Door Kickers

Door Kickers

Max's NPCs
13 Comments
JulFox 29 Jun, 2024 @ 6:15am 
police officer
bullettrain101 18 Nov, 2017 @ 1:27pm 
Make some different hostages like children and females.
Sorcerio  [author] 23 Aug, 2017 @ 12:46pm 
No official template. However, you can totally use these as a template. When Doorkickers 2 comes out, assuming that the programming is similar, I'm going to try to create a tool for generating NPCs.
Taberone 20 Aug, 2017 @ 9:33pm 
How did you make the NPCs? Is there a template anywhere that can be edited or something?
Sorcerio  [author] 12 Dec, 2015 @ 12:21pm 
No idea. Could be from recent updates, but I wouldn't really recommend using them since they are litteral tanks in the amount of bullets they take.
Taberone 12 Dec, 2015 @ 11:34am 
Oops. Any reason why the Juggernauts don't fire though?
Sorcerio  [author] 12 Dec, 2015 @ 11:30am 
I believe those two NPCs are from Max's Warfare Mod.
Taberone 12 Dec, 2015 @ 11:25am 
The Alpha and Bravo juggernauts refuse to fire for some reason.
Pongi 19 Aug, 2015 @ 5:53am 
Whenever i see the hostile suppressor all i can think is DONT TAZE ME BRO.
Jared 7 Jul, 2015 @ 7:02am 
omg i love this thx soooo much!
Kakroom 29 Jun, 2015 @ 2:55pm 
So, this is the eighth time I've commented on this. I wish they had an edit button.

This is really great. Do you think you could make a targeted suspect, like you did with the civilians in your warfare mod? For robocop scenario's, and the like.
zuha 25 Feb, 2015 @ 5:00pm 
looks like my ai can work for me. not saying im taking advantage but it makes the game go by really fast
Big Floppa 22 Feb, 2015 @ 5:12pm 
this mod has tons of amazing possibilities and I want to some more amazing work!