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Also I don't update my Portal 2 maps anymore, you're about ten years too late.
https://developer.valvesoftware.com/wiki/Level_Design_Introduction_(Portal_2)/Getting_Started
https://developer.valvesoftware.com/wiki/Main_Page
@Running Boy 106 [] Hammer, Source Engine's actual level editor.
If you're rarely listened to, then you have my condolences or whatever, but as a random content creator on the internet I can't help you with that.
Otherwise, thank you, Captain Obvious.
boss
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http://images.akamai.steamusercontent.com/ugc/383162071973383499/AEC2B1095B32565D0658C2963F581DC7F7552595/
Well, maybe if you're really adept with operating and physically hacking tech. But with the reactor core in danger of melting down, you don't exactly have time to figure out how to program the mainframe to send you corrupt cores. And if you did actually hack the core input and kept it with you while you tried to fight Wheatley, that'd be a bit of a problem with him tossing bombs at you, unless you made some sort of portable hacking device.
You could probably make a whole fan fiction based off of that. A hacker in Aperture.
They told me about the stairs, and I thought spring-loaded catapults would be an exception!
only problem is that sometimes the corrupted cores get stuck on the platforms and restart and i dont think theres a way to fix that
@ɹəʇsɐɯlɐʇɹ0d Did I use that texture? I'd worked for so long on this map, I can't even remember. And soundscapes, yeah, I am bad with remembering those. Glad you liked it!