Source Filmmaker

Source Filmmaker

Green Screen Rooms (Colorable)
305 Comments
GhostFire 23 Feb @ 9:36am 
Thanks, that helped
Horrible Tricycle Accident 13 Feb @ 5:50pm 
If it's not working, right click on the view port and make sure "draw game entities" > "other entities" is selected.
《Happi Doggo》 7 Dec, 2024 @ 11:29am 
how the hell you use this map when its dark asf in there?
Sosef Jtalin 31 Oct, 2024 @ 6:32am 
Doesn't work
Impasta 15 Sep, 2024 @ 4:06pm 
does it show up in movies you make in SFM?
Ninja Cookie [Scarlett]  [author] 11 Sep, 2024 @ 5:41pm 
I forget exactly but I think since 255 is the default then you would need to make it 254 instead? I haven't messed with it in a while.
bdean 11 Sep, 2024 @ 5:36am 
RobotsInDistress 255 255 255 on all color values? thats what white is
RobotsInDistress 27 Aug, 2024 @ 9:58pm 
How to make a blank white screen?
CSecretive 3 Jul, 2024 @ 1:12pm 
Will try, thanks
Ninja Cookie [Scarlett]  [author] 3 Jul, 2024 @ 12:03pm 
@CSecretive Make sure to move the playhead to the negatives then back to update the scene in the viewport.
CSecretive 3 Jul, 2024 @ 11:46am 
Colors don't change in viewport?
Mystic Monkey 3 Jun, 2024 @ 1:14pm 
Uh... sorta broke the camera... Unless I wasn't supposed to run "buildcubemap" in the console.
Now the Primary Viewport won't work.

But if I save the project and reload it, that sorta fixes it.
Mystic Monkey 3 Jun, 2024 @ 12:40pm 
Thanks, will give a try.
Ninja Cookie [Scarlett]  [author] 3 Jun, 2024 @ 12:10pm 
@Mystic Monkey
That's an issue with the built in cubemaps (which I shouldn't have done the way I did), you'd need to, like, rebuild the cubemap with `buildcubemaps` when the scene in the correct color. Don't know if that will work but I think it's the best bet.
Mystic Monkey 3 Jun, 2024 @ 11:20am 
I have a question.
Say I wanted to take a picture of an object with reflective textures, I can change the colour of the green screen room with the buttons (even though there is no white button), my issue is there's always a green sheen on the reflective object.
Is there a way to update the lighting of a model before exporting the poster?
zzshu! 1 Apr, 2024 @ 2:33pm 
this is a goated map, remember to add lights tho..
Short2 26 Jan, 2024 @ 12:49pm 
yay i can make weezer
悪Ojisan 23 Dec, 2023 @ 7:27am 
tried following everything what the description said. nothing helped
ChumpRumpkis 24 Sep, 2023 @ 5:14pm 
to make the models not black disable lighting
ChumpRumpkis 24 Sep, 2023 @ 5:11pm 
nvm
ChumpRumpkis 24 Sep, 2023 @ 5:10pm 
broken
Ninja Cookie [Scarlett]  [author] 1 Sep, 2023 @ 11:24am 
@crouch2004
sadly not, but there is one room that doesn't have signs, which you can block the doors in with some type of prop most likely.
crouch2004 31 Aug, 2023 @ 7:06pm 
out of curiosity is there a way to get rid of the sign lights?
the thing im making doesnt require a greenscreen or anything and just needs an empty, dark room and i dont know how to get rid of those lights
darkstar189 30 Jun, 2023 @ 6:38am 
Add lights
3venus3 12 Jun, 2023 @ 8:30pm 
i loaded in a model and it's entirely black, not sure how to fix
EmmerDoodle (def not autistic) 4 Jun, 2023 @ 2:21pm 
medic's glasses relfect green, how do i fix this?
patriiiii 4 Mar, 2023 @ 2:03pm 
This is awesome, thanks! :):demoticon:
temambiru 1 Mar, 2023 @ 3:08am 
disregard previous comment...I figured it out...I needed to find the reflective material in the model, add a Float attribute, and name it $envmaptint
temambiru 1 Mar, 2023 @ 2:55am 
@Ninja Cookie [Scarlett] I'm using Splatoon models on this and the hair is reflecting a lot of the green...aside from disabling lighting do you know how to fix this? (I don't know if you'll know how to fix this, but I'm asking anyway, just in case...I'll also check other places, but thanks for the help in advance)
Ninja Cookie [Scarlett]  [author] 13 Feb, 2023 @ 4:10am 
@i don't care
ent_fire recolor color "255 255 255"
Dendrolimus Sibiricus 12 Feb, 2023 @ 11:39pm 
Can i change the color of greenscreen to white?
SplatLue19 5 Feb, 2023 @ 8:12am 
@Ninja Cookie [Scarlett]
Well, I tried it and... giving mat_specular a 1 or a 0 didn't do anything.
Ninja Cookie [Scarlett]  [author] 30 Jan, 2023 @ 3:29pm 
@OctoLonery19
Try "mat_specular 0" in the console, then reset the playhead to below 0 time and back to where you want it.
SplatLue19 30 Jan, 2023 @ 8:29am 
Hello, I have a question, how do I remove this green screen stripe that usually appears on my Splatoon character's hair? i tried a few things but nothing works and... it doesn't look very good.
Horrible Tricycle Accident 12 Jan, 2023 @ 5:03pm 
The other comment about Draw Game Entities > Other Entities was immediately useful, and it might be worth mentioning in the description. Thank you so much for the green screen.
Bug 31 Dec, 2022 @ 6:44am 
im new to sfm so forgive me if this stuff is obvious

