Insurgency

Insurgency

Ramadi
18 Comments
SnapoRaz 18 Nov, 2020 @ 4:55pm 
Another fine map conversion, where I could find the overview map though?
Ouate Ze Phoque !  [author] 20 Mar, 2016 @ 8:55am 
Update the map is compatible with the news workshop systeme
Mamba 2 Mar, 2015 @ 7:59am 
Tx...tested Hunt and Occupy, works okay. I don't miss that loud rooftop HVAC unit sound; it was realistic but very annoying in Occupy.
I'm still seeing a couple texture holes (small purple/black squares) in the wall in the garage.
[FfF]G4RY BoURB!3R  [author] 25 Feb, 2015 @ 7:23pm 
Small update on spawn enemy for hunt gametype
oldm4anDE 25 Feb, 2015 @ 8:05am 
Well, when I put this map (or your other) into my Servers startup command as ramadi_ws hunt , it didnt start the Server in HUNT mode. If it works for you, it should also work with me. Sure you uploaded the latest ?
Ouate Ze Phoque !  [author] 25 Feb, 2015 @ 8:02am 
I'm sure it's works , i just test now
You can test to open console and type : map workshop/395001767/ramadi_ws hunt
oldm4anDE 25 Feb, 2015 @ 7:36am 
Hi. You sure this Version supports HUNT ? I added the map to my Server and started it with HUNT mode on the startup line with your map. But, it didnt start with HUNT mode. Starts in PVP Mode.
Ouate Ze Phoque !  [author] 24 Feb, 2015 @ 6:07pm 
Update :
Add Hunt Gametype
Fix Windows Texture
Fix Nodraw Texture
[FfF]G4RY BoURB!3R  [author] 23 Feb, 2015 @ 9:21am 
@dogs::mr.pink | Control_Machete : Ok thanks to find this bug , i'm work on it
mr.pink 23 Feb, 2015 @ 1:15am 
Some props should have a longer fade distance, e.g.

these pallets not visible / visible

and the trashthingies not visible / visible

You seem to have ported an older version of ramadi, without access to the shool roof and the missing far lane at C. But doesnt matter imo, close combat is close combat :D
mr.pink 23 Feb, 2015 @ 1:14am 
yea, mod maps are definately worth the waiting for!
Had a look on ramadi, no playtest yet, just quick run through the map.

Some nodraws here and there .
Besides, there are often walls with a small nodraw dot in it, I have no clue where thats coming from, an example here

Mamba 21 Feb, 2015 @ 7:10am 
Tx G4RY, no rush. Will be looking forward to it when you get time. Love the detail and lighting in your maps...great job!
[FfF]G4RY BoURB!3R  [author] 19 Feb, 2015 @ 6:32pm 
Yes i want add some coop gametype , but you need to be patient please , i want port all the map from the mod , this take long time
Thanks you
Mamba 19 Feb, 2015 @ 3:04pm 
I gen'd a NAV and the map works pretty well with the bots. As usual, in Occupy they tend not to move until the CP is captured/challenged.
COOP coming? (yes we mainly play Checkpoint on our server ;)
[FfF]G4RY BoURB!3R  [author] 19 Feb, 2015 @ 12:11pm 
No push mode , impossible with this layout
DeD XaSSaN 19 Feb, 2015 @ 6:48am 
ok
romero 19 Feb, 2015 @ 3:11am 
there is push mod
DidierLaMaree French 18 Feb, 2015 @ 5:01pm 
tant fait beaucoup des maps dis moi. en tous cas GG ^_~