Space Engineers

Space Engineers

Advanced Death Lotus - Projector Based Cluster Launcher - w4stedspace
24 Comments
caseyrolltide24 22 Dec, 2021 @ 2:31pm 
Does anyone know where I can find a blueprint for the warheads? They aren't armed.
[Huntai] MEGABYTE 30 Jul, 2018 @ 10:34pm 
its broken i belive the projecter has misaliged
Carkoth 22 Jun, 2015 @ 7:24pm 
Ummm... It seems that this is not working for me. From what I can tell, the reactors are not active when the bombs and decoys are built. Is there a solution to this or am I just doing something wrong?
Rosa Katze 18 Jun, 2015 @ 11:38am 
Супер, смертельная хрень).
Ivan of Spades 18 Jun, 2015 @ 11:34am 
It's actually been great for business. Never had such a supply of ships to dismantle.
Well, Rule of Aquisition 34, War is good for business.
w4stedspace  [author] 18 Jun, 2015 @ 11:08am 
Good to hear! lol *evil grin*
Ivan of Spades 18 Jun, 2015 @ 9:06am 
I have to say that sadly your creation has started a large war on my server. Congradulations on creating such a perfect death machine!
w4stedspace  [author] 18 Mar, 2015 @ 8:56am 
Yes it makes an endless stream in creative, until the game crashes from too many entities. Not sure on the exact timings for survival, never built one there!
Lynnuxx 14 Mar, 2015 @ 2:23pm 
Does it create an endless stream in creative mode ? How long does it create stuff in survival mode ?
w4stedspace  [author] 2 Mar, 2015 @ 3:47am 
@AppleSucks Weird, I've been having issues with the workshop recently though, either not downloading stuff or not connecting at all. Sadly not sure there's anything I can do to help on this end.
w4stedspace  [author] 2 Mar, 2015 @ 3:47am 
@Razordor Could possibly be combined with the setup I used on my Phalanx defense turret, those had 800m auto-tracking on hostiles and the range can be setup to pretty much anything, so with this thing maybe 2000m could be good. So yeah I guess it can be, although haven't tried it
Razordor 28 Feb, 2015 @ 1:53pm 
Looks like a perimeter defense turret that would be used to gaurd a base. looks awsome. Good job coming up with the design and concept. anyway to make it automatic?
WarDave 27 Feb, 2015 @ 12:40am 
for some reason the workshops are not downloading for me, tried on two steam accounts with two pc's
Saynem 26 Feb, 2015 @ 9:14pm 
Yea, im not so good with names either
w4stedspace  [author] 26 Feb, 2015 @ 9:17am 
Names are not my strong point! Say what you see :)
Saynem 25 Feb, 2015 @ 10:11pm 
spinny death thing... 10/10 great name
BombermanGreen 24 Feb, 2015 @ 6:54am 
It should be a boss.
w4stedspace  [author] 23 Feb, 2015 @ 2:44pm 
@Shadow_Wolf Yeah it was patched a fair while ago now so that sorta thing doesn't work anymore.. And if resources is no concern I'd say probably not, although thier viability in survival is reduced a fair bit vs standard weapons.
Shadow_Wolf 23 Feb, 2015 @ 11:12am 
Well, i guess the Death Lotus wasn't powerful enough.
I wonder if there is anything more destructive then a cluster weapon in the vanilla space engineers...
I've once seen some videos where, by impacting small warhgeads into a single large one, players where able to blow up almost entire planetoids, i've tried to replicate that and tested five times with no desired results, what that patched or something?
sharptile 23 Feb, 2015 @ 4:47am 
yay
w4stedspace  [author] 22 Feb, 2015 @ 3:29pm 
Will try and get it up tomorrow :)
jonlowe 22 Feb, 2015 @ 2:56pm 
are u going to post a servival version
w4stedspace  [author] 22 Feb, 2015 @ 2:51am 
Im digging the super-villian vibe. 100% cool with that :P
Johnald P. Redham 21 Feb, 2015 @ 8:55pm 
You must be stopped at any cost. I am gathering my armies.