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https://steamhost.cn/app/1233410/MicroWorks/
https://www.youtube.com/watch?v=p13U3d8qjyA
Though some bugs: When simon says example jump it not always register it for my friends, they had ~120 ping.
Other thing is with jump over/go under bar OR avoid Kleer heads, when they start to move no time to react if ping high (+120) and it can start in where you are standing.
Make map noticeable where is north, so players know where are they facing. So they don't die because of they were standing on wrong side.
Then on solo survival, cleared it and then game restarted on 4 min 25 sec, ok but gold time was 6 min :D (Boss was run away kami's) I know it not complete but the game should continue after boss.
I'd say this is most complicated map with most logic and/or scripts used in survival maps.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=613878794
Also,should be noted,there might be quite a few more "Free Rounds" then usual. dont worry,its normal. those are just placeholders for future microgames :P
If you find any bug or suggestion,let me know!
Difficulty is possible,but gonna take a lot of time.ill might try and implement those sometime.
and different themes... well this one is gonna reallllly take a long time. but who knows,who knows :P
And Mauritsio's Falling Platforms