Left 4 Dead 2

Left 4 Dead 2

Silenced SMG - L4D1 SMG Animations
50 Comments
k65569404 20 Sep, 2024 @ 9:59pm 
good:alienshooterredarmor:
有鹿来 15 May, 2022 @ 3:23am 
best animation!
ChrisCkS 9 Jul, 2020 @ 3:53pm 
Thanks!
ChrisCkS 9 Jul, 2020 @ 3:53pm 
:steamhappy:
Ceno 9 Aug, 2019 @ 7:13am 
And the fingers clip through the mag, so please try to fix these.
Ceno 9 Aug, 2019 @ 7:13am 
Can you fix the broken wrist/hands, what I mean is when you reload and you put the clip in, your hand is completely broken.
Markz 7 Dec, 2018 @ 7:02pm 
Could you make a Script of the size of the magazine? (SMG's 50/480 Shotgun's 8/128)
Rulexin 1 Oct, 2018 @ 4:53pm 
fantastic:steamhappy:
Cephaler 16 Feb, 2018 @ 7:30pm 
This script gets me kicked off of official servers... enforcing consistancy some shit like that.
3ofSpades 12 Nov, 2017 @ 8:26am 
Where's the version with the folded stock?
B1LP0.CM 6 Jan, 2017 @ 12:24pm 
The jiggle bone for the grip clips in with the player's hands
niko 21 Dec, 2016 @ 10:58am 
Has anyone else noticed that the left 4 dead 2 smg is having intercourse with the players face?
Lef(SR) 5 Sep, 2016 @ 12:39pm 
i think so
Teddo 16 Apr, 2016 @ 11:42am 
Would this work on skin weapons?
Holy Panda 6 Apr, 2016 @ 6:40pm 
@Slartibarty - Kindly ask Lt.Rocky for the source code of the anims so you can put then onto your own model. I'm very sure he will give them to you.
aaron 31 Oct, 2015 @ 9:10pm 
@ScLX Francis: Your kidding, right?
ScLX 17 Oct, 2015 @ 4:16pm 
what does this replace?
Krychur 28 Aug, 2015 @ 9:51am 
@Mr.Struts theuaredead already made one.
Slartibarty 24 Apr, 2015 @ 9:10am 
So where do I get the animations from? Do I have to decompile it? because that screws the animations up most of the time.
Juju 16 Apr, 2015 @ 11:07am 
why does the strap keep wiggling and never stop
Struts 12 Mar, 2015 @ 3:58pm 
Could someone make a version with a folded stock please.
Pingas 6 Mar, 2015 @ 2:46pm 
I like how the stock is unfolded now.
Laddy Dong Legs 28 Feb, 2015 @ 9:41am 
Does this mean we might eventually get L4D1 style animations on the AK47, the Combat Rifle, and the Combat Shotgun? That would be the greatest.
LuckyTabbySlime 28 Feb, 2015 @ 9:31am 
cool
badspot 28 Feb, 2015 @ 3:48am 
@Terror Strike

i already had one but didnt work.
tools guy-kun 27 Feb, 2015 @ 8:21pm 
I'm not gonna request anything.
Lt. Rocky  [author] 27 Feb, 2015 @ 8:13pm 
Possibly. Things are looking up in my animation researching.

I don't take requests on the front, however.
tools guy-kun 27 Feb, 2015 @ 8:02pm 
Do you plan on porting animations from other games and rigging the L4D2 arms onto them?
press v to hydrate 27 Feb, 2015 @ 4:50pm 
@Beeyun Well, the L4D2 rigs have different bones that they are only capable of L4D2 anims, while the L4D1 ones are for L4D1 anims (Mainly because of how odd their clippings are if they used default L4D2 anims)
Benjuhh 27 Feb, 2015 @ 10:15am 
@SenorDJButterCups
Yeah, I've noticed that too. The rigs *should* be using all the same arm v_model animations because nothing changes between them in firstperson.

