Arma 3
US Insurgency ALiVE
29 Comments
Thee Yetti 7 Sep, 2017 @ 6:33am 
This mission is no longer supported, but I do want to leave a message here for people looking to play this mission; there is no recoil on any weapon. Personally made it unplayable.
[QNET]maquez  [author] 21 Feb, 2016 @ 10:19am 
further support and development is terminated

please do move to new version: https://forums.bistudio.com/topic/188116-vnpa-missions-factory/?p=2981479

regards
maquez [Q-Net]
[QNET]maquez  [author] 6 Jan, 2016 @ 2:18am 
if you like this mission please do vote for it
thank you

kind regards
maquez [Q-Net] and Development Team
[QNET]maquez  [author] 25 Dec, 2015 @ 1:28pm 
mission updated

Important Information !
removed Leight's OPFOR Pack and replaced with RHS Insurgents !

read change log !


Merry Christmas
[QNET]maquez  [author] 18 Dec, 2015 @ 1:20am 
as a christmas present I updated mission and fixed few hiccups
Alexander 28 Jul, 2015 @ 12:33am 
Yeah keeps giving me error messages on start up.
Chernogorsk Local 19 Jul, 2015 @ 3:24pm 
hey me and my friend are currently trying to play your insurgency game mode
we have all mods needed but when he tries to use the virtual arsenal the game crashes
HELP PLEASE>!!!!!
[QNET]maquez  [author] 28 May, 2015 @ 12:02pm 
I have decided that there wont be any update of my missions to the new versions of Leight's OPFOR Pack.

There are several reasons behind my decision, one of it is that he increased group size in a way it will make mission unplayable due performance problems.
I wont discuss any further here my reasons.
If anyone really like to now why I did this decisions you can PM me.

Probably I will get in near future rid of Leight's OPFOR Pack and replace it with something else.
[QNET]maquez  [author] 26 May, 2015 @ 4:28pm 
due lack of time and work on already other and bigger mission projects I am not able to update mission any time soon

sorry
[QNET]maquez  [author] 26 May, 2015 @ 3:10pm 
Warning

do NOT run mission with updated Leight's OPFOR Pack v1.0 !

it will break mission
[QNET]maquez  [author] 20 Apr, 2015 @ 5:45am 
update 20.04.2015
updated to ALiVE v0.9.7.1504161
updated to RHS Escalation v0.3.7
changed revive to BI function revive
added BI function dynamic group
balanced ALiVE profiled units
changed some scripts
zeus added
civilians added
plane removed
some vehicles removed
problocker 6 Mar, 2015 @ 8:04pm 
Thanks for the quick response!
problocker 6 Mar, 2015 @ 7:49pm 
What weapon spawner do you use now? And does it support weapon mods?
[QNET]maquez  [author] 1 Mar, 2015 @ 7:37am 
update 01.03.2015:
removed obsolete Virtual Ammobox System (VAS)
briefing overhauled
bug fixes
[QNET]maquez  [author] 28 Feb, 2015 @ 12:17pm 
information:

mission will work with RHS Escalation version 0.3.6

no update needed
Floyd Collins 27 Feb, 2015 @ 6:05am 
Also, do you have any plans to introduce vehicle spawner?
Floyd Collins 27 Feb, 2015 @ 5:32am 
I mean your versions. You have several "US Insurgency ALiVE" missions. Got it from desc - different maps.
[QNET]maquez  [author] 26 Feb, 2015 @ 6:26pm 
bigger map, more enemies, much longer gameplay and you have ALiVE Command & Control which creates random additional tasks or you can create them yourself

read this for explanation ALiVE Command & Control [alivemod.com]
Floyd Collins 26 Feb, 2015 @ 4:19pm 
how it's different from other RHS editions, ie US insurgency Altis?
[QNET]maquez  [author] 26 Feb, 2015 @ 9:45am 
update 26.02.2015:
ALiVE updated to latest version
revive updated to latest version
disabled fatigue applied after revive
UAV/UGV Vehicles added
sawyer_941 21 Feb, 2015 @ 11:54am 
i enjoyed this mission! loading takes a while but if wait for it to load (its a large map) you are rewarded! thanks dude!
[QNET]maquez  [author] 11 Feb, 2015 @ 7:01am 
update 11.02.2015:
changed revive
[QNET]maquez  [author] 10 Feb, 2015 @ 6:43am 
update 10.02.2015:
balanced profiled units, decreased CQB units, increased regular units
[QNET]maquez  [author] 9 Feb, 2015 @ 9:18am 
update 09.02.2015:
fixed incorrect entry in AI Commander

disabled auto tasks (you can enable ingame)
[QNET]maquez  [author] 9 Feb, 2015 @ 1:27am 
all requestet addons loaded ? versions actual?

don't think so
Bad_Raptor 8 Feb, 2015 @ 11:55pm 
While loading in, The game sits on the loading screen. I can hear myself walking around and the environmental sounds, but it's stuck on the loading sccreen.
[QNET]maquez  [author] 8 Feb, 2015 @ 5:12am 
please report performance and if amount of enemies is okay

thank you
[QNET]maquez  [author] 8 Feb, 2015 @ 3:39am 
public release

added new features:
ALiVE Combat Support
ALiVE Command & Control

(squadleader/player must have Laserdesignator equipped )