Space Engineers

Space Engineers

Bio Station 12 Mission World 1
52 Comments
Deapri 13 Jun, 2022 @ 8:59pm 
Alright, thank you very much for taking the time.
Dan2D3D  [author] 13 Jun, 2022 @ 1:41pm 
I just updated this one by removing the connector Mod and saved 2022 (Quick fix)

It now loads but the alien ship tiny Drones will not be able to transfer ammo so that is a thing I will have to fix but does not affect the "mission" to find all Alien ship parts.

I will have to remove some Mods that are not really needed today.
Dan2D3D  [author] 13 Jun, 2022 @ 12:55pm 
I will see what I can do and may just publish as a new Workshop item since this one was created in 2015 and updated about 10 time ;)
Deapri 13 Jun, 2022 @ 12:49pm 
Alright, Understandable, just a notation, many of the features exist now in dlc content if you wanted to go that route, thank you for taking the time to respond.
Dan2D3D  [author] 13 Jun, 2022 @ 6:20am 
HI Deapri,

I fixed that world more than one time because Modded and bit tired to fix it but I will see what I can and probably try to remove all Mods this time.
Deapri 13 Jun, 2022 @ 1:18am 
World file is reading corrupted and will not load with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=304787878 at this time, there are alternative connector mods for the 1x1 connectors on small grids if that was the use. I rather wanted to play this scenario so hopefully the loss of that mod will not be dramatically detrimental to progress.
Dan2D3D  [author] 7 Feb, 2019 @ 7:02am 
Yes sure, this one was create when there was not much blocks in game.

I will revisit soon, too busy atm :worker:
starmind 7 Feb, 2019 @ 5:26am 
hello great i hope to soon see this :) yes sure its good to do things without extra mods, seems could do lots of things with LCD screens for history / gps and few PB scripts + sensors ?
Dan2D3D  [author] 30 Jan, 2019 @ 12:58pm 
Thanks starmind!

I'm working on new mission world and also would like to do Mass Effect like mission world, a bit like the Virmire mission :caster_happy:
starmind 30 Jan, 2019 @ 12:56pm 
hello thanks for the fixes and its great works we need more scenarios its lots of fun :)
Dan2D3D  [author] 30 Jan, 2019 @ 10:24am 
I think it is the last time I publish a modded world cause I always have to fix.

Maybe when the game is completed so Modders will not have to Fx/Update anymore = I share more modded worlds.
Dan2D3D  [author] 29 Jan, 2019 @ 9:03pm 
Item FIX :fix: update

1 - Deleted S-Lights Mod
2 - Deleted all interior Modded stairs and replaced with vanilla.
Dan2D3D  [author] 25 Jan, 2019 @ 6:40am 
Hi starmind, thanks for telling, I will fix asap :fix:
starmind 25 Jan, 2019 @ 3:19am 
Hello Started this scenario I see one minor issue theses S Lights are missing the hitbox values on the model so you could not walk on them in the B2 part of station as they are now like a fulfiled large block.
Dan2D3D  [author] 23 Sep, 2017 @ 12:43pm 
New fixed :fix: version uploaded :approve:

You'll have to join the Bio Station Faction to access.
Dan2D3D  [author] 18 Aug, 2016 @ 10:39pm 
Quick update

Enabled the airtightness.
Dan2D3D  [author] 8 Aug, 2016 @ 4:42pm 
Update 3 > See change notes.
Dan2D3D  [author] 7 Aug, 2016 @ 5:15pm 
1- World set back to Survival.

2- Some rooms have oxygen.

3- Bunker fix.


************
I'm still working on finding leaks to add oxygen to all rooms.
Dan2D3D  [author] 7 Aug, 2016 @ 11:26am 
Hi JamieWS, yes sorry I should have added a notice > all is in the ''Change note'' :caster_wink:

I'm working in it right now, I will need a few days to fix all the bugs and the world is set to creative for the time I'm fixing.