i loaded up the map and it says that it does not have a HDR lightmap and i need to make my own or something
do you know a fix for this?
안재환 24 Nov, 2022 @ 4:04am 
how to make model bright
404_coffee.exe 3 Sep, 2022 @ 5:41am 
green screen good.
ProtoBlue 25 Aug, 2022 @ 7:54am 
There's no green screens, even after running in and shooting the buttons
finkitsallover 18 Jul, 2022 @ 11:38am 
Thank you so much I tried it and it immediately worked, I appreciate the help
Ninja Cookie [Scarlett]  [author] 18 Jul, 2022 @ 11:26am 
@finkitsallover
on the bottom right of the scene screen there should be "Work Camera", press the arrow next to that and do "Change Scene Camera > New Camera" (skip this if you already have a camera), then on the left, right click in the Animation Set Editor and select "Create Animation Set(s) for Existing Element(s)" and add the Camera, then you can select that camera and modify the "bloomScale" slider
Ninja Cookie [Scarlett]  [author] 18 Jul, 2022 @ 11:19am 
@finkitsallover
from what I remember, add the Camera as an object on the left, then edit the camera's sliders its-self to remove the glow
finkitsallover 18 Jul, 2022 @ 11:04am 
I am new to SFM and am curious at how to remove the green glow that appears over the models as I tried many things and still have no clue
el1tejim 11 Jul, 2022 @ 1:19pm 
Hey, thanks for the quick response. I've managed to sort the error, my SFM was mismanaged and I was noclipped wayyy underneath the map lol. thank you for offering the help! it's a great map and has been very useful so far :steamthis:
Ninja Cookie [Scarlett]  [author] 11 Jul, 2022 @ 6:16am 
@E-Jim
Doing all that should 100% make it function, it's possible you misunderstood a step, or your SFM install was somehow mismanaged, in which case I'd recommend right-clicking SFM and pressing Properties, going to Local Files, and verifying the files there to check for any problems.

If it still isn't working, the best suggestion I can make is to enable "Other Entities", making a save, restarting, loading the save directly, then checking it's enabled.
el1tejim 11 Jul, 2022 @ 4:37am 
Newer to sfm here, in the editor, the screen is entirely black, but works fine in F11. I've tried the "draw other entities" fix in the description, updated the timeline, added lights, but there's nothing that has worked. Is there another fix? ty :steamthumbsup:
bittersweetVICTORY 22 Jun, 2022 @ 3:06pm 
@Oscar 255, all.
Oscarknight 23 May, 2022 @ 1:23pm 
how do i change the background to white?
Wigion 30 Mar, 2022 @ 3:57pm 
thank you
Mr. Miscellaneous 30 Mar, 2022 @ 3:30pm 
@Wiglot1 [YT] Right click on the viewport and a little menu should show. Go to "Draw Game Entities" then "Other entities" Then it should show.