Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.youtube.com/watch?v=LvDWcLbQlGc
五章节风景图。虽说是风景图,但是太昏暗,到处都是沼泽地,统一深绿色配色,这风景我欣赏不来。很多河有毒,进去会扣血,补给较少,第三关后面才会给大枪,空间很窄,不好打坦克,机关要等很久,尸潮难守,救援关有些粗制滥造,有大量迷雾,能见度极低,像是凑长度硬做的。总之挺折磨的,玩一遍就够了。
Gameplay: https://youtu.be/tDxK77yx-g4
First, many zombies, special
Chapter 4, poorly made or just troll? There's a train cargo, when step on top of it, drain HP very quick, no one can save you afterward. Complete nonsense. AI bots will jump into toxin water and died. The raft/boat is another bs. One person start it and once it move, if anyone left behind, will stuck behind. Bots will jump into water and died. Human player needs to find a place, get stucked and wait for teleport. After that, there's an elevator just before safe house, need to press button to move it. Afraid similar thing will happen same with the raft/boat, wait for everyone to get in before pressing button.
Finale, broken once, had to retry. No tank will show up, special stuck behind the gate lead to helicopter. 2nd try, not sure why, but it's damn foggy. Only can see within 10 feets. Start the radio, stay on top of the guns rack, special will ignore you, plain stupid.
In terms of gameplay, this map is also bad. It is dark to a fault, and the paths are confusing and not well telegraphed. Sometimes I'd go back and forth looking down dead ends for the path. There are arrows but they aren't always clear. Like one time it's pointing around a corner and on your left on the wall there's a vent that you just have to know to shoot. Not good game design. There's also too much waiting. Like a tractor to pull a boat across, and then waiting again for the boat to pull you across.
This campaign feels as if its a very promising pre-alpha that's still in development, which is to say it feels very incomplete and unpolished due to it still being in the process of development, but it's actually a finished campaign that is just badly made. There is no story to any of the campaign whatsoever, the panic events don't make sense (why does opening a silent gate call in 4 hordes?), supplies can be too harshly spread out in the first level making it almost impossible to beat, and the bot-nav can have them rushing into places that get them killed or stuck! I don't want to be too harsh, it's a fun campaign, but it feels as if its massively incomplete.