Garry's Mod

Garry's Mod

Napalm Thrower
31 Comments
pwdb 24 Mar @ 5:17am 
:GasCan:
Gordon Freeman 23 Mar @ 1:49pm 
"I need to uh burn some weeds in my yard as far as you know!"
wλve 6 May, 2020 @ 5:22pm 
it sticks their and it sticks to their wrists
TROpol 8 Apr, 2020 @ 12:17am 
napalm sticks to kids
Braixen Chan 4 Apr, 2020 @ 11:35pm 
I love the smell of napalm
Hiraeth 1 Feb, 2020 @ 8:56am 
napalm is like napalım from turkey turkısh laungage it means what are we gonna do in english XD
Chai  [author] 6 Nov, 2018 @ 8:29pm 
They should be there, if they're not, your Garry's Mod installation is borked as this uses gmod fire
novacheri1 6 Nov, 2018 @ 7:33pm 
where are the flames?
Chai  [author] 3 Jul, 2017 @ 11:25am 
Uhh, yeah, sorry XD
𝔏𝔬𝔲 2 Jul, 2017 @ 7:10am 
Holy crap that sound is loud af!
Arévalo 31 Jan, 2017 @ 9:34am 
thx
Chai  [author] 31 Jan, 2017 @ 4:36am 
@Arevalo
I literally show it at the beginning of the video :V

It's Freespace 13 by on-the-freak (?) by the way. A quick search of gmod maps will always bring this one up.
Arévalo 30 Jan, 2017 @ 10:34am 
what is the map from the video ?
Chai  [author] 26 Feb, 2016 @ 7:21am 
@Roach (previously known as "His Judgement Day")
The Flame Thrower addon is complete and ready for use! Thanks again for those Lua bits.
Chai  [author] 4 Sep, 2015 @ 3:07pm 
@His Judgement Day Is Now
Oh, awesome! Thanks! :D

I'll try to get that updated as soon as possible, with some sort of classic napalm thrower and the initially intended flame thrower as seperate SWEPs.
roachisserie chicken 4 Sep, 2015 @ 9:41am 
@Raus
"It was meant to be a flamethrower, but I was unable to make the wooden shards have anti-gravity"

(Assuming "wood" is the variable for the wooden shards)
local phys = wood:GetPhysicsObject()
if IsValid(phys) then
phys:EnableGravity(false)
end

It might also be a good idea to run

wood:SetNoDraw(true)
wood:DestroyShadow()

so that you don't see the wood and instead just see a burning -something-
Ixelf. 8 Mar, 2015 @ 8:44am 
ok thanks
Chai  [author] 8 Mar, 2015 @ 8:42am 
@Ixelf
That's not an addon, it's just my GMOD is somehow missing textures for the magnum. (and also bug bait, and the sheen of the crossbow's scope)
Ixelf. 8 Mar, 2015 @ 7:30am 
What is the name of the magnum addon in the video? Also nice addon :)
Chai  [author] 2 Mar, 2015 @ 7:21pm 
@lucfle97
The idea on how to make it came from when I realized that the flaming shrapnel from exploding barrels actually dealed damage. (the problem is that the damage radius is so small, you pretty much need to be in the shrapnel to get any damage)

With this in mind, I made a SWEP that spams wooden shrapnels, (I then looked for the smallest vanilla object to use) and set it on fire with an ignite command, giving the fire a ridiculously large damage radius ;3

It was meant to be a flamethrower, but I was unable to make the wooden shards have anti-gravity, so it got stuck with this funky napalm-shooty-thingy.
lucfle97 2 Mar, 2015 @ 6:59pm 
so creative. Ah LEEERRRVVV it :3 how did you mkae the SWEP? i wanted to make some for a while, but don't know how... :P
IkAt_Tracer 18 Feb, 2015 @ 7:02am 
Yes i got it.
Scientist 17 Feb, 2015 @ 4:02pm 
Thanks. :headcrab:
Chai  [author] 17 Feb, 2015 @ 4:01pm 
@wwmiter09
Technically not a bug, but that's besides the point; the problem lies if you run too fast forward you'll run into the 'napalm'.

The only so far I know how to fix this is either spawn the shard farther forward, but this isn't an optimal way to do it. The other way is to possibly ignite the shards on a delay so that it is farther away from the player when it starts burning.

I'm am currently unavailable from implementing these changes, so be careful with the napalm thrower ;)
Scientist 17 Feb, 2015 @ 3:49pm 
I found a bug if i spam/hold down the fire button it burns me instead of the combine.
Scientist 15 Feb, 2015 @ 5:24pm 
Hey combine eat napalm.
Bàndits_Guile 15 Feb, 2015 @ 2:34pm 
hudda hudda huh
Mooseman 15 Feb, 2015 @ 10:38am 
napalm son. its the smell of victory
Falling 10 Feb, 2015 @ 1:42pm 
nice
Chai  [author] 9 Feb, 2015 @ 8:13am 
@Brick Wall
Done!
The Chyborg 8 Feb, 2015 @ 10:37pm 
you forgot to put screenshots in your todo list.