Don't Starve
Path Lights
116 comentarios
RealChris 30 DIC 2022 a las 19:27 
Does This Protect You From Dying At Night From That Annoying Death Hand, Or Is It Just For Cosmetics?
haunted medic 21 OCT 2021 a las 15:52 
Thank god for this mod
珒小蠢 16 JUL 2021 a las 23:24 
thx XD
RoyalT 16 JUN 2019 a las 10:11 
Cool, thanks for updating.
shtornovi  [autor] 16 JUN 2019 a las 8:12 
Royal , and everyone else update complete, enjoy!
shtornovi  [autor] 16 JUN 2019 a las 3:38 
Royal , I'll check it out and update the old jewel.
RoyalT 15 JUN 2019 a las 23:34 
I was hoping to use this to mark a path, but it seems like the recipe just isn't showing up in the light tab. Not sure how to go about fixing it.
shtornovi  [autor] 30 MAY 2019 a las 3:15 
Jackknighf ,has to be some kind of bug. Mod has been around for years.
Jackknighf 30 MAY 2019 a las 0:55 
I was using these path lights and the game i guess still thought i was in the dark when i was literally standing next to 2 lit path lights from this mod. So, the darkness one shotted me and the whole game was over. I don't really see the point in lights if they don't protect you from dark.
Gav 25 ENE 2019 a las 9:40 
Can you ad an option to use lightbulbs instead of fireflys. Since fireflys are non renewable without a mod and the option to choose the range of the light would be good too.
T 30 ENE 2018 a las 18:17 
Thanks for all your hard work man.
shtornovi  [autor] 2 ENE 2018 a las 4:41 
Felvira when I have a chance a fix will be uploaded.
Felvira 2 ENE 2018 a las 2:20 
i have a mod similar in dont starve together that works beautifully, i thought this was the same one tbh. this one didnt seem to work for me, the area lit was very small regardless of the light color and i still got attacked at night while standing in it
何牛牛 21 SEP 2017 a las 21:08 
Can you add an option to control the wideness of the light? The wideness of the light is a little small for me, plz.
Crowbrain 24 AGO 2017 a las 13:55 
So I just changed the color to white and it seems to work now! That's interesting that different colored lights are weaker. Thank you!
shtornovi  [autor] 24 AGO 2017 a las 13:16 
varatheela When the RGB color space is strong, some colors don't emit much light in DS. I could increase the radius of the light, or add option to.
Crowbrain 24 AGO 2017 a las 13:04 
Hey, I'm not sure if I'm doing this wrong/ if this has already been answered somewhere, but for some reason I'm still attacked by Charlie even when I'm in the light provided by these. Has this happened to anyone else before, and is there a possible fix? Thanks!
NikkiDarkMatter 18 JUL 2017 a las 19:16 
Probably a good idea simply for balance reasons, I like the idea but every light source in DST has a cost, and I don't want random exceptions. Thanks!
shtornovi  [autor] 18 JUL 2017 a las 15:31 
~NYCTO~ NyctoDarkMatter I think when I ported it to DST I made fuel an option, may do that here as well.
NikkiDarkMatter 18 JUL 2017 a las 12:55 
Do these ever run out of light? If not, they're a bit overpowered. Interesting mod though!
MoonLordGg 12 JUN 2017 a las 13:27 
Nice Mod.
shtornovi  [autor] 2 JUN 2017 a las 14:41 
StaariZA kool
Bells For Her 2 JUN 2017 a las 8:16 
Lol yup that is exactly it.
shtornovi  [autor] 1 JUN 2017 a las 16:22 
StaariZAI don't know why you are having such a hard time placing things,maybe a conflict with another mod. There is one mod that causes this trouble with a lot of mods it's call "Geometric Placement" I do believe.
Bells For Her 1 JUN 2017 a las 12:19 
Works ... though I can't seem to put it down anywhere.
shtornovi  [autor] 7 MAY 2017 a las 15:46 
Update complete, enjoy!
GG Cannon 26 NOV 2016 a las 20:07 
Need a Shipwrecked version D:
Kornec 18 SEP 2016 a las 10:20 
me need sw version :CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCcc:steamsad::steamsad:
Kornec 18 SEP 2016 a las 7:36 
don't find in sw, in a tab ?
LoFi 10 AGO 2016 a las 16:38 
Please make it compatible for Shipwrecked! I miss my stunning green paths.:steamsad:
hipsu 13 JUN 2016 a las 20:57 
Nice idea but the light dosnt work for me. I can see it but im always in the darkness, like there is no light. so sad because I like them colours :(
UncreativeUser 13 MAY 2016 a las 8:04 
whats the debugspawn? im in a really old world where im really far, and im now using commands for items for my base, i got this mod for constant light, but i need the debugspawn
vito 22 MAR 2016 a las 3:52 
I can not build any Path Lights after I installed SW
Emblee 27 FEB 2016 a las 15:37 
I seem to be having issues getting this to show up in game after installing Shipwrecked, even if i'm in a vanilla game :c is that just me or does it need an update?
Pan[FR] 8 FEB 2016 a las 19:02 
How do we do to have the same light than 4th screenshot please?

I try somes RGB values and animation but without success.
I'm scared of Toasters 31 ENE 2016 a las 12:21 
Nice mod but they take up to much place. I wanted to have a path with trees, and lights between them, but nope, this lights need waaaay to much space around it. Guess I just stick to fireflies then.
Moh 5 ENE 2016 a las 18:27 
An idea for an alternative recipe came to mind: Lantern x1, Marble x1, Electrical Doodad x1

Gives the justification for attaching an existing lantern to a solid base with some kind of electrical power supply to give it the unlimited light. It also keeps with the games general theme of only having 3 different items, maximum, per recipe.

Also would make it so it's not as readily available, yet made entirely of renewable resources.
Cpt Lando 3 ENE 2016 a las 4:56 
Please update for shipwrecked :)
srirach 28 SEP 2015 a las 3:10 
too op, plz change recipe
Kitche Vadimas 5 SEP 2015 a las 11:46 
I also think the recipe should be harder. Include glowberries, or lightbulbs or something instead of fireflies, which are pretty readily availble. Maybe gold, too.
Otaara 2 SEP 2015 a las 15:37 
I would back using gems to select color -- first, because it'd be incredible to be able to make different colored lights in the same game, and second, because I feel like the recipe is too cheap for how useful they are. I haven't installed this just because of that -- I'd want them to require gold and some kind of semi-rare stuff or items from caves that are harder to get, if not exactly rare, esp since they don't need refueling as far as I can tell.
Greystar 24 AGO 2015 a las 1:14 
Thanks.
shtornovi  [autor] 23 AGO 2015 a las 17:59 
Greystar and anyone else who wanted this, If you place the Path Lights in caves, they will always be on and color will always be white.
jupjup!! 5 AGO 2015 a las 19:00 
this is very clever thank you~:steamhappy:
alemtay 5 AGO 2015 a las 3:50 
omg its beutifull
Greystar 14 JUL 2015 a las 12:51 
Since it won't let me edit my last comment. Maybe the author could add a gem component to make it so there is an option to choose which color to craft from within the game (a little further suggestion from what @SignOfTheWolf suggested.
Greystar 14 JUL 2015 a las 12:49 
@David and Crying with Fear, no they are not always on, they still only work with Night/dusk cycles. I am personally trying to mod my files to "fix" this for caves. Also when you smash these I'd expect to get atleast the fireflyes back but you don't probably might want to add a "lootdrop" somewhere in the code with a loot table of what you want users to get back.
Frission 14 JUL 2015 a las 3:45 
Loving your mod work so far. :3
SignOfTheWolf 12 JUL 2015 a las 13:05 
Awsome mod! Could you consider maybe to give the possibility to craft different colored lights in game (with different receips maybe?). Thanks!
RickyDK 22 JUN 2015 a las 9:42 
Is Path Lights Always On?