However I tried using Splinks's "Original L4D Survivors" and I realized all the hand placement looks equivalent to L4D1 without and awkward grips on the guns. It's just odd to me.
27 Feb, 2015 @ 1:03am 
brb getting thumb surgery
veil 26 Feb, 2015 @ 4:04pm 
I been waiting forever for someone to make L4D1 animations!! Can you try and make all the L4D1 weapon animations? :)
SenorDJButterCups 26 Feb, 2015 @ 1:28pm 
@Beeyun The only reason I pointed this out is because looking at one of the Uzi screenshots the thumb looks fine.
( http://cloud-4.steamusercontent.com/ugc/538515335682633329/AE4EFC1C5A8596CA6E7EADAF41FF6A380984C5B6/ )

and since they share the same animation the thumb should be the same.
( http://cloud-4.steamusercontent.com/ugc/538515973763348263/3D137938574488A9F58774624AF7761EFB7534CB/ )

But, then again in-game they both have the broken one. I just wanted to say that it looked better before but, if it cannot be fixed then i'm not complaining. I'll take it.
Benjuhh 26 Feb, 2015 @ 8:25am 
@Banshee, @YokiFox2
He had to rig the old animations on his own. The skeletons from L4D1 and 2 Beta aren't useable online due to the scripting they use because no one can find out how to properly decompile them to be compatible with the second game.

As far as I see, this is the best it's going to get. And in my opinion, this is already better that good enough. I would rather have the gun physics, jigglebones, and realistic screen placement/FOV over the hand model placement anyday.
badspot 26 Feb, 2015 @ 4:25am 
@Banshee

he could ask valve or splinks to give him for both survivors l4d1 skeletons rigs(because L4D2 Beta used L4D1 animations)
Banshee 26 Feb, 2015 @ 3:49am 
@Goggles

Even on the L4D1 survivors that left thumb looks weird. You can see the issue on the first ingame screenshot here. ( http://cloud-4.steamusercontent.com/ugc/538515973763348263/3D137938574488A9F58774624AF7761EFB7534CB/ )

Original L4D screenshot for comparison: http://vignette2.wikia.nocookie.net/left4dead/images/2/2d/Smgv_1.png/revision/latest?cb=20090723003634
press v to hydrate 26 Feb, 2015 @ 1:17am 
@Senor Well, the anims are meant for the L4D1 survivors though.
SenorDJButterCups 25 Feb, 2015 @ 10:04pm 
Love this mod, however it seems that the thumb looks a bit broken. I also noticed this on the Uzi mod aswell. Still great job, keep it up.
pizza ass jeans 25 Feb, 2015 @ 4:27pm 
DO THE AUTOSHOTGUN :D
PeopleLikeStuff 25 Feb, 2015 @ 3:31pm 
While I do prefer Paysus' smg animations, I gotta say the mac-10 looks pretty damn snazzy on this set.
Nebbers 25 Feb, 2015 @ 9:08am 
Oh please, Krycek's animations vs these is an apples vs oranges comparison; they're very different, and good in their own ways.
Barcelona 25 Feb, 2015 @ 8:41am 
awesome
sev 25 Feb, 2015 @ 5:32am 
Great work!

I never thought this day would come.
Wesker's Girlfriend 25 Feb, 2015 @ 5:23am 
Krycek,your re-animation of the MAC-11 is not comparable to this. These ones don't look stupid.
ANE 25 Feb, 2015 @ 1:44am 
nice try ~ looks good !
Köllymi 25 Feb, 2015 @ 1:29am 
Maybe you could do the normal smg from l4d2, with the non-folded stock and that version what haves the moving strap. You can see it on the l4d2 beta videos. BUT THANK YOU ANYWAY FOR THIS LOVELY MASTERPIECE. I LOVE IT. KEEP UP THE WORK.
K R K 25 Feb, 2015 @ 1:20am 
Uploading silenced SMG mod immediately after mine mod for same weapon is kinda humiliating from your side, you know. Oh, and left thumb is so funny here. :D
Minuette Moonbeam 24 Feb, 2015 @ 11:31pm 
A mod of just the unfolded stock mac-10 would be nice
Benjuhh 24 Feb, 2015 @ 10:15pm 
Not a fan of the unfolded stock... But thanks for another gun! :)
Nebbers 24 Feb, 2015 @ 9:42pm 
I like how you unfolded the stock.