Fixes done :

- DX9 to DX11 Mods

Still have the bunker texture to fix and some Voxel need to be deleted where there is Blast doors, some are not opening properly.
JamieWS 7 Aug, 2016 @ 11:12am 
Don't know if it was intentional but it starts in creative mode with a lot of stuff in inventory near the kitchen light switch not in med bay.
Dan2D3D  [author] 9 Oct, 2015 @ 11:38pm 
Kastuk 9 Oct, 2015 @ 11:24pm 
Ah, looking for BayStation 12
eitanrosen48 4 Feb, 2015 @ 3:04pm 
ok thanks.
Dan2D3D  [author] 4 Feb, 2015 @ 2:37pm 
Hi eitanrosen48 - Yes it is. :)
eitanrosen48 4 Feb, 2015 @ 2:21pm 
is this in survival mode?
Dan2D3D  [author] 2 Feb, 2015 @ 6:12pm 
Nice well done nothead31 :ggechamp:

5 Parts but the fifth part is the a small red Drill on the tail of the Alien ship part 4 and it is already connected to the ship when you find it so it's a total of 4 main ships that you have to connect togather and don't forget the small drones they are the Gatling Guns of ZRYHNAS ship. ;)
nothead31 2 Feb, 2015 @ 6:05pm 
New question? How many parts are there? I found 3 but assume there are 5.
nothead31 2 Feb, 2015 @ 6:04pm 
I found it. It was because they were set to no ownership. I set them to Me and it worked. I could see them, it was that remote control failed.
Dan2D3D  [author] 2 Feb, 2015 @ 3:23pm 
Thank you mcborge :)
Dan2D3D  [author] 2 Feb, 2015 @ 3:22pm 
Hi nothead31 !
I will give the answer in 30 days - DRONES not showing ::: it's not a problem it's the mission everithing works so there is something that you forgot and I know what it is but I will give you the chance of finding it yourself.

If you realy want the answer well wait a bit I will give the solution on the 4 of March 2015 :)
mcborge 2 Feb, 2015 @ 3:04pm 
subbed and faved, nice work dan.
nothead31 2 Feb, 2015 @ 2:43pm 
Im having a problem with the drones, they dont show as separate ships for me to remote control. I dont know where else to post this. Help?
Dan2D3D  [author] 1 Feb, 2015 @ 5:18am 
Thanks dapolofan yes that's what I was doinig ;)
dapolofan 31 Jan, 2015 @ 8:48pm 
looks good
dapolofan 31 Jan, 2015 @ 8:48pm 
hmm so this is what u been working on :D:
Dune Drifter 31 Jan, 2015 @ 7:47am 
lol - thats ok - I just wasn't expecting it - I should have video'd it happening - the alien falling (I had removed the ore from underneath it - and it fell down) - and my expression - what a picture :D - nicely done Dan - I wonder how many others will find it XD
Dan2D3D  [author] 31 Jan, 2015 @ 7:23am 
LOL! I was supposed to make it fall down from the ceiling with a sensor and I decided to put it on the floor incase of giving someone a heart attack LOL sorry for this :mcmouth: :)
Dune Drifter 31 Jan, 2015 @ 7:04am 
NAAAA - someone tried to give me a heart attack - hiding dead alien bodies in the iron ore :P - I wonder who that was :)
Vinier McNuggNugg 30 Jan, 2015 @ 4:03pm 
lol you dont lookbusy ;D
Dan2D3D  [author] 30 Jan, 2015 @ 3:58pm 
Yes That's cool I'm busy :Finger2:
Vinier McNuggNugg 30 Jan, 2015 @ 3:56pm 
you know we have a chat open? ive ben talking to you there but you no respond lol
Dan2D3D  [author] 30 Jan, 2015 @ 3:48pm 
LOL! :claptrap:
Vinier McNuggNugg 30 Jan, 2015 @ 3:48pm 
I NEED A PROBE
OR A SPACE DILDO BAT
Dan2D3D  [author] 30 Jan, 2015 @ 3:45pm 
Hi Theclucker! -- it may occur a malfunction. - If something wrong happened it's because ... Well I will not give the solution you have to know what you are doing. :fix: ;)
Dan2D3D  [author] 30 Jan, 2015 @ 1:41pm 
Thanks Denise :spirallove:
denise 30 Jan, 2015 @ 12:48pm 
Very nice builds! I love your style XD
Vinier McNuggNugg 30 Jan, 2015 @ 12:32pm 
There better be a probe on that alien ship. if not im going to.......do....things...yeah.... :)
Dune Drifter 30 Jan, 2015 @ 8:53am 
ooo nice looking forward to it :)
Dan2D3D  [author] 30 Jan, 2015 @ 8:39am 
Thank you Dune :)
P.S. If this world goes up to 4 Stars I will do Part 2, already have good idea for it and this will be the title : ''The Forge''
:film: To be continued :film:
Dune Drifter 30 Jan, 2015 @ 8:06am 
Loved it - thanks Dan - great world