Garry's Mod

Garry's Mod

Napalm Thrower
31 kommentarer
pwdb 24. mar. kl. 5:17 
:GasCan:
Gordon Freeman 23. mar. kl. 13:49 
"I need to uh burn some weeds in my yard as far as you know!"
wλve 6. maj 2020 kl. 17:22 
it sticks their and it sticks to their wrists
TROpol 8. apr. 2020 kl. 0:17 
napalm sticks to kids
Braixen Chan 4. apr. 2020 kl. 23:35 
I love the smell of napalm
Hiraeth 1. feb. 2020 kl. 8:56 
napalm is like napalım from turkey turkısh laungage it means what are we gonna do in english XD
Chai  [ophavsmand] 6. nov. 2018 kl. 20:29 
They should be there, if they're not, your Garry's Mod installation is borked as this uses gmod fire
novacheri1 6. nov. 2018 kl. 19:33 
where are the flames?
Chai  [ophavsmand] 3. juli 2017 kl. 11:25 
Uhh, yeah, sorry XD
𝔏𝔬𝔲 2. juli 2017 kl. 7:10 
Holy crap that sound is loud af!
Arévalo 31. jan. 2017 kl. 9:34 
thx
Chai  [ophavsmand] 31. jan. 2017 kl. 4:36 
@Arevalo
I literally show it at the beginning of the video :V

It's Freespace 13 by on-the-freak (?) by the way. A quick search of gmod maps will always bring this one up.
Arévalo 30. jan. 2017 kl. 10:34 
what is the map from the video ?
Chai  [ophavsmand] 26. feb. 2016 kl. 7:21 
@Roach (previously known as "His Judgement Day")
The Flame Thrower addon is complete and ready for use! Thanks again for those Lua bits.
Chai  [ophavsmand] 4. sep. 2015 kl. 15:07 
@His Judgement Day Is Now
Oh, awesome! Thanks! :D

I'll try to get that updated as soon as possible, with some sort of classic napalm thrower and the initially intended flame thrower as seperate SWEPs.
roachisserie chicken 4. sep. 2015 kl. 9:41 
@Raus
"It was meant to be a flamethrower, but I was unable to make the wooden shards have anti-gravity"

(Assuming "wood" is the variable for the wooden shards)
local phys = wood:GetPhysicsObject()
if IsValid(phys) then
phys:EnableGravity(false)
end

It might also be a good idea to run

wood:SetNoDraw(true)
wood:DestroyShadow()

so that you don't see the wood and instead just see a burning -something-
Ixelf. 8. mar. 2015 kl. 8:44 
ok thanks
Chai  [ophavsmand] 8. mar. 2015 kl. 8:42 
@Ixelf
That's not an addon, it's just my GMOD is somehow missing textures for the magnum. (and also bug bait, and the sheen of the crossbow's scope)
Ixelf. 8. mar. 2015 kl. 7:30 
What is the name of the magnum addon in the video? Also nice addon :)
Chai  [ophavsmand] 2. mar. 2015 kl. 19:21 
@lucfle97
The idea on how to make it came from when I realized that the flaming shrapnel from exploding barrels actually dealed damage. (the problem is that the damage radius is so small, you pretty much need to be in the shrapnel to get any damage)

With this in mind, I made a SWEP that spams wooden shrapnels, (I then looked for the smallest vanilla object to use) and set it on fire with an ignite command, giving the fire a ridiculously large damage radius ;3

It was meant to be a flamethrower, but I was unable to make the wooden shards have anti-gravity, so it got stuck with this funky napalm-shooty-thingy.
lucfle97 2. mar. 2015 kl. 18:59 
so creative. Ah LEEERRRVVV it :3 how did you mkae the SWEP? i wanted to make some for a while, but don't know how... :P
IkAt_Tracer 18. feb. 2015 kl. 7:02 
Yes i got it.
Scientist 17. feb. 2015 kl. 16:02 
Thanks. :headcrab:
Chai  [ophavsmand] 17. feb. 2015 kl. 16:01 
@wwmiter09
Technically not a bug, but that's besides the point; the problem lies if you run too fast forward you'll run into the 'napalm'.

The only so far I know how to fix this is either spawn the shard farther forward, but this isn't an optimal way to do it. The other way is to possibly ignite the shards on a delay so that it is farther away from the player when it starts burning.

I'm am currently unavailable from implementing these changes, so be careful with the napalm thrower ;)
Scientist 17. feb. 2015 kl. 15:49 
I found a bug if i spam/hold down the fire button it burns me instead of the combine.
Scientist 15. feb. 2015 kl. 17:24 
Hey combine eat napalm.
Bàndits_Guile 15. feb. 2015 kl. 14:34 
hudda hudda huh
Mooseman 15. feb. 2015 kl. 10:38 
napalm son. its the smell of victory
Falling 10. feb. 2015 kl. 13:42 
nice
Chai  [ophavsmand] 9. feb. 2015 kl. 8:13 
@Brick Wall
Done!
The Chyborg 8. feb. 2015 kl. 22:37 
you forgot to put screenshots in your todo list.