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I literally show it at the beginning of the video :V
It's Freespace 13 by on-the-freak (?) by the way. A quick search of gmod maps will always bring this one up.
The Flame Thrower addon is complete and ready for use! Thanks again for those Lua bits.
Oh, awesome! Thanks! :D
I'll try to get that updated as soon as possible, with some sort of classic napalm thrower and the initially intended flame thrower as seperate SWEPs.
"It was meant to be a flamethrower, but I was unable to make the wooden shards have anti-gravity"
(Assuming "wood" is the variable for the wooden shards)
local phys = wood:GetPhysicsObject()
if IsValid(phys) then
phys:EnableGravity(false)
end
It might also be a good idea to run
wood:SetNoDraw(true)
wood:DestroyShadow()
so that you don't see the wood and instead just see a burning -something-
That's not an addon, it's just my GMOD is somehow missing textures for the magnum. (and also bug bait, and the sheen of the crossbow's scope)
The idea on how to make it came from when I realized that the flaming shrapnel from exploding barrels actually dealed damage. (the problem is that the damage radius is so small, you pretty much need to be in the shrapnel to get any damage)
With this in mind, I made a SWEP that spams wooden shrapnels, (I then looked for the smallest vanilla object to use) and set it on fire with an ignite command, giving the fire a ridiculously large damage radius ;3
It was meant to be a flamethrower, but I was unable to make the wooden shards have anti-gravity, so it got stuck with this funky napalm-shooty-thingy.
Technically not a bug, but that's besides the point; the problem lies if you run too fast forward you'll run into the 'napalm'.
The only so far I know how to fix this is either spawn the shard farther forward, but this isn't an optimal way to do it. The other way is to possibly ignite the shards on a delay so that it is farther away from the player when it starts burning.
I'm am currently unavailable from implementing these changes, so be careful with the napalm thrower ;)
Done!