Source Filmmaker

Source Filmmaker

Das Maddendoktor (aka madman's_mop) Material Fix
14 Comments
HotdogToolbox 17 May, 2021 @ 5:13am 
i dont see the thing that says materials
AllMostOliver 22 Jul, 2015 @ 5:22pm 
my Medic life
Pte Jack  [author] 29 Jun, 2015 @ 12:53am 
The files will download to your workshop materials folder, either give the workshop folder a higher priority than the tf folder or move the path and files to a folder that has a higher priority than the tf folder.

Personally, I created a folder called TF_Fixes. Gave that a higher priority than TF and that is where I place any fixes so they load before the original TF files do.

So I have these files placed in a path like Sourcefilmmaker\game\TF_Fixes\Materials\models\workshop\player\items\medic\jul13_madmans_mop\

and TF_Fixes has a higher priority then the TF folder in the gameinfo.txt file.
Cap 28 Jun, 2015 @ 11:55pm 
Okay, Im at the location of the texture fixes, but how do I get the materials to work?
Kritisch 27 Jun, 2015 @ 9:52pm 
omg i love you
Pte Jack  [author] 21 Jun, 2015 @ 12:55pm 
Thanks
c4nnibalparty 21 Jun, 2015 @ 12:36pm 
Thanks very much! It was annoying as heck having to edit the colours with GIMP for this, works like a charm. ^^
Pte Jack  [author] 21 Jun, 2015 @ 11:42am 
By launching the SDK and going to the Edit Search Paths for Selected Mod tool, find the workshop folder, select it and drag it above the tf and tf_movies folder.
c4nnibalparty 21 Jun, 2015 @ 9:59am 
How do you give the workshop folder the higher priority? V
Pte Jack  [author] 22 Mar, 2015 @ 3:28pm 
Foxy Crystal, when you subcribe to this item the path to the fixed vmt and the vtfs will be

SourceFilmmaker\game\workshop\materials\models\workshop\player\items\medic\jul13_madmans_mop

and the files will be

jul13_madmans_mop.vmt, jul13_madmans_mop_color.vtf and jul13_madmans_mop_normal.vtf.

The download will offer to replace some files, say YES to ALL.

If your workshop folder has a lower priority than the tf folder the fixed materials will not work because the materials are loading from the original tf path. You either have to give the workshop folder a higher priority or copy the path and files to a folder that does.
try again 10 Mar, 2015 @ 7:56pm 
set i set workshop to the 1st priority in gameinfo and it worked. thanks!
Pte Jack  [author] 9 Mar, 2015 @ 10:04pm 
The SFM Hub Workshop folder in its default priority in the SFM hierarchy is 2nd last in the pecking order, which means that if there are other models or materials located in the same path and use the same filenames in the TF, TF_Movies or usermod folder (and those are the prioirty they are in from the lowest to the highest) then they will be seen by SFM and the Workshop folders files won't. To get this to work, you either have to give the workshop folder a higher priority than the TF folder, or move the path and filenames to a folder that doew (like usermod which has the highest priority and fies in there can't be hidden from SFM)
try again 9 Mar, 2015 @ 9:00pm 
am i using this thing wrong, or is it not working?
ZazaWizard 12 Feb, 2015 @ 12:34am 
THANK YOU SO MUCH