very much for your friendly input Akira!
Koshiro  [author] 31 Jan, 2015 @ 5:26pm 
No all it does is change the data base. (tuning pack) here ill give you a link to the pop cap :]
solarius 31 Jan, 2015 @ 5:22pm 
thx, i thought it´s still linked to the map
like here described: http://www.coh2.org/topic/12410/how-to-custom-population-cap
Koshiro  [author] 31 Jan, 2015 @ 5:17pm 
:\ you have to find a game mode to get rid of pop cap
solarius 31 Jan, 2015 @ 5:13pm 
thx! Could you please remove the pop cap? or no pop cap?
Koshiro  [author] 31 Jan, 2015 @ 4:25pm 
np!
LunaT3ch 31 Jan, 2015 @ 4:01pm 
i figured it out thanks i just gotta find someone to play it with now
Koshiro  [author] 31 Jan, 2015 @ 3:56pm 
It should download automatically :P
LunaT3ch 31 Jan, 2015 @ 3:50pm 
do i have to download it ?
LunaT3ch 31 Jan, 2015 @ 3:49pm 
i did but its not showing up
Koshiro  [author] 31 Jan, 2015 @ 3:48pm 
@pure3owner All you have to do is subscribe :]
LunaT3ch 31 Jan, 2015 @ 3:47pm 
how do i download it and does anyone wanna play this with me ?
Koshiro  [author] 31 Jan, 2015 @ 12:40pm 
If youre gonna play match with this mod, everyone you are playing with has to have this mod.
[RS] TheLaw™ 31 Jan, 2015 @ 12:21pm 
So it works in any mp match?
Koshiro  [author] 31 Jan, 2015 @ 11:57am 
@andyadame17 Thanks :D
Chipper 31 Jan, 2015 @ 11:53am 
Very nice, four stars. ★★★★
Koshiro  [author] 31 Jan, 2015 @ 10:21am 
Yes, of course
[RS] TheLaw™ 31 Jan, 2015 @ 7:22am 
Can you use this in MP?
Koshiro  [author] 30 Jan, 2015 @ 12:44pm 
@Sensenmann lol i waiting for someone to noticed, the tiger tanks have insane range. It was just the tank that had the insane range. But im fixing it. :P
Killerpranke 30 Jan, 2015 @ 10:01am 
nice ider but this extendat range is just redicules, especialy when JUST the AI's have it. it makes no fun when enemy AI (normal) tiger has more view and shoot range than your own ferdinant with binoculars and the front view abylity both on.
Koshiro  [author] 30 Jan, 2015 @ 8:43am 
But ill try to figure it out
Koshiro  [author] 30 Jan, 2015 @ 8:42am 
There is a glitch in the system when you build the MG nest it wouldn't shoot
30 Jan, 2015 @ 7:51am 
US forces, can you allow them to build the defensive MG nests they have integrated to thier base, and part of the base defense?
Allenjs 29 Jan, 2015 @ 7:54pm 
Update the screenshots
You don't have it there. Sorry for the trouble. Maybe have a defense unit that can create repair bays, reinforcement points, etc?
Allenjs 29 Jan, 2015 @ 7:45pm 
I got it two days ago