Portal 2

Portal 2

Map of Epicness
7 Comments
kai angel 2008 19 Feb, 2021 @ 11:01am 
good layour you make a test automatic
LandScrape™ 1 Mar, 2015 @ 11:36am 
Looks good. The excursion funnel (AKA Tractor Beam) at the beginning is a little wonky. Overall a good test chamber.
Anonymous_Koala  [author] 20 Feb, 2015 @ 10:08pm 
Also, you automatically gain the blue portal gun when you use orange auto-portals.
2 auto portals are always linked to each other, but you need to activate them.

Best thing to do would be connecting a trigger once trigger block to these two portals, and place the block so that the player goes through it right when he enters the chamber.
Anonymous_Koala  [author] 20 Feb, 2015 @ 10:01pm 
There's a guide in the steam community for Portal 2 that contains all kinds of add-ons.
What is your level? Beginner? Novice? Advanced? etc.

You can also search for stuff in the Portal 2 mapping community that contain downloaded for things related to BEE2.
Orange 20 Feb, 2015 @ 12:26pm 
May I ask, what mod allows you to replace the portal gun? just curious
Anonymous_Koala  [author] 20 Feb, 2015 @ 12:02pm 
For someone who's using BEEmod for a few days already, it's an amazing tool.
I downloaded two add ons that allow you to replace the portal gun. One puts a paint gun instead and the other puts a gravity gun. There's also the ability to use crushers, reflection gel, auto portals, and so much more.

Trigger blocks are my favorite though.
Orange 20 Feb, 2015 @ 11:45am 
Wow, Great Job on this, it is amazing, the things that you can do with Beemod, I am still learning more about BeeMod, but this is a great job ;-)