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One thing that I think about is the right design for the hedgehog Anti Tank barriers. With two orders of Miner reinforcements, I have enough AT barriers to surround my base on the north and west sides where the enemies come from.
However, even if you built your barriers in a straight line from the Northwest map corner to the Northeast and Southwest map corners in a giant Г shape, the enemy still comes around the edge of your Г barrier line by going outside of the map space that you can send your troops to. Therefore, there is no way to totally block off the enemy tank attack unless you try to go 360 degrees around your base using your barriers, in which case you will be blocking off your AntiTank cannon reinforcements from coming in through the southeast map corner.
- In the Last Journey (1943, Eastern Europe, playing as Germans v Soviets)
- In the Jaws of the Predator (July 28, 1941, Somewhere on the Soviet border)(FWIW, I doubt how many border posts the Soviets still held by July 28, 1941. Ultimately I remember hearing that only one out of hundreds of border posts was never crushed nor surrendered.)
- Rage Monster (1943, Eastern Europe, you play as the Soviets)
Ghost Town (July 20, 1942, Africa, you play as British v Germans)
- Payback, (1943, Eastern Europe, you are Soviet)
The Chinese Communist Party also believe there history is correct.
but hey they told you that in school must mean you are absolutely right
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Yeah... if you're arguing that the Red Army and Germany had logistical parity per soldier you're wrong. They generally had enough guns, but they lacked other critical equipment.
The U.S was literally storming the beaches in every single battle in the Pacific, and still managed to achieve loss ratios of up to 10:1. Try again
The Eastern Front wasn't won by throwing men against the enemy. It was very unlike what you believe. While such incidents happened in 1941 due to sheer desperation and disruption of logistics, it was not commonplace and absolutely NOT a tactic.
"The death rate was huge compared to Germany"
Maybe because the Red Army held the initiative for most of the war and it's normal to lose more soldiers than your enemy when attacking?
The most of MoW missions makers are very young, and believe in these fakes.
Anyway, the mission design is not good.
I.e., in mission "In jaws of predator" when we get the attack order, the enemy reinforcements still coming, while the enemy HQ protected wery well. It makes no sense.