Arma 3
NATO Insurgency ALiVE
12 Comments
[QNET]maquez  [author] 21 Feb, 2016 @ 10:19am 
further support and development is terminated

please do move to new version: https://forums.bistudio.com/topic/188116-vnpa-missions-factory/?p=2981479

regards
maquez [Q-Net]
[QNET]maquez  [author] 6 Jan, 2016 @ 2:17am 
if you like this mission please do vote for it
thank you

kind regards
maquez [Q-Net] and Development Team
[QNET]maquez  [author] 18 Dec, 2015 @ 1:20am 
as a christmas present I updated mission and fixed few hiccups
Phillma 16 Jul, 2015 @ 6:09pm 
Hi maquez, its late and i am loosing my mind.

Would you be able to give me a point in the right direction? i am using the NATO version of your altis map, on a dedicated server that we own fully, whenever i spawn into the map, i spawn in the air as a seagull, please tell me, is this a bug in the map or a bug in the install, i am suspecting a bug in the map as other maps work just fine

Thanks
John
[QNET]maquez  [author] 20 Apr, 2015 @ 5:35am 
update 20.04.2015
updated to ALiVE v0.9.7.1504161
changed revive to BI function revive
added BI function dynamic group
balanced ALiVE profiled units
changed some scripts
zeus added
civilians added
plane removed
some vehicles removed
Death Dr 11 Apr, 2015 @ 4:04pm 
@slayersix319 I unpacked the pbo and edited it. Turn the cqb spawns up to 20%.
slayersix319 10 Apr, 2015 @ 12:19pm 
WHy is there little to no ennemies at towns and such, moat town hold from 1 to 4 enemies, depending on size i guess, and we (my clan) have the same issue wether its me on any of thme making a server. And that happend to all the versions of insergencies, please help, we' ve been sherching for any kind of loight to help us. ive even semnd you a feedback.
[QNET]maquez  [author] 1 Mar, 2015 @ 7:30am 
update 01.03.2015:
removed obsolete Virtual Ammobox System (VAS)
briefing overhauled
bug fixes
[QNET]maquez  [author] 26 Feb, 2015 @ 9:42am 
update 26.02.2015:
ALiVE updated to latest version
revive updated to latest version
disabled fatigue applied after revive
UAV/UGV Vehicles added
[QNET]maquez  [author] 11 Feb, 2015 @ 6:58am 
update 11.02.2015:
changed revive
[QNET]maquez  [author] 10 Feb, 2015 @ 12:04pm 
update 10.02.2015:
fixed broken respawn
[QNET]maquez  [author] 10 Feb, 2015 @ 7:36am 
